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Forums - Gaming - Biggest leap from one system to its successor in the 3D era in your opinion

OlfinBedwere said:

In terms of the biggest leaps noticeable at console launches, the PS1 to PS2 and N64 to GameCube, as have already been mentioned.

However, in terms of the biggest leaps over the entire life of the consoles and leaps in overall game design rather than just graphics, I would argue there's actually a case to be made for the Xbox OG to 360, and the PS2 to PS3. Yes, it was the first time we really got a "cross-gen" period, which was filled with what were essentially just PS2 games in HD. However, I think PS2/GC/Xbox games stayed mechanically quite similar to games from the previous console generation, whereas the 360/PS3 generation had more the feel of a big leap forward in terms of scope and ambition for games, and more developers pushing boundaries and trying out new gameplay concepts, even if some of them (*cough*motion control*cough*) turned out to be blind alleys that were best forgotten.

Yeah PS2 to PS3 was enormous, especially by the end of the PS3 generation. 

We went from this:

To this:



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The leap from Super Mario World to Super Mario 64. Mario had so much more freedom of where he could go and what he could do.



CaptainExplosion said:

The leap from Super Mario World to Super Mario 64. Mario had so much more freedom of where he could go and what he could do.

This is about leaps from one system to the next after the 4th to 5th transition, so starting from N64 to Gamecube, PS1 to 2, Saturn to Dreamcast.



curl-6 said:
CaptainExplosion said:

The leap from Super Mario World to Super Mario 64. Mario had so much more freedom of where he could go and what he could do.

This is about leaps from one system to the next after the 4th to 5th transition, so starting from N64 to Gamecube, PS1 to 2, Saturn to Dreamcast.

Ok, Super NES to N64. Mario World to Mario 64 best illustrated that.



CaptainExplosion said:
curl-6 said:

This is about leaps from one system to the next after the 4th to 5th transition, so starting from N64 to Gamecube, PS1 to 2, Saturn to Dreamcast.

Ok, Super NES to N64. Mario World to Mario 64 best illustrated that.

The topic is from the 5th to 6th gen onwards; SNES to N64 isn't eligible as it takes place before the timeframe given.



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curl-6 said:
CaptainExplosion said:

Ok, Super NES to N64. Mario World to Mario 64 best illustrated that.

The topic is from the 5th to 6th gen onwards; SNES to N64 isn't eligible as it takes place before the timeframe given.

Then N64 to GameCube. It gave Smash Bros and Mario Kart more power to have more on screen at once.



firebush03 said:
JackHandy said:

Dreamcast, and it's not even close.

Are you talking about the jump from Saturn to Dreamcast? From N64/PS1 to Dreamcast? Or to the subsequent generation (GCN/XB/PS2)?

Seems I misread the title of the thread again. Ugh.

But yes, I was talking about the Saturn, N64 and PS1. Dreamcast made the jump before PS2. So when we first played it, it was mind blowing. When PS2 came out, those of us who had already marinated in the leap were not nearly as impressed as those who didn't. And since PS2 went on to obliterate everything, and not many people had a Dreamcast, PS2 is usually cited as the console that made the jump, but that just isn't true. That Dreamcast, and it was unreal.



Leynos said:

360 Kiosks showed games that were not that amazing to look at. Kameo which looked like the Gamecube/Xbox build from Magazines. CoD II which was whatever. PD has a horribly ugly art style that again just looked like a reg Xbox game. Took until Gears and Dead Rising to finally show Next Gen is here.

The 360 took a while to get going graphically; the early stuff kinda looked like OG Xbox games on steroids.

Once it gathered speed though I'd argue the gap between OG Xbox games and stuff like Halo 4, Gears 3 and Judgement, Crysis 2/3, or Forza Horizon was huge.

Last edited by curl-6 - 1 day ago

curl-6 said:
Leynos said:

360 Kiosks showed games that were not that amazing to look at. Kameo which looked like the Gamecube/Xbox build from Magazines. CoD II which was whatever. PD has a horribly ugly art style that again just looked like a reg Xbox game. Took until Gears and Dead Rising to finally show Next Gen is here.

The 360 took a while to get going graphically; the early stuff kinda looked like OG Xbox games on steroids.

Once it gathered speed though I'd argue the gap between OG Xbox games and stuff like Halo 4, Gears 3 and Judgement, Crysis 2/3, or Forza Horizon was huge.

Yeah I have one and own many games for it. I judge leaps by first impressions. 360 did not impress me on launch. DC did. No console has really impressed me on launch since DC.



Bite my shiny metal cockpit!

Outside of strictly consoles, biggest 3D leap probably happened between Atari arcades...which is between arcades based on Star Wars hardware, that used vector based wireframe 3D visuals (1983-1985) and Hard Drivin' hardware, which used flat shaded polygons (1989-1991):