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Forums - Nintendo - Ubisoft responds to Wii-owners upset with quality of titles

jman8 said:
ClaudeLv250 said:
 

How is it riskier to devote top teams on games of actual quality on the leading console that has lower development costs? Wouldn't it be riskier to flood the market with a multitude of shitty games? And pretending like they don't have enough resources? Are you mad? They could just take the manpower behind all 30 of those Petz/Babiez games and put out maybe one or two good Wii titles.

For a Wii game to bomb, it would have to sell like no copies. Even the notorious Zack & Wiki and NMH, often cited by countless Sony fanboys for not selling a bajillion copies, made all kinds of profit in spite of the fanboys.


I explained this in a couple of other posts. It basically boils down to the fact that the PS3 and 360 combined own a greater percentage of the market. In addition, of the two populations (Wii vs PS360) the PS360 population has a greater percentage of hardcore gamers who buy a ton of games. In other words, software sales for hardcore games are heavily skewed toward the PS360.


 but that's the point: we've yet to see a game such as Rainbow Six Vegas, Assassin's Creed, Mass Effect, Uncharted for the Wii flop. they didn't even TRY. and it's proven that even a GOOD effort meets expectations (Z&W, NMH, RE: UC), even if they get half of the advertisement of the other games or do not appeal to a broader audience. how can Wii owners buy games which do not exist?



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Kasz216 said:
psrock said:
It's quite easy to undertands, i dont see the big problem. Why would i spend 20 million dollars on game for the wii that would sell just above 1 million when i can spend 500k ona party game and sell 5 millions. Third parties cant afford to make these games on HD consoles because no one will buy them, but the wii does, so they create the AAA games with the revenue they made selling the party games from the wii. It's win win situation.

 Then why create games for HD consoles at all?  When you could put all your dev teams aside from one or two on the Wii and make more money making both hardcore AND casual games.


they will. it's more than a Ubisoft issue. Many of you are expecting the big dev to choose the wii for their big games because, one it has the largest userbase, two it's cheaper to create games on and third most of you think it should rule the exclusives like the ps2 did.  The reason its taken so long is because the wii best dev is Nintendo itself and that wont ever change. Third party games will arrive soon, it just that they have to compete with the Nintendo titles whcih are always better anyways.



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
Gamerace said:
Okay, I'm going to go against the grain here but while they don't have all the answers, I do think Ubisoft is generally correct.

Let's face fact folks - Assasin's Creed would not have sold 1m on Wii. Not even close.




Let's face facts. You thinking it wouldn't isn't proof it wouldn't.

That is a bullshit statement, with no actual proof to back it up. Reducing the game for the Wii is not proof.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Gamerace said:
Let's face fact folks - Assasin's Creed would not have sold over 1m on Wii. Not even close.

Fixed...   Name same new (not just a port) core games with similar quality on the wii and what are the sales?  All I can think of are all over 1m.  RE 4 isn't even new, and it broke 1 mil.

Don't even try to bring up gimped multi-platforms games like COD 3 which lacks multiplayer.



DMeisterJ said:
+1 to Ubisoft (for telling it how it is).

If "casual" games sell on the Wii, why would they make hardcore games, yes hardcore games do sell, but casual games become million sellers also, but cost tons less to produce. If you can produce a quality game and have it sell a million, but also produce shit and have it do the same thing (or more), which one would you do? I'd produce shit, and have it sell, cause it costs less to produce.

This is going to be the response of most, if not all, third-party publishers. As you can see, CAPCOM isn't really putting any effort into Wii support, except a few low budget games, and a last-gen port, the only game you're getting from them is Monster Hunter 3, which will be awesome, but not for everyone.

It looks like most developers are having the same stance as them.

This may be the first time that the market leader doesn't get all the third-party support (in terms of good games, not Imagine: Babyz )

Wow what a troll.



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Bets with Conegamer:

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Pandora's Tower will sell less than 100k lifetime in Japan.
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jlauro said:
Gamerace said:
Let's face fact folks - Assasin's Creed would not have sold over 1m on Wii. Not even close.

Fixed... Name same new (not just a port) core games with similar quality on the wii and what are the sales? All I can think of are all over 1m. RE 4 isn't even new, and it broke 1 mil.

Don't even try to bring up gimped multi-platforms games like COD 3 which lacks multiplayer.


Or Table Tennis, one of the few (if not only) ports from HD systems, that looked as though it wouldn't even push the PS2. The Madden games have better character models, and they have more objects on screen. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

http://en.wikipedia.org/wiki/Ubisoft#Controversies

Anyway, i disagree with this comment:
"Nintendo know who they are marketing for and it is not die hard gamers"
Well, guess what. It's not casual gamers either, because there is none, and Nintendo believes that too.

http://www.computerandvideogames.com/article.php?id=189014



Gamerace said:
Okay, I'm going to go against the grain here but while they don't have all the answers, I do think Ubisoft is generally correct.

Let's face fact folks - Assasin's Creed would not have sold 1m on Wii. Not even close.

Now if Ubisoft could make AC or PoP or whatever game and port that same game to Wii they'd be idiots not to. But they can't. They have to make a different Wii version (or Wii/PS2 but PS2 is really declining now) and those kind of costs aren't justified by sales. At least, not yet.

Eventually the Wii base will be so big any game will sell enough units to be profitable even if it only sells to 1-5% of installed base and then we will see a lot more core titles because there's no risk involved.

But the reality is that the majority of Wii owners are ill reflected by the internet trollers that are currently slogging Ubisoft. Yes, a lot of Wii owners would love more core games but Ubisoft (and others) are betting those people will eventually get a PS3/360 anyway because those games are better on those systems and I agree. Once those systems become more affordable most 15-25 males will pick them up - irregardless if they could play the same game on Wii - because these games are simply better on the HD consoles. Yes, yes, aiming/motion is cooler on Wii but most would rather have graphics/better AI/draw distance/textures/more enemies/propogating fires/lifelike AI behaviour/high physics/etc/etc that the HD system support and Wii doesn't.

So that's leaves everyone else owning Wii and DS for Ubisoft to develop for and that's what they are doing with a lot of success. Like it or not but Rabbids, Petz, Babyz, Imagine series of games are all highly lucrative for Ubisoft. Will the graphics on Shawn White matter to the majority of Wii owners? No, not if the game controls well, is immersive and is a lot of fun.

EA is being smarter still by introducing a "shallow end to their pool" by making their Sports games not only more intuitive to play but simplier too. Now football fans who have never played a Madden game before will be able to play within a couple minutes and enjoy it. This allows EA to create a new market for existing titles.

Possibly Ubisoft will do this with the Prince of Persia spin-off. Make the game more accessible to novice gamers and have more mainstream appeal. Nothing wrong with that - at all - as long as it's still a solid game to play. In fact, if this approach is successful the spin-off will ultimately end up with the larger user base and become the main series next gen.

Marvel Comics tried this to an extent with their Ultimate series. Create a fresh place, free of 30 years worth of continualty, for new readers to jump in at. Thats what the games industry needs to do and needs to do with Wii specifically except it's freeing the games of needless complexity and teen-male pleasing qualities (overly violent/busty skimpily dressed girls) while maintaining their games unique charms and fun.

Does Ubisoft 'get it' like Nintendo does? No, not really. Is Ubisoft moving with the times and catering to the new market Nintendo is creating? Yes and with a great deal of success and there's nothing wrong with that.

First bold:

No. EA is making a purpose brand.Ubisoft cannot make this with a PoP spinoff.

Second bold:

Ubisoft's shovelware aren't even selling enough to make a profit.They're losing money on both the HD consoles as well as the Wii.They said it themselves after they realized only Red Steel and RRR are the only real successes, and this is why Wii owners are pissed.Why continue to pull this shit?

 

 



Prediction:
Disney will make KH3 with Nintendo.Yes,KH3 will be a Disney/Nintendo crossover.

Save the industry,Kill a Hardcore gamer

Stopped buying Ubisoft games.Will not buy Red Steel 2.Let them struggle on HD. Click here for a solution:CLICK
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psrock said:
Kasz216 said:
psrock said:
It's quite easy to undertands, i dont see the big problem. Why would i spend 20 million dollars on game for the wii that would sell just above 1 million when i can spend 500k ona party game and sell 5 millions. Third parties cant afford to make these games on HD consoles because no one will buy them, but the wii does, so they create the AAA games with the revenue they made selling the party games from the wii. It's win win situation.

Then why create games for HD consoles at all? When you could put all your dev teams aside from one or two on the Wii and make more money making both hardcore AND casual games.


they will. it's more than a Ubisoft issue. Many of you are expecting the big dev to choose the wii for their big games because, one it has the largest userbase, two it's cheaper to create games on and third most of you think it should rule the exclusives like the ps2 did. The reason its taken so long is because the wii best dev is Nintendo itself and that wont ever change. Third party games will arrive soon, it just that they have to compete with the Nintendo titles whcih are always better anyways.


They shouldn't though. A good Developer is like a good economy. You diversify and spread out so you are resistant to changes that may occur in gaming.

It's best to spread out and make hardcore games on all consoles, and casual games on wii... along with casual games on other systems if you think you have a winner like guitar hero.  I mean europe loves PS3 and europe is also casual land.



This sound like the DS in it first or second year, and Ubisoft is now in my black list.