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Forums - Gaming - Name a Game That Does Everything Right (in your opinion)

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Yoshi’s Island (Super Mario World 2). The music, the abundance of creative and innovative gameplay ideas, the story, the art style… wow! It really doesn’t get much better than this.

What about you? Is there any game(s) you feel hits every landing without exception? Super Mario 64 is another one that comes to mind for me.



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There are so many... Super Mario Bros. 3, Link's Awakening (both OGs and remake), Super Mario 64, Lylat Wars (although the multiplayer could be improved), Wave Race, F-Zero X, Bloodborne...



Metroid Fusion. I can't think of a single thing the game does bad.

EDIT: Portal 2, Bloodborne and Punch-Out!! (NES) too.



Chrono Trigger, Castlevania SOTN, Elden Ring, Bloodborne, FF6, FF7, Super Mario World, SM Galaxy, Uncharted 2 and 4, Resistance 3, Nier Automata, Ocarina of Time, Baldurs Gate 3, Age of Empires 2, Ogre Battle 64

I dunno, I could keep going, theres a lot of game that in my pov do "everything right" so to say



Chrono Trigger.

Perfection, timeless perfection that aged like fine wine!



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I think a lot of games pass this test. Certainly anything that earns a 10/10. Those aren't literally perfect, but they excel in every important area.

Breath of the Wild, Deus Ex, Halo: Combat Evolved, Final Fantasy VI, Resident Evil 4, Super Mario 64, Half-Life 2, the list goes on.



As a game designer with strong opinions: None.

The closest example is Doki Doki Literature Club, it's not my favorite game but it's just a masterclass in horror without any gameplay and thus no gameplay flaws.



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UnderwaterFunktown said:

As a game designer with strong opinions: None.

The closest example is Doki Doki Literature Club, it's not my favorite game but it's just a masterclass in horror without any gameplay and thus no gameplay flaws.

It could be argued that not having any gameplay is a flaw in itself (I wouldn't myself). However, DDLC HAS gameplay (the poem writting minigame and choosing certain dialogue options/system files). And while there's nothing wrong with the later, the minigame can be a bit confusing because there are many words that seem to fit a certain girl, but actually don't. This creates situations were your poem will not be liked by the girl of your choice despite having done nothing wrong knowingly.

Then again, many of the games that have been listed have very clear flaws. For example, Breath the Wild has poorly designed dungeons, repetitive bosses, lacks enemy variety and has very plain sidequests. And yet, like many games mentioned in this thread that also have multiple and very obvious flaws, it's still an amazing game DESPITE these flaws.

It's impossible to make a perfect game. What each one considers "perfect" is just a matter of what clicks with us personally and how much we care or tolerate the flaws of each game. For some people, having to switch between Pokémon for hours to train a new creature in classic Pokémon games is torture and bad gameplay. For others, it's just fine. In a world were almost every other JRPG every party member gains experience, this is certainly a flaw. But some care and some don't.



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