Plaupius said:
It's from Star Control 2 :) If anybody here hasn't played that game, I seriously urge you to try it, it's available for free from The Ur-Quan Masters sourceforge project for various platforms. If you do get it, let me know and we can try to set up network melee matches, I'd love to try my melee skills against other hunams ;) |
Thanks, I will try in the future. I just finished an intese session of Rendering Ranger and Super Turrican ( what a blast
)
@Stever89
Yeah that part interested me too ( so I have download the image ).
The problem when someone cite the revenue growth of VG Industry is that a part of that growth is due to software price increase and high hardware price tag, the other part is related to Nintendo platform that share a different vision from the old status quo. Many big publishersare having losses.
Data collected by Opiate ( NeoGaf ) April 2007 - March 2008
Sony Gaming Segment FY07:
12,842; ~12.8 Billion Revenue.
(1,245); ~1.25 Billion Loss.
Nintendo FY08:
15,987; ~16 Billion Revenue.
2,460; ~2.46 Billion Profit
Microsoft FY 07 Q4 - FY08 Q3, ED Division:
7,724; ~7.72 Revenue.
(585); ~585 Million Loss.
Electronic Arts FY08:
3,665; ~3.67 Billion Revenue.
(487); ~487 Million Loss.
Activision FY08:
2,900; ~2.9 Billion Revenue.
344.9; ~345 Million Profit.
Capcom FY 08
804; ~804 Million Revenue.
78; ~78 Million Profit.
Konami FY08:
2,842; ~2.84 Billion Revenue.
176.2; ~176 Million Profit.
Square Enix FY08:
1,446; ~1.4 Billion Revenue.
90; ~90 Profit.
SCi/Eidos FY07:
279; ~279 Million Revenue.
(59.9); ~60 Million Loss.
Midway FY07:
157,195; ~157 Million Revenue.
(100); ~100 Million Dollar Loss.
SegaSammy Consumer Business Division FY08:
1,363; ~1.4 Billion Revenue.
(58); ~58 Million Loss.
Take 2 Interactive: FY07 Q2 - FY08 Q1:
929,613; ~930 Million Revenue.
(169,340); ~169 Million Loss.
NamcoBandai Game Segments Division FY08:
1,392; ~1.4 Billion Revenue.
141; ~141 Million Profit.
THQ FY08:
1,030; ~1 Billion Revenue.
(35); ~35 Million Loss.
InfoGrames, FY07*:
473; ~473481 Million Revenue.
(159.8); ~160 Million Loss.
Ubisoft FY08:
1,460; ~1.46 Billion Revenue.
172.45; ~172 Million Profit.
Koei FY08:
285.29; ~285 Million Revenue
51.96; ~ 52 Million Profit
*These reports are not up to the date of 3/31/08 because the companies in question have not released full financial figures as of this date.
Link with source:
http://www.neogaf.com/forum/showpost.php?p=11197958&postcount=1
@Bored4Life
Why it causes market segmentation ?
I think the problem of that platform would be the combo Virtual Console + Wiiware.
“In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.” Hiroshi Yamauchi
TAG: Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.








There's a really important trend here that needs to be pointed out. Leaving aside Nintendo, Sony, and Microsoft, let's look at who's making and who's losing money right now:



