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sc94597 said:
You do know that half of the games you showed me have pre-rendered environments right? Examples are FFVII, Tekken and most other fighting games, and of course the only thing grandturismo loads are the car models and tracks, everything else is pre-rendered. I could show games with pre-rendered enviroments too. Look
Here are some games that actually render their environments.
Right Click >Press view image.
As for the textures looking pixelated, it is far less noticable on a smaller screen. ALso the ds' higher polygon count, more colors, better lighting alone make up for the slightly worse textures. Not to mention the ds has yet to be pushed to its limits, and already has some better looking games than the ps1s offerings. I would say the closest game out of the images you shown was the first one with the some impressive lighting, but thats about it. The ds was already said to be comparable to the N64 by Nintendo and Many 3rd parties. The n64 was more powerful than the ps1 by a good amount so we should see this too on the ds. Also as for Moon being pre-rendered. Even if it is, which I doubt, you showed me plenty of games that have pre-rendered environments. |
In terms of graphics and environment size Quake 2 is more than enough to stand tall in front of those FPSs . Core is a joke , no offense but this far neither the graphics or the game didnt impress me at all . Its just ugly . Moon looks cool , but the environments are to closed and its still not released . Dementium looks OK but the enemies look like pre-alpha builds of the Quake 2 enemies ...
Oh , and again you are giving me examples from games that are still not out . Kingdom Hearts is still far away , and I wouldent bet my head on thise graphics to be in full effect trough the entire game . DS games can look good but you cant say that they beat the ones seen in PSone games . Oh and for the small screen ... did you played Phantom Hourglass ... if you do then please remmeber back at Links face when it was in a close-up ... if that wasnt pixelated and ugly I dont know what was . Good lightning effects and asumedly higher polygon numbers ( for just one of the screens of course ) are not enough IMO to take away the ugliness pixelated textures make IMO
And if we want a fare comparison lets take a direct port : Resident Evil DS and Resident Evil PSone . They both came out in the first part of their respective consoles life so lets just compare them OK ;) :
PSone version :




DS version :




I think its obvious that because of the higher resolution and better texture filtering the PSone version wins ... the DS version looks good but lets be honest the pixelation does make most of the environment look uglier than the PSone version , same is with the ( basic ) shadow and character model , especialy when they are further away ...
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Show me a PS FPS comparable to either Moon, or Core, Or even Dementium.

