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Forums - Gaming - Eurogamer: Unreal Tournament III performance 360 > PS3

ssj12 said:
NJ5 said:
ssj12 said:

 

Which my response was clearly ignored because I shoved your assertion back at you with Epic's history of releasing Mac based versions of their games on PowerPC CPUs.


But what you said was "the 360 is basically a PC on the inside" which is false for many reasons which have been pointed out. Macs have nothing to do with the conversation...

Anyway, that horse has been beaten to death.

 

 

 Mac is a PC. 360 = PC. 360 CPU = updated Mac CPU. UT = Mac and PC franchise. So Epic = experienced with PowerPC CPUs.

Well, you could argue that the Cell processor is just an updated Mac CPU ...

The truth is that developing for any console is quite a bit different than developing for the PC, and after 3 years of development you should be getting performance similar to what you will ever achieve; at this point in time, most of the improvement in graphics will come from artists being able to produce better looking models and textures with using less polygons and pixels.

 



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NNN2004 said:
davygee said:

 

360 UT3 comes out 7/8 months later than the PS3 version, so it is to be expected that Epic can do more with it now.

 

 yah thats right .. for example oblivion for ps3 is better than 360 one.

Not true, graphics were updated for the 360 release as well with the expansionset.

 



thought this post was about UT3 not the power of the processors :s



Fei-Hung said:
thought this post was about UT3 not the power of the processors :s


It's about performance (see the thread title). Performance is a technical topic, so it's natural it will lead to a discussion about CPUs and related things.

 



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Fishie said:
MikeB said:
Goddbless said:
johnsobas said:
yea it is more than likely due to longer development time, but when a game comes out later on PS3 and it's better many people say they are using the PS3's power.

 

I guess because they all think the 360 was maxed out with Gears 1.

 

That's actually what Epic claimed when they released Gears of War, but IMO their claims should be taken with a grain of salt. They also claimed Gears couldn't be done on the PS3, we all know that's not very honest for them to claim.

 

 They never claimed that.

"We pushed the 360 to the limits," Gears of War QA manager Preston Thorne told Siliconera at last night's Hollywood launch party.

"Preston Thorne, Gears of War QA manager has stated multiple times that Gears of War pushes the Xbox 360 to its limits. So the big question in our minds is, is Gears of War really the most-demanding game we will see on the Xbox 360? Is this game the limit for all titles on Microsoft’s second-gen console?"

 



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

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Fishie said:
NNN2004 said:
davygee said:

 

360 UT3 comes out 7/8 months later than the PS3 version, so it is to be expected that Epic can do more with it now.

 

 yah thats right .. for example oblivion for ps3 is better than 360 one.

Not true, graphics were updated for the 360 release as well with the expansionset.

 

 

No it's still pretty true >_>;; When the PS3 version came out later, it looked better. Period x.x; An "update" kinda breaks those rules no? If they "updated" the PS3 UT3, I'm sure they could get it to do whatever this versions doing as well.



From 0 to KICKASS in .stupid seconds.

@MikeB: I wouldn't take a quote from a "QA manager" very seriously when he's talking about the hardware's capability...

 



My Mario Kart Wii friend code: 2707-1866-0957

MikeB said:
Fishie said:
MikeB said:
Goddbless said:
johnsobas said:
yea it is more than likely due to longer development time, but when a game comes out later on PS3 and it's better many people say they are using the PS3's power.

 

I guess because they all think the 360 was maxed out with Gears 1.

 

That's actually what Epic claimed when they released Gears of War, but IMO their claims should be taken with a grain of salt. They also claimed Gears couldn't be done on the PS3, we all know that's not very honest for them to claim.

 

 They never claimed that.

"We pushed the 360 to the limits," Gears of War QA manager Preston Thorne told Siliconera at last night's Hollywood launch party.

"Preston Thorne, Gears of War QA manager has stated multiple times that Gears of War pushes the Xbox 360 to its limits. So the big question in our minds is, is Gears of War really the most-demanding game we will see on the Xbox 360? Is this game the limit for all titles on Microsoft’s second-gen console?"

 

Oh yeah, the launch party quote that was taken completely out of context.

 



Fishie said:
Q_A_X said:
thekitchensink said:
This isn't so surprising, as it came out so much later, but it's a prime example of how the 360 is still capable of being graphically competitive.

The 360 will not be able to compete with Killzone 2.

 

You are funny, you make me laugh.

 

 

Show me a game on the 360 that looks anything near Killzone 2's quality.

Oh wait, you can't.

You make me laugh.



MGS4!

Q_A_X said:
Fishie said:
Q_A_X said:
thekitchensink said:
This isn't so surprising, as it came out so much later, but it's a prime example of how the 360 is still capable of being graphically competitive.

The 360 will not be able to compete with Killzone 2.

 

You are funny, you make me laugh.

 

 

Show me a game on the 360 that looks anything near Killzone 2's quality.

Oh wait, you can't.

You make me laugh.


You're right, he can't because we don't even know how Killzone 2's final version will be regarding graphics, framerate, resolution...

 



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