ion-storm said:
disolitude said:
Serves them right for screwing sega (convincing the company to go with the quad polygons instead of triangle ones) and then screwing microsoft with pricing. :)
|
I assuming you're talking about the saturn for quads. But I've never heard of nvidia having anything to do with the Saturn...
|
http://en.wikipedia.org/wiki/NVIDIA
The "Before Direct X" section -
"Nvidia released its first graphics card, the NV1, in 1995. Its design used quadratic surfaces, with an integrated playback-only sound-card and ports for Sega Saturn gamepads. Because the Saturn also used forward-rendered quadratics, programmers ported several Saturn games to play on a PC with NV1, such as Panzer Dragoon and Virtua Fighter Remix. However, the NV1 struggled in a market-place full of several competing proprietary standards.
Market interest in the product ended when Microsoft announced the DirectX specifications, based upon polygons. Subsequently NV1 development continued internally as the NV2 project, funded by several millions of dollars of investment from Sega. Sega hoped that an integrated sound-and-graphics chip would cut the manufacturing cost of their next console. However, Sega eventually realized the flaws in implementing quadratic surfaces, and the NV2 was never fully developed."