If FFX cost 32 million to make, how much is FF13 going to cost?
If FFX cost 32 million to make, how much is FF13 going to cost?
aww I happen to like huge open world games, really makes you feel as though you actually are the hero exploring the huge scapes of a real environment. what I cant stand is linear games that are made to feel as though there is a giant world outside the set course of the level. It makes me want to explore it but I can't!!! grrrr
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this list is the crappiest thing Ihave ever read, lol. I dont agree with a single one.
ssj12 said: this list is the crappiest thing Ihave ever read, lol. I dont agree with a single one. |
Soo.....your take on this is as follows?
#7 Thou shalt let us play your game with real-life friends.
- You dislike playing with freinds/family IRL
#6 Thou shalt not pad the length of your games.
- Like games being padded for length with huge stretches of land between objectives
- Enjoy mandatory fetch quests
#5 Thou shalt not force repetition on the player.
- You don't mind having to replay levels due to limited save points.
- Like being forced to watch cutscenes repeatedly.
- Have no problems with instant failure quicktime events.
#4 Thou shalt make killing fun.
- Like starting with a bullshit weapon.
- Enjoy killing tiny rodent enemies.
- Don't mind attacks that have no visible effect.
- Don't notice/mind games Filled with hordes of cookie-cutter bad guys.
#3 Thou shalt admit when enough is enough.
- You like escort missions.
- No problems with CPU-controlled squad teammates.
- Enjoy First-person jumping puzzles.
- Don't think that WW2 games and grizzled space marines are getting old
#2 Thou shalt make sure your game actually works.
- No problem with devs who port games after about five minutes of beta testing.
- Don't mind games Released on a console that can't really run it.
- Aren't bothered by load times.
#1 Better graphics do not equal innovation and/or creativity.
- Don't think games need to hire real writers
- Don't mind if devs don't put time into the endings
- And believe graphics make a game great.
Sqrl said:
Soo.....your take on this is as follows?
|
yep, the first one (7) is meaning online play, LAN and local play. Not all games need that or al of them.
real-life I'll play real games like beer pong or with the females I play... nvm lol
ssj12 said:
yep, the first one (7) is meaning online play, LAN and local play. Not all games need that or al of them. real-life I'll play real games like beer pong or with the females I play... nvm lol |
Wow I think you're like a rare breed of Albino gamer lol...I would of thought just about everyone could find something to agree with in there. Just goes to show how many different types of gamers there really are out there.
ssj12 said:
yep, the first one (7) is meaning online play, LAN and local play. Not all games need that or al of them. real-life I'll play real games like beer pong or with the females I play... nvm lol |
What about the other six? You are dodging.
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Sqrl said:
Soo.....your take on this is as follows?
|
#7-if multiplayer it should have local
#6- agreed
#5- unless its purposely designed for that because of difficulty and difficulty alone (and not artificial. Im looking at you gh3), then repetition is almost always bad ifnot a natural choice.
#4-yes, yes, yes, yes
#3-yes, if they die and you lose then yes, yes, yes
#2-if they don't all agree with this then they should be killed under the weight of a billion tossed game disks.
#1-writers=good, but writing for games is not the same as other things. endings are nice.
graphics matter. don't bs urself. playing gears without the graphics is not the same. shadow of the collossus used graphics extremely well. okami, stunning graphics. chrono trigger, ff9, ffx. the list goes on. if used well, then any dev can make a great looking game even though it doesn't look stunning from a technical stand point. more processing power just gives more freedom (and a higher budget).
@Sqrl:Well, ssj is a PC gamer and as you know, they don't have life offline. Considering that if ssj would have a problem with the points in the list, i doubt he would be a PC gamer... As for the list, there are some points i agree and some disagree. In general, i do agree every point (except for the save part), but it depends largely how a certain feature have been implemented into the game. Nothing guarantees the game being good, even if it would dodge every point in the list, and you actually can make a good game implementing all the points. But i guess the problem is more on the "standard".
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