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Forums - Sony - Why does everyone hate FF VIII?

ItsaMii said:
Kasz216 said:
ItsaMii said:
Kasz216 said:
ItsaMii said:
Kasz216 said:
Riachu said:
Kasz216 said:
Ajax said
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Huh, that is a good point. Since there was supposed to only be 2 realities, that split at the death of serge when he was really young... where the fuck did the reptile city come from.
Hah, i hadnt' thought of that, there were only supposed to be the two realties. Then there were three. Except... the two you travel in aren't apparently natural.
Yeah, that story really is just screwed up. I think it partially has to do with them putting destiny in a game about hopping through diemnsions and the existance of different dimensions. I still don't get why Lavos ended up in the same place Schalla did that was some lost weird beyond dimension. They just tried to make him a lot more then he was. He wasn't some big evil mastermind like Kefka or Sepiroth that just wanted to destroy everything. He was a space parasite.

 


You know what is the best part of that nonsensical plot? CC may have never happened. Chrono visited the future, read a story book and found out about it. Then he went on a quest to save Schala and avoid his team mates deaths for the sake of CC plot. Now we can have a proper sequel. What about Serge? Well, without Schala no one heard him crying. He will be missed ... NOT. At least Marge and Wazuki can make other kids.


 What would the direct sequel be though?  I mean thanks to that badly done port Guardia falls apart 10 years after they save the world... apparently for no reason since they never really used that fact in cross for anything.  Using time travel to fix that seems... i don't know minor.  Maybe if Guardia fell because of ruleres from another dimension and you went through 3 or 4 different dimensions to stop them... 

They'd probably of been best off making "another" Chronot Trigger, where a different world fought off another "Lavos Parasite."



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I love FFVIII.So do most people I know that played it.



I think most people dislike the drawing syste, because it takes ages. It´s very time consuming in a genre that on its own is time-consuming.

Personally, I love FFVIII. Selphie, Zell, Rinoa, Quistis, Squall are great and very diverse characters. Laguna and company are very funny, their battle music is also the best of all the FF battle musics by far imo. Junctioning GFs with stats and choosing what abilities to learn enabled great customization. And in the grahical department, the game was way superior than its predecessor FFVII. But when you have such a depressed and "I-don´t-care" main character like Squall and a tiresome drawing system, it turns many people off.

@Ajax: I wouldn´t label Squall´s clothing gay, it´s typical 80´s punk, unless you think 80´s punks were dressed gay.



^^ Oh, yeah, I loved Triple Trial. Hmmmm... I'm the official Vgchartz card game geek now :)



8 was alright but I don't feel that it lived up to the hype. I loved the game until literally the end of disk 3 where where the story jumped the shark.. I've heard that they cut a ton of stuff out and it showed because after you fight seifer for the last time, there literally is no story...then you fight the boss without any explanation.....it just seemed half-assed.



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The game brought a very "stuffy" story with it. In the past FF games had a lot of over the top emotional scenes. FF8 was very unemotional, it was hard to relate with Squall which made the game hard to play. He was a character with no real drive.

FF8 was still better then FF10 IMO. I couldn't even finish #10 due to it's horrible random battle system. That and the voice overs that made me want to rip off my ears.

FF went downhill from FFVI. FFIV-FFVI are the best in the series.



Prepare for termination! It is the only logical thing to do, for I am only loyal to Megatron.

ChichiriMuyo said:
WoW, like I said, I like to have uber characters but it's ridiculous to have them before disc one is more than 2/3 complete. I was really no more than 15% of the way through the game and I could have done basically everything up through disc 3 with the characters I had. Final Attack alone takes more time and effort to get than building up the uber characters I had in FF8, and you cannot accomplish that task until much, much later in the game. I'd say that is VERY different.  Catscratch isn't "halfway through the game," it's right at the beginning and available pretty much right after getting Gau.  You can ride that rage all the way till the end and with the right items it only gets better and better.  4x damage?  Yes please.  8x damage?  Yes please!  8x damage to every enemy on screen?  Woo hoo!  Final Attack I only mentioned because it's the "I win no matter what" button of Final Fantasy VII.

You're right, the final boss isn't very hard, even at 99. The problem is that you think your skills are compareable to everyone's skills. All that I said was that a number of people would have found it pretty much impossible because the system is geared to punish them for doing what RPG players do naturally. That's bad gameplay.  You still have no idea what you're talking about.  99% of all enemies in the game can be beaten by GF summoning and nothing else as a level 99 party.  That's not complex, that's stupidly simple.  In fact, GF summoning is only useful if they're really high leveled.  You need to resort to other tactics at lower levels.  Limit Break abuse is feasible at pretty much all levels though.

Laguna is the best character in FF8. I like Laguna a lot. The problem is that he's basically the only character that gets serious character development. Pretty much everyone else can't even remember that they knew eachother as children. FF7 on the other hand has background sub-plots for the majority of the characters. I wasn't a big fan of Red XIII, Barret, or Cid, but the side-stories for each of them helped me get attached. FF8 lacked that completely, and the only way Square had to cover up their sheer laziness was "oh, the GFs replace their memories!"  As opposed to...?  IMO amnesia stories are always pretty lame no matter how you spin it.  It's just a matter of how least pathetic they can be made.

No, the story wasn't okay. There wasn't a single thing about the story that screamed "keep playing to find out what happens," other than Laguna's scenes. The more I played the game, the less I cared about what they were doing or why. The character interactions were tepid, so there was pretty much nothing to drive the story other than "**** has happened, do something about it."

Edea would have made a great villain. It's just that she never really was one. Like I said, most of the people who could be considered to be your nemesis in that game turn out to have just been controlled by others. It leaves you with pity for them, not hatred. I want someone like Kefka or Sephiroth who willfully coes around slaughtering innocents and doing other things that make it enjoyable to finally put them down. And those two stayed the villain of their games the whole way through, which made it that much more exciting when you did get to take them down.  Erm... Edea was a villain for a good portion of it.  She was great for those parts.  The part where she summons the icicle to strike Squall is probably one of the most memorable scenes in that entire game.

No, it didn't play well. For a game to play well it has to not punish players for doing what comes naturally. If you play an RPG, you are almost guarenteed to get stronger for killing more enemies than necessary. In FF8, you get weaker. And I don't just mean the fact that enemies level up with you, but also because you lose the opportunity to gain all of the stat bonuses that the GFs won't have available until relatively late in the game. Really, would you want to play a sports game where scoring a goal gave your opponents points? Would you want to play a fighting game where hitting the opponent gives them an advantage, or an FPS where you're not supposed to kill things? Usually in an RPG if I make it to the end with characters below level 30 it means I am trying to challenge myself. In FF8 it means I was trying to make it easier.  I liked the "enemies level up as you do" part.  I hate grinding with a passion.  In Final Fantasy VIII, the developers finally said... let's make the game workable at any level.  If the player wants to spend time getting tons of abilities, make enemies stronger.  If the player just wants to go through the story without focusing on the combat, let's make enemies weaker.  As someone who did both a level 99 playthrough and a low-level playthrough, I can safely say both are very doable.

Oh, adn thanks for bringing up magic. Not only is it not any good in battle, it hurts you to use it. And using the overpowered, drawn out GFs not only doesn't hurt you, but it's better for you. The more you spam them, the better they get. Why is the game so backwards? It punished you for gaining exp, it punishes you for using spells, it rewards you for using the most powerful attackes you have as often as possible...  That's my number one complaint with the system.  The game heavily rewards junctioning magic and, with the exception of few spells, never rewards casting it.  The magic that is really useful is the kind you least want to cast. 

And the story was tripe. Almost all of the characters fail to stand out, which is something FF7 didn't have a problem with. I know a lot of people think if the order of the two being released were reversed people's sentiments towards them would be as well, but I think the truth is neither game would have ended up as well-loved as they are now. FF7's characters gave people a reason to care, even if it was a shallow reason, and they also had interesting looks to them. FF8's characters are bland in appearance and personality. Only Laguna and Squall really shine through. The first because someone actually gave him a story, and the second because you're forced to play as him for 95% of the game.  FF7's cast was a static group of walking cliches with almost zero real character motivation.  Comment on FF8's cast all you like, but don't hold FF7's cast up as being superior at all.  They weren't.  FF8 had Laguna, Raine, and arguably a couple more.  FF7 arguably had Sephiroth and that's it.

Basically, if not for Laguna I'd have a hard time finidng any redeeming value in the game at all. The music was alright, but the Seiken Densetsu and Chrono games have always made FF's music look pale. The graphics were quite nice for an RPG of the day, but then they hardly gave you anything worth looking at. The system was backwards, too easily broken, and punished players for doing what comes natural to most RPGers. The characters mostly sucked, and didn't give me even the slightest reason to care about the story which was weak to begin with. There was no glue to hold the thing togather, and the people who really like it have probably not experienced the many, many alternatives that are startlingly better. 

Really, FF8 was mediocrity incarnate. It wasn't wholly bad, but there's also no reason to play it when you could do something else.

Oh, and EVERYTHING in WFR can be described in the exact same way you described that one scene. Really, the torture scenes were the only ones that actually did seem to have any place in that whole book. It was to remind you that stupid people, like Richard, would eventually get what was coming to them, even if blind luck would get them out of it. Really, it was the sole payoff for a book that was a bit torturous to read.

The rest of it is opinion for the most part, but the music comment bugs me because FF8 has some great music.  It wasn't a complete soundtrack of awesome like you'd find in Chrono Trigger but it was not bad at all.

Just to point out a few...

The Man with the Machine Gun.  This is Laguna's battle theme and quite possibly one of the very best battle themes of the entire Final Fantasy franchise.  

 

 

 

The Landing.  This song was utterly perfect for the scenes you heard it played in.  

 

 

 

Love Grows.  This is essentially an orchestrated/instrumental version of Eyes on Me.  It is exceptionally well composed and very poignant.  FF7 can only come close to this one with Aeris' theme and maybe Great Warrior (though I'm not fond of its instrument choices).

 

 



Gnizmo said:
Words Of Wisdom said:

ChichiriMuyo said:
First of all, the junction system is utter crap. You can break it so hard, so fast it's not even funny. My characters all had well over 3000 hp and OHKO'd most enemies before I even fought Edea. I like uber cahracters, but not that soon.  And this is different from abusing the Gem Box and Catscratch in FF6 or Final Attack in FF7?  Final Fantasy games are all stupidly easy except maybe the NES ones (although I'd argue it was only hard if you didn't spend a lifetime and a half grinding). 


Some of your criticism is valid, but some is just nonsense.


The difference is you get those items at the end of the game where as the junction system is present through-out. You can break the system way earlier in FF* than any other FF game. You could get junction - status attack and 100 death before you got off disc 1 if I recall correctly. That knocks out 90% of all random battles right there. At least in FF6 and 7 you were near the end of the game by the time they made you a god.


In Final Fantasy 6, you could use the Vanish/Doom combo to not only kill most enemies in the game but to kill most bosses in the game.  If you think killing regular enemies is with death stuff in FF8 was cheap, how about killing bosses with it in FF6?

The entire argument is absurd anyway.  Final Fantasy games are NOT HARD.  They're among the easiest RPG series you can play.  Complaining that one FF is easier than another is like complaining that one pile of cow dung smells worse than another.  True or otherwise, you're still missing the bigger picture.



Soriku said:
@WoW

What? No boss music theme? :( FF VIII's boss music is the best in the series IMO. The Man With the Machine Gun is also amazing. That should've the regular battle music.

I thought about posting "The Extreme" as that's an excellent piece as well, but I figured three would be enough.



I never played FFVIII before, I did play Final Fantasy X.

Final Fantasy X is my favorite Final Fantasy of all-time.

I do want to play FFVIII and FFVII because thats when the crew Hironobu Sakaguchi, Tetsuya Nomura, Nobuo Uematsu was all together!!!

I wish the same can be said for a Chrono Trigger re-release or something of that sort!!