Completely wrong and basically a polite way of saying "LOL gimmick"
Like rol said it's the implementation of using the peripherals with the games. People aren't buying the wii because the wiimote looks cool to hold. They are buying it because they have fun using the wiimote for games like WiiSports. WiiFit didn't sell to people who don't even have Wiis because they want to just have a fancy board to stand and stretch on. They buy it to use with the game.
In the end Wii sales are not driven by peripherals instead of games like you stated but games which interest these new gamers by using the peripherals to get past the traditional "button gamepad" approach that seemed geeky and put off many non gamers from other traditional consoles like the GC and N64 which you mentioned.
Again like Rol said, Sony and MS can introduce 20 new peripherals each at E3 but without showing new and exciting games that implement them well they will fail miserably. The SEGA Activator was a cool peripheral but games weren't designed for it, it attempted to shoehorn itself into other games by directly substituting its' motion sensing to the classic Genesis buttons.







