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Forums - Sony - MGS4 has shipped 3 million copies WW for the first 2 weeks

Either way they are deep into profits....especially with SONY PAYING THEM for MGS4 copies to go in the 80GB bundles

MGS4 was a successful outing in every way



All hail the KING, Andrespetmonkey

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darthdevidem01 said:
starcraft said:
How many copies did they have to sell to be profitable?

The game could have been the third most expensive of this generation after GTAIV and KZ2, but at 3 million shipped, you'd think they'd have to have profited already (I mean you'd really have to hope so).


stop making things up....its not as expensive as everyone would like to believe

As for profitability....they already have it by now....they needed 2 million to break even I think

LOL!!!!

You tell me to stop making stuff up then come out with that last line?

I didn't make anything up, as evidenced by phrases like "could have been" and "you'd have to think."  But lets face it.  Four years of PS3 development with over a hundred staff (and then some) and massive, detailed cutscenes longer than you're average TV program?  This game was MASSIVELY expensive.

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

demon123 said:

No, they need 1 million to break even

Not necessarily.  They said that they needed to sell a million copies on first day sales, not LTD

 



starcraft said:
darthdevidem01 said:
starcraft said:
How many copies did they have to sell to be profitable?

The game could have been the third most expensive of this generation after GTAIV and KZ2, but at 3 million shipped, you'd think they'd have to have profited already (I mean you'd really have to hope so).


stop making things up....its not as expensive as everyone would like to believe

As for profitability....they already have it by now....they needed 2 million to break even I think

LOL!!!!

You tell me to stop making stuff up then come out with that last line?

I didn't make anything up, as evidenced by phrases like "could have been" and "you'd have to think."  But lets face it.  Four years of PS3 development with over a hundred staff (and then some) and massive, detailed cutscenes longer than you're average TV program?  This game was MASSIVELY expensive.

 

Starcraft we all know that the only way to really put MGs4 down now is to bring up how expensive it was....when frankly if it was so hugely expensive it would be a issue talked about a lot on other gaming sites & very well publicized....but nothing of that sort happened.

 



All hail the KING, Andrespetmonkey

I don't know what's there to argue about... It's pretty obvious that MGS4 is a huge production, so it's expensive. It's also pretty obvious that it will be a profitable game due to huge sales.

Really, what's the problem here?



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Problem is no-one really knows.....we don't know how much it cost..and if it was so huge why wasn't the matter publicized by other sites & made a huge issue....we don't know how much money SONY gave them for the production (to keep it PS3 exclusivE) and so on...

there are so many factors at work here....



All hail the KING, Andrespetmonkey

This include bundles or not? =)
Anyway, GREAT!
MGS4 FTW! =)

4,5-5 mln. LTD? LOL. MGS4 will easy reach that by the end of 2008. =]
~1mln. Japan.
~2 mln. Europe.
~2 mln. USA.

And these are WORST case numbers. =)



Every 5 seconds on earth one child dies from hunger...

2009.04.30 - PS3 will OUTSELL x360 atleast by the middle of 2010. Japan+Europe > NA.


Gran Turismo 3 - 1,06 mln. in 3 weeks with around 4 mln. PS2 on the launch.
Gran Turismo 4 - 1,16 mln. with 18 mln. PS2 on the launch.

Final Fantasy X - around 2 mln. with 5 mln. PS2 on the launch.
Final Fantasy X-2 - 2.4 mln. with 12 mln. PS2 on the launch.

 

1.8 mln. PS3 today(2008.01.17) in Japan. Now(2009.04.30) 3.16 mln. PS3 were sold in Japan.
PS3 will reach 4 mln. in Japan by the end of 2009 with average weekly sales 25k.

PS3 may reach 5 mln. in Japan by the end of 2009 with average weekly sales 50k.
PS2 2001 vs PS3 2008 sales numbers =) + New games released in Japan by 2009 that passed 100k so far

NJ5 said:

What's the problem with 1.3 million copies sitting on shelves? That's about double the number of PS3s usually sitting on shelves, and as you know games are much smaller than PS3 boxes.

 

 

Well actually, there were 1.5 sitting on shelves after their last shipment reports



MGS4 is rumoured to have cost around 45 mil $ pure production costs. I know for a fact that MGS4's development costs (excluding publicity costs) are the highest in any game ever.
Add publicity costs and you still get one of the most expensive games ever created.
With publicity costs added, it is possible that GTA4 tops it as they spent over 50 mil $ in publicity alone for GTA4.



"You have the right to the remains of a silent attorney"

Munkeh111 said:
NJ5 said:

What's the problem with 1.3 million copies sitting on shelves? That's about double the number of PS3s usually sitting on shelves, and as you know games are much smaller than PS3 boxes.

 

 

Well actually, there were 1.5 sitting on shelves after their last shipment reports

I see. I was going by last year's numbers, I guess it fluctuates a lot. In any case, it shows that 1.3 million MGS4 copies sitting on shelves/warehouses/trucks is no problem at all.

darthdevidem01 was too quick to jump on the "undertracked bandwagon".



My Mario Kart Wii friend code: 2707-1866-0957