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Forums - Nintendo Discussion - Anyone else disappointed by Metroid Prime 3?

The best and imo most amazing thing about the Metroid Prime series is that they geniounly feel like Metroid games and not a traditional FPS.  It wouldn't be Metroid if there wasn't some backtracking or a focus on exploration.  I loved it.  :)



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This was a great game. Getting one of the evergy cells was a long and tedious process but besides for that I had no problems with it. The bosses were fantastic, the controls were good, and the graphics were excellent.



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I didn't enjoy Metroid Prime 3, which was quite disappointing, given its positive critical reception. But then again, I'm not a fan of the Metroid Prime series. I prefer the 2d Metroids.



Hmm, I actually hugely enjoyed the game. :p Far moreso than Prime 1 and 2 (I never even completed Echoes..) I found the story interesting, the action awesome, the controls absolutely a joy to handle and the music and sounds extremely atmospheric. Also, the game's huge. :) I like. :p



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I liked the game overall, especially the controls. I detest the whole dual analog setup (longtime PC user here), so that was very nice - actually, the only reason I bought the game at all. I did not play either of the Gamecube Metroid games. Some of the boss fights were fantastic; the second Ridley fight and the one with the shape-shifting girl (can't remember the name, sorry) were incredibly fun.

At the same time, the game had definite flaws, things that showed it was a first-generation Wii game. Honestly, the combat was the worst aspect of the game. The shooting CONTROLS were fantastic, but the actualy combat GAMEPLAY was poor. The addition of Hypermode just makes combat way too easy and simplistic; you are invincible while using it, and the only penalty is for missed shots, so the best solution is to walk right up to the enemy and gun them down at point-blank range.

I didn't really notice this on the first playthrough, on default difficulty; on the highest difficulty setting the second time around, it was painfully obvious. With the greatly increased damage, you're pretty much forced to put Samus into Hypermode for every fight, and it was just.... boring. There's no strategy in walking up to enemies and shooting them in the face. The boss fights of course were better, but that's only part of the game, unfortunately. And some of the boss fights were amazingly tedious, like the golem boss who kept reviving those damn orbs, or the final endgame boss. The ability to turn yourself invincible for a brief period of time, whenever you want, is WAY too easy to abuse. I certainly did, heh.

If someone can keep the atmospheric and exploration elements of Metroid and combine that with better combat gameplay, I'd buying their game in a heartbeat.



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I don't get why everyone particularly complains about the energy cells business? Every single metroid prime game had a "fetch all these things to meet the final boss" quest. MP1 had some keys to unlock a gate, MP2 you had to kill those invisible Ing storage units to unlock another gate. Perhaps you played the other metroids too long ago that you forgot about them, but they've always been there.

As in all the previous games, I almost had almost every energy cell well before they were actually needed.



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I loved MP3, but I haven't played any of the Metroid Prime or even really the original Metroid games, so it was a very fresh experience for me.

Beyond just the controls. I absolutely fell in love with the data and built in 'tutorial' aspect that Samus's scanner visor gave.



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my only disappointment is that since i bought the game because i'm a fan of the series, i haven't had interest to start it :p.



Sullla said:
I liked the game overall, especially the controls. I detest the whole dual analog setup (longtime PC user here), so that was very nice - actually, the only reason I bought the game at all. I did not play either of the Gamecube Metroid games. Some of the boss fights were fantastic; the second Ridley fight and the one with the shape-shifting girl (can't remember the name, sorry) were incredibly fun.

At the same time, the game had definite flaws, things that showed it was a first-generation Wii game. Honestly, the combat was the worst aspect of the game. The shooting CONTROLS were fantastic, but the actualy combat GAMEPLAY was poor. The addition of Hypermode just makes combat way too easy and simplistic; you are invincible while using it, and the only penalty is for missed shots, so the best solution is to walk right up to the enemy and gun them down at point-blank range.

I didn't really notice this on the first playthrough, on default difficulty; on the highest difficulty setting the second time around, it was painfully obvious. With the greatly increased damage, you're pretty much forced to put Samus into Hypermode for every fight, and it was just.... boring. There's no strategy in walking up to enemies and shooting them in the face. The boss fights of course were better, but that's only part of the game, unfortunately. And some of the boss fights were amazingly tedious, like the golem boss who kept reviving those damn orbs, or the final endgame boss. The ability to turn yourself invincible for a brief period of time, whenever you want, is WAY too easy to abuse. I certainly did, heh.

If someone can keep the atmospheric and exploration elements of Metroid and combine that with better combat gameplay, I'd buying their game in a heartbeat.

 Well, you should play Metroid Prime 1 and 2 then (not sure about MP2 though, since I have only played the 1st game). I don't remember anything about Hypermode, unless I have miss it. Plus, many Metroid Prime players consider Metroid Prime 3's flaw to be its easy difficulty (or rather, I heard they said MP3 was too easy), so you may have shared the same opinion. Don't worry about the control since it's not about the dual-analog sticks. You use the L Button of the gamecube controller to lock on the target and shoot. I don't think many people would be able to endure it had they used the dual-analog sticks scheme since the enemies are pretty hard.

 Plus, used MP1 game is really cheap on Amazon.



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the fetch part to get those cells was annoying and boring sometimes otherwise i loved the game



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