By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Nintendo should publish good third party games so it would sell more

OooSnap said:
mike_intellivision said:
But would not that defeat the purpose of having third parties.

I think the biggest problem with some of these games may be the lack of ads or the mistargeting of ads.

Mike from Morgantown

 

Then how in the world did games such as Sight Training and Clubhouse Games become million sellers? There are about 3 different versions of Brain Training games and they are all multi-million sellers on DS and Wii. You think if a company like Majesco or Bandai published it would have sold as much? I doubt it.

I would... assuming it was of the same quality and advertising. Casual gamers aren't going to know who makes what games. I mean do you know what movie company makes the movies you go see? Or what music label your favorite bands are under?



Around the Network
Kurakasa said:
RolStoppable said:
If 3rd parties would put the same effort in their games and in the marketing as Nintendo does, I believe their games would sell much more.

 

Like they did on GC, N64, SNES and NES? Ok, SNES had streetfighter.

NES and SNES both had great third party sales, what are you going on about?

 



Kasz216 said:
Kurakasa said:
RolStoppable said:
If 3rd parties would put the same effort in their games and in the marketing as Nintendo does, I believe their games would sell much more.

 

Like they did on GC, N64, SNES and NES? Ok, SNES had streetfighter.

NES and SNES both had great third party sales, what are you going on about?

 

 

SNES had ok third party sales, NES did not.

Here is an example of great 3rd party sales:

http://vgchartz.com/worldtotals.php?name=&console=PS2&publisher=&sort=Total

Compare it to NES:

http://vgchartz.com/worldtotals.php?name=&console=NES&publisher=&sort=Total



Kurakasa said:
RolStoppable said:
If 3rd parties would put the same effort in their games and in the marketing as Nintendo does, I believe their games would sell much more.

 

Like they did on GC, N64, SNES and NES? Ok, SNES had streetfighter.

What third party games on the Gamecube and N64 were so fantastic and marketed so well that they should have had dramatically better sales? Now, I will repeat my question from earlier ... How many people who are (really) aware of the concept of publishers in the videogame industry are also not aware of when high quality games are released?

The fact of the matter is the vast majority of people know practically nothing about the industry, and it is unlikely that people are (on a large scale) looking for who published a game before they buy it.

On top of this, I do find it funny that people bring up Boom Blox as an example of a third party game that is selling poorly ... Worldwide it is selling at a pretty steady rate which is how games like MySims and SmartyPants have sold so many copies.



Kurakasa said:
Kasz216 said:
Kurakasa said:
RolStoppable said:
If 3rd parties would put the same effort in their games and in the marketing as Nintendo does, I believe their games would sell much more.

 

Like they did on GC, N64, SNES and NES? Ok, SNES had streetfighter.

NES and SNES both had great third party sales, what are you going on about?

 

 

SNES had ok third party sales, NES did not.

Here is an example of great 3rd party sales:

http://vgchartz.com/worldtotals.php?name=&console=PS2&publisher=&sort=Total

Compare it to NES:

http://vgchartz.com/worldtotals.php?name=&console=NES&publisher=&sort=Total

Yeah... the NES numbers are really incomplete on this site.

Aside from that... all developers not Nintendo were basically constrained to 4 games per year.  While Nintendo was not.



Around the Network
HappySqurriel said:
Kurakasa said:
RolStoppable said:
If 3rd parties would put the same effort in their games and in the marketing as Nintendo does, I believe their games would sell much more.

 

Like they did on GC, N64, SNES and NES? Ok, SNES had streetfighter.

What third party games on the Gamecube and N64 were so fantastic and marketed so well that they should have had dramatically better sales? Now, I will repeat my question from earlier ... How many people who are (really) aware of the concept of publishers in the videogame industry are also not aware of when high quality games are released?

The fact of the matter is the vast majority of people know practically nothing about the industry, and it is unlikely that people are (on a large scale) looking for who published a game before they buy it.

On top of this, I do find it funny that people bring up Boom Blox as an example of a third party game that is selling poorly ... Worldwide it is selling at a pretty steady rate which is how games like MySims and SmartyPants have sold so many copies.

 

IF that post was meant to me, I have to tell you that I have no idea. Mostly because nintendo-gamers have very different idea of what is a "fantastic" title. Marketing? Do you really expect someone to remember which games were properly marketed many years ago? No, unless you are a diehard fan of some console. Vast majority of people who buys nintendo-games are familiar with the franchises, so they do know who published a game. ;) But I guess you have a valid point, since Mario&sonic has sold a lot. I bet a lot of people thought it was a nintendo game.

And sorry to say this, but it is not really surprising that games like mysims and smartypants sell on wii. That is just the way wii's demographics go.



Kasz216 said:

Yeah... the NES numbers are really incomplete on this site.

Aside from that... all developers not Nintendo were basically constrained to 4 games per year. While Nintendo was not.

 

Well I guess you can provide me a better link to back up your opinion? :)



Kurakasa said:
HappySqurriel said:
Kurakasa said:
RolStoppable said:
If 3rd parties would put the same effort in their games and in the marketing as Nintendo does, I believe their games would sell much more.

 

Like they did on GC, N64, SNES and NES? Ok, SNES had streetfighter.

What third party games on the Gamecube and N64 were so fantastic and marketed so well that they should have had dramatically better sales? Now, I will repeat my question from earlier ... How many people who are (really) aware of the concept of publishers in the videogame industry are also not aware of when high quality games are released?

The fact of the matter is the vast majority of people know practically nothing about the industry, and it is unlikely that people are (on a large scale) looking for who published a game before they buy it.

On top of this, I do find it funny that people bring up Boom Blox as an example of a third party game that is selling poorly ... Worldwide it is selling at a pretty steady rate which is how games like MySims and SmartyPants have sold so many copies.

 

IF that post was meant to me, I have to tell you that I have no idea. Mostly because nintendo-gamers have very different idea of what is a "fantastic" title. Marketing? Do you really expect someone to remember which games were properly marketed many years ago? No, unless you are a diehard fan of some console. Vast majority of people who buys nintendo-games are familiar with the franchises, so they do know who published a game. ;) But I guess you have a valid point, since Mario&sonic has sold a lot. I bet a lot of people thought it was a nintendo game.

And sorry to say this, but it is not really surprising that games like mysims and smartypants sell on wii. That is just the way wii's demographics go.

 

 Wow ... so much denial in your post.

Have you ever noticed that over 75% of movies that do well at the box office are based on another movie, comic-book, novel, television show, or video game? Or that the majority of the remaining titles have well known actors, directors, producers or (in the case of Animated movies) production companies?

Human beings favour entertainment products that they know over products that they don't know ... How many third party games released for the Wii were based on established IPs? Resident Evil 4, Resident Evil Umbrella Chronicles, Sonic and the Secret Rings, and MySims ... such awful performing titles.

Part of marketing a title is to know how to brand it so that the market would accept it; one way to effectively brand a product is to use an existing IP that people trust. People do not buy Mario games because they're made by Nintendo, people buy Mario games because after 2 decades they know that any game with Mario in it is good.



Kurakasa said:
Kasz216 said:

Yeah... the NES numbers are really incomplete on this site.

Aside from that... all developers not Nintendo were basically constrained to 4 games per year. While Nintendo was not.

 

Well I guess you can provide me a better link to back up your opinion? :)

Well for one. No list is better then an incomplete one. Nor does a counter opinion usually need to be presented when a flaw is pointed out in faulty logic.

Two... i'm sure I can dig up a few games that have had some sales in the millions... might take a while since it's from like the 1980s.

The Castlevania games are the first series in mind that had to of went a million each.

The fact that you consider sales in the millions the sign of success for the NES is rather funny though I gotta say.

The NES obviously cost a lot less to develop for.



Kurakasa said:
Kasz216 said:
Kurakasa said:
RolStoppable said:
If 3rd parties would put the same effort in their games and in the marketing as Nintendo does, I believe their games would sell much more.

 

Like they did on GC, N64, SNES and NES? Ok, SNES had streetfighter.

NES and SNES both had great third party sales, what are you going on about?

 

 

SNES had ok third party sales, NES did not.

Here is an example of great 3rd party sales:

http://vgchartz.com/worldtotals.php?name=&console=PS2&publisher=&sort=Total

Compare it to NES:

http://vgchartz.com/worldtotals.php?name=&console=NES&publisher=&sort=Total

 

Did you really just compare the system that virtually launched the vidogame industry with one of 10 years later? Just Wow.

Beside the fact that the industry has grown enormously, in a big way due to Nintendo, the following companies had great NES sales with multiple titles: Capcom, Konami, Taito, Tecmo, Square, Hudson, HAL, Rare, Infogrames, Namco, Bandai, Codemasters, Chunsoft (later Enix), Intelligent Systems.

Ooh, wait, a lot of the most well known (3rd party) franchise of the current generation even started on NES: Final Fantasy: check, Castlevania: check, Dragon Quest: check, Mega Man: check. Metal Gear: yep, on NES (didn't start there).

The NES was brilliant for 3rd parties, how else did you think a lot of the franchises are still known today?