ssj12 said:
Half-Life has a simple theme? Do you have any idea wtf the story is? |
What metaphysical issues does HL2 wrestle with exactly, in your mind?
ssj12 said:
Half-Life has a simple theme? Do you have any idea wtf the story is? |
What metaphysical issues does HL2 wrestle with exactly, in your mind?
ssj12 said:
Half-Life's story simple? The story now isnt easy to follow due to all the missing holes in the plot and all the twists throughout. Half-Life's might not be as hard to understand as MGS's but following and understanding wtf is going on and all the events that happened between Pre-HL1 and Pre-HL2 with bring in elements of where Portal fits into the timeline is not that simple. Honestly I think one Kojima style cutscene would be nice to see. |
I wasn't talking about the story, I was referring to the fact that its probably about the easiest shooter I can think of to pick up and play. It involves killing guys with masks so that some people don't feel the psycological problem with killing other humans and it has an extremely high production value so its very consistant thruout.
Tease.
Riachu said:
What exactly is the difference between deep, complex stories and convoluted stories?
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Sigh. This right here is the prefect example of why people think MGS is great storytelling. The Great Gatsby is a deep, complex story. IT's not even slightly convoluted. Subtelty is also another thing that people often put in the came category as "large story." Gravity's Rainbow is a deep, complex story that never beats you over the head with the plot in the way MGS does. These things are possible.
MGS is a great series with a lot of good things going for it. Plotting and dialogue are not among those things.
My consoles and the fates they suffered:
Atari 7800 (Sold), Intellivision (Thrown out), Gameboy (Lost), Super Nintendo (Stolen), Super Nintendo (2nd copy) (Thrown out by mother), Nintendo 64 (Still own), Super Nintendo (3rd copy) (Still own), Wii (Sold)
A more detailed history appears on my profile.
Spectrumglr said: @ DTG: |
Ssh! You're giving away valuable MGS5 secrets!
Which of course begs the question: why is the third clone code named Solidus? What does that even mean? And the original code named Naked? What?
My consoles and the fates they suffered:
Atari 7800 (Sold), Intellivision (Thrown out), Gameboy (Lost), Super Nintendo (Stolen), Super Nintendo (2nd copy) (Thrown out by mother), Nintendo 64 (Still own), Super Nintendo (3rd copy) (Still own), Wii (Sold)
A more detailed history appears on my profile.
jalsonmi said:
Sigh. This right here is the prefect example of why people think MGS is great storytelling. The Great Gatsby is a deep, complex story. IT's not even slightly convoluted. Subtelty is also another thing that people often put in the came category as "large story." Gravity's Rainbow is a deep, complex story that never beats you over the head with the plot in the way MGS does. These things are possible. MGS is a great series with a lot of good things going for it. Plotting and dialogue are not among those things. |
I sorry to break it to you but the plot is what seperates Metal Gear Solid from other games in the genre
jalsonmi said:
Ssh! You're giving away valuable MGS5 secrets! Which of course begs the question: why is the third clone code named Solidus? What does that even mean? And the original code named Naked? What? |
Both of you guys just made me do the *face palm*. Trying to sound cool while making fools of yourselves from your own lack of knowledge. :P
Solidus is a more formal name for "gas". So yes, there is a gaseus snake.
wfz said:
Both of you guys just made me do the *face palm*. Trying to sound cool while making fools of yourselves from your own lack of knowledge. :P
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err...English might not be my natural language but i think that you you should spend a little more time on books...or at least you should try to use google: http://en.wikipedia.org/wiki/Solidus_(chemistry)
and yes...there's still room for gas snake (as well as for liquidus as you should have learnt).
DTG said:
What metaphysical issues does HL2 wrestle with exactly, in your mind? |
Oh right, so because it doesn't wrestle with metaphysical issues its poor story telling. I'm sorry Austen and Tolkien, because your work isn't metaphysical its actually not good story telling.
Why are there so many Kojima haters on this forum. :(
I can understanding just not liking the MGS series, but it seems like a lot of you have a vendetta against the series, feeling obliged to mock it whenever mentioned.