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Forums - Nintendo - Wii sales are not driven by games

...but by peripherals. Apart from the Nintendo faithful who have stuck it out through the 'hard times' in the Playstation era, the new generation of non-gamers are buying the Wii specifically for the controller, whether it's the Wii Fit board or the Wii-mote.

For that reason, do you think it's possible that Nintendo will announce more peripherals at E3 and in the future? Also, do you think it's possible the Wii's sales will be cut down by the introduction of Sony and Microsoft's waggle-motes when they reach a similar price-point to the Wii?



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Are you working for kotaku?

Because that kotaku guy said the same thing on GT(well is about to say it next week).



 

mM

this is one of the few times I agree with you 100%



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if they were "non-gamers" then they wouldn't buy the wii for starters.



I can't even fathom the amount of fail in this thread.



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If it was more to do with the games, then why didn't the Gamecube or N64 sell well?



i was thinking of the very same thing last week. (edit: well, not exactly the same, just something related)

Specifically, relating to Wii Music - which I think will be the big "Wii-Franchise" addition this E3.

I'm wondering if they'll try and come up with some kind of peripheral for that - which would almost have to be some kind of multi-transformable contraption seeing as Wii-Music is supposed to have a ton of different instruments that you can play.

thoughts?



Completely wrong and basically a polite way of saying "LOL gimmick"

Like rol said it's the implementation of using the peripherals with the games. People aren't buying the wii because the wiimote looks cool to hold. They are buying it because they have fun using the wiimote for games like WiiSports. WiiFit didn't sell to people who don't even have Wiis because they want to just have a fancy board to stand and stretch on. They buy it to use with the game.

In the end Wii sales are not driven by peripherals instead of games like you stated but games which interest these new gamers by using the peripherals to get past the traditional "button gamepad" approach that seemed geeky and put off many non gamers from other traditional consoles like the GC and N64 which you mentioned.

Again like Rol said, Sony and MS can introduce 20 new peripherals each at E3 but without showing new and exciting games that implement them well they will fail miserably. The SEGA Activator was a cool peripheral but games weren't designed for it, it attempted to shoehorn itself into other games by directly substituting its' motion sensing to the classic Genesis buttons.



I said ROFFLE at this thread!



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The peripherals without the software would render the Wii meaningless. Are you actually suggesting the software takes second place? You're wrong. Without games that make proper use of the remote, or the balance board, a lot less hardware would move.



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