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darthdevidem01 said:
starcraft said:
How many copies did they have to sell to be profitable?

The game could have been the third most expensive of this generation after GTAIV and KZ2, but at 3 million shipped, you'd think they'd have to have profited already (I mean you'd really have to hope so).


stop making things up....its not as expensive as everyone would like to believe

As for profitability....they already have it by now....they needed 2 million to break even I think

LOL!!!!

You tell me to stop making stuff up then come out with that last line?

I didn't make anything up, as evidenced by phrases like "could have been" and "you'd have to think."  But lets face it.  Four years of PS3 development with over a hundred staff (and then some) and massive, detailed cutscenes longer than you're average TV program?  This game was MASSIVELY expensive.

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS