yushire said: In your post Dryden seem EA dictates what console should win the console war, but if not because of Wii Sports Wii wouldnt take off as it did now, and EA wants to take that popularity with their sports games on the Wii... |
Well, that's part of my reasoning why I believe Wii's ace-up-its-sleeve will wind up being a sports game, if it isn't already Wii Sports.
The obvious key is that it has to be something that is (1) not dependant on revolutionary next-gen graphics and (2) a Nintendo exclusive.
Whatever 'one game' Nintendo could conceivably get, its going to be dependant on either motion control, some other revolution in interactive input, and its going to be an exclusive.
IMHO, we haven't scratched the surface of what is capable with the DS-as-Wii-controller. The combo opens up a whole world of games in the home that have previously only been available for play (again, in the US at least) in bars. Trivia games, poker games, etc ... All of these are multiplayer, but also communial, social games. The barrier for all these things working in the past has been the input system: everybody shares one display, so you cannot pass game content to the participants privately.
Another example I've seen in the US: SEGA has a hugely succesful sports franchise popular in barcades with Derby Owners Club. This type of game is now possible in the home. The DSWii gives you:
1. Your own private screen with input
2. A community screen for group ouput
3. A personal storage system to move your game data from location to location
4. Wireless support for up to 8 simultaneous players
5. Online push-content and leaderboards
My head spins at possiblities for new games now possible in the home, especially in the vein of what is seen in barcades/sports bars (BW3, Damon's Grill, D&Bs, etc ...). NTN Trivia or DOC:WE, just two examples. EA though, could make a mint if they'd use the platform. It makes perfect sense. They already make Madden for the Wii, and they already make Madden for the DS. Why not combine the two? It would be a sales juggernaut! You'd have a two player game that requires two people to own three copies of the game and three pieces of hardware, and buyers would lap it up and ask for more!