RolStoppable said: windbane said: 1) On the PSN I can download demos that are larger than 1GB. I've used 40GB so far downloading demos, trailers, and games (new ones, not old games I can play on my PC, PS3, PSP, etc) as well as installing games. Most of that I can delete any time because I've just been lazy and kept them all on there (lots of movie trailers), but it's nice to be able to use that much storage. Also, I can get 500GB for $100 now and use that for my PS3. Not saying I don't like SD cards because I believe they are cheaper than memory sticks, but the Wii is limited so far. 2) Very few virtual console games will interest me due to the fact I can download them on my PC for free and play them on the PS3, PSP, and PC like I said. You say the public speaks for everything but there are no solid numbers of each download of Wii, PSN, and 360 games. Many PSN and Live games wouldn't fit on the Wii's internal memory, and some of the games that will end up on both services will not be able to be put on the Wii's network. 3) I don't think the limited internal memory is selling the console. You can't just argue that sales numbers justify everything being done with the Wii. The controller is pretty much carrying the sales right now. You are right by saying the reviews have been overall better for the PS3, and nearly everything else is better on the PS3 as well. The only thing the PS3 doesn't have is pointing detection, which it will have (and better) for Time Crisis 4. 4) The sales indicate the controller is fun and the price is cheap. We'll see how long that carrys it. I hope Metroid Prime can prove that the FPS controls are better than the analogs because although I thoroughly enjoyed Resistance both story mode and online, the dual analog system is not the best by a long shot. |
1) 60gb don't seem to be much of storage space if you have already used 40gb of it so early in the system's life. I know what you are going to say, 512mb are less, but considering the downloads that are available on the Wii it seems to be enough for quite a while. Here is a quote from KruzeS regarding space on the Wii and upcoming original games offered in the Wii shop channel, taken from another thread: I don't get the people that are all worried about space. Do you really need to have access to 25+ games at the same time!? Once you fill it up, guys, which most people won't, ever, just get an SD card, a 2GiB one. Or a 4GiB, as some actually work. That's another 100-200 games per card. This is all at Virtual Console sizes, but that's not fair, right? Wrong. Even if the size limit was 100MiB a game (much too high, Microsoft's is/was at 50MiB), you're still in for 50-100 games on average, without even getting your butt off the chair to change the card. And after all these games, you can always exercise your ass and buy more cards or, even better, backup stuff to your PC. This is supposed to be for the little games, people. Flash/Shockwave/Java like little games. Notice how the 26 titles from Data Design Interactive & Conspiracy Entertainment Corporation are all supposed to be boxed. WiiWare will be smaller than that, you hear me? Much, much smaller. Plus, once and for all, understand one thing: you are not the average gamer. The average gamer is not going to buy 50 games, or be worried that they have to backup some 2 year old games to make room for new ones. 2) One person's experience or opinion not neccessarly shows the general consensus. Also, Nintendo has made an announcement for downloaded VC games some time ago. If I remember right, 3.4 million. 3) Yes, the internal memory doesn't sell the console, but it is considered value by the consumer. The sales numbers for the Wii are carried by the new gaming experience it delivers. The point of TC4 is moot. The gun won't be used in many games. 4) The sales indicate that the Wii is the hottest system right now. Time will tell how long it lasts. |