gebx said: Hi Everyone,
#1 - Japanese gaming market is dying, Japanese developers need to branch out
#2 - NA is Japan's least succesful market in terms of JRPG's
#3 - 360 is one of the strongest markets for NA
#4 - Trying to expand in NA with the 360 to reach a new audience and growing a new userbase is a good strategy
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Hi you,
#1 Japanese gaming market is thriving on DS and Wii. It's only the old market, the one to which XB360, PSP, PS2 and PS3 sell, that is dying in Japan. Japanese developers need to branch out to Wii or die.
#2 Fail! NA is not Japan's least succesful market in terms of JRPG, for the simple fact that lots of JRPG released in NA never see a release in Europe. This despite Europe being a huge market for the PS2. So actually, Europe is the least succesful market in terms of JRPG.
#3 Unfortunately, the other strong market is the Wii in NA
#4 It is a good strategy until you realize it's failing big time. When it's decent, that's because you don't make true JRPG anymore, but a mix with WRPG. Unfortunately, unlike the other attempts (Eternal Sonata, Lost Odyssey, Blue Dragon, ...), Tales is a strongly japanese franchise in mind, which isn't suited for mix with WRPG. Most of its sales are in Japan. To sum up, releasing it on XB360 is a good way to kill the franchise. I should say "finishing to kill the franchise", as putting shovelware "Tales of" on the DS already started killing it.