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Forums - Gaming - Wii Boxing, I still want closure

Esmoreit said:
To me, it wasn't all that satisfying aswell. It was fun, sure but as an amateur boxer I was hoping for better controls. Problems I encountered:

My Mii wasn't fast enough with his hands - in other words, didn't track all my movements despite making "easy" combo's that didn't include double taps.

Dodging was spotty, you could only move to the side, no ducking. And even then it usually wasn't fast enough.

Third, accuracy was hit and miss. Hooks for instance didn't register, no matter how perfect I performed them. Uppercuts, same story. Jabs where the only hits remotely accurate.

 

Yeah, I think a lot of people had simmilar issues.  It's not exactly a 1:1 boxing simulator, a lot of the puches require proper timing just like normal boxing games.  Personally I love the dodgeing, it doesn't include a full duck, but it does include leaning forward or leaning way back to dodge head shots.

Check out the vid I posted.  It includes jabs, crosses, uppercuts and a hook and they all correspond to real punches and are %100 consistant.  What you think? 

 



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With my group of friends, I've had people who are diehard fans of each one. One girl would box for an hour straight until everybody else got pissed off and wanted to bowl or play golf. But then another time, they just let her box forever until she was tired because it was so funny to watch. Personally, I love everything but baseball.



The Ghost of RubangB said:
With my group of friends, I've had people who are diehard fans of each one. One girl would box for an hour straight until everybody else got pissed off and wanted to bowl or play golf. But then another time, they just let her box forever until she was tired because it was so funny to watch. Personally, I love everything but baseball.

I even got into the baseball for a short while, I think I played the least golf becuase it's the slowest pace.  Over all, I probably played boxing at least 20 times more than all the other sports put together.  I was addicted to the point where I was playing around an hour a day for the first couple months. 



TheGameFather said:

Hey VGChartz

Been lurking for a while, was wondering what you guys think about Wii Boxing. I've gotten into more than a few conversations since it launched trying to deffend the game. Its a point of contention for me because to me the Wii Boxing design as still one of the best Wiimote designs we've seen.

It took me a while to master but it's pretty much %100 acurate and consistant for me at this point. What do you guys think about it?

Edit: If I could show you a video of the game being played in psudo 1:1 with full motion dodgeing and no misread punches would that mean anything?

Edit2: meh, why am I screwing around... lol, here is ma vid:http://www.youtube.com/watch?v=Drsjwz4A0M0 check it out and then tell me what you think

 Yaaaay!.

Wii boxing is brilliant, it took me a while to get used to it but once it clicks it works really well.



I was going to say something along the lines of Wii Boxing = Marmite (you either love it or hate it)

Except I don't think that is the case, it seems more like the people who don't like it have hardly tried it, it must have been 3 or so hours before I got into it properly.



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TWRoO said:
I was going to say something along the lines of Wii Boxing = Marmite (you either love it or hate it)

Except I don't think that is the case, it seems more like the people who don't like it have hardly tried it, it must have been 3 or so hours before I got into it properly.

 

wooooooooooooot!!  it really is brilliant.

yeah I hear ya, a lot of people chose not to get past the initial awkwardness...  like there was no merit in trying to figure the game out.

That has always bothered me a little bit.  I mean, it would be fine if the game sucked, but the game is just so fun once you get good at it...  its worth learning.  Some people blamed it right away for not being as easy as the other sports, and they completely missed out on it's successes. 

 Multiplayer Wii Boxing is still the best time I've had with the console overall.

 

 



When people first use the wiimote, boxing seems very complicated, simply because every motion you make elicits a response. It's hard to be deliberate with your motions and maintain control.

But later, when you're more experienced with motion controls (WarioWare is awesome for Wiimote training!), you come back and understand that you have to be calm, and deliberate and calculating. And then you kick ass up to a 2000+ rating.

Sometimes Wii Boxing really gets my juices flowing. I get really aggressive when one of the computer kicks me around a little. I can't remember the last game that tempted me to damage property like Wii Boxing does.

I have high hopes for Facebreaker. EA has had a very good track record with motion controls, and the concept looks fun like a Punch Out!! game.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

famousringo said:
When people first use the wiimote, boxing seems very complicated, simply because every motion you make elicits a response. It's hard to be deliberate with your motions and maintain control.

But later, when you're more experienced with motion controls (WarioWare is awesome for Wiimote training!), you come back and understand that you have to be calm, and deliberate and calculating. And then you kick ass up to a 2000+ rating.

Sometimes Wii Boxing really gets my juices flowing. I get really aggressive when one of the computer kicks me around a little. I can't remember the last game that tempted me to damage property like Wii Boxing does.

I have high hopes for Facebreaker. EA has had a very good track record with motion controls, and the concept looks fun like a Punch Out!! game.

 That is oddly true, however they seem to be attaching great controls to flawed games... SSX is brilliant, but the pointer in the menus is poor and it is the only Wii game I have that has ever crashed (and it has done it 3 times)


Reading that review on Skate it seems they do similar things for PS360 games, brilliant controls onto a flawed game.



oh i LOVE wii boxing and have played it tons. my score is about 2400. but no doubt it has bad controls that take a while to get used to. easily the worst controls out of the 5 sports in wii sports. but that doesn't mean its not extremely fun. but it would be nice to get a boxing game that has very good controls rather than the clumsy controls of wii boxing. for me i can barely ever throw a left hook or an uppercut (which makes sense because of the combination of me being right handed and the bad controls don't register my less accurate left arm movements). and plenty of times when i'm dodging my mii starts throwing punches which can often lead to me getting pummeled for a few seconds, but that is because they made the punches sensitive to any foward motion so if i move the controllers slightly foward while dodging it registers a few punches.

amazing game. bad, but still manageable, controls.



end of '08 predictions: wii - 43 million,  360 - 25 million, ps3 - 20 million

 

Games I've beat recently: Super Mario Galaxy, Knights of the Old Republic, Shadow of the Collossus

 

Proud owner of wii, gamecube, xbox, ps2, dreamcast, n64, snes, genesis, 3DO, nes, atari, intellivision, unisonic tournament 2000, and gameboy

I dont own a wii, so my knowledge and experience isnt the best, but the wiigolf game is a hell of a lot more fun, and actually does feel like your playing golf with the motions you have to make.

wiiboxing on the other hand is a mess, as the punches land nowhere near where you aim them



I hope my 360 doesn't RRoD
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