XtremeBG said:
CosmicSex said:
Seems like a really good estimation. PS5 at 90 million. 2 million shy of PS4 with its biggest some of its biggest games coming this year. And Sony seems insulated from the memory price crunch which is their dumb luck but it won't last forever.
As far as catching the PS4, I think that happens this calendar year, and then we can revisit of total lifetime sales predictions.
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Take me up to speed. Why and how Sony is insulated from that memory price crunch ? I must've missed all of this. I know they had some stock pile, or so I read.
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They bought ram with contracts early, before prices sky rocketed, and in large quantities... enough to last basically all of 2026 production wise.
They also stockpiled a huge amount, and also locked in for the year (2026) early (back in early 2025). Ei. They planned ahead by over a years worth.
(this means if something changes, like the price, it doesn't affect them for upwards of a year or more)
MS apparently took a different approach, and didn't want to risk burning in with a large pile of components for a system that isn't selling much.
So they do small allocations of components as needed, when needed. Which is bad, when prices sky rocket, and the next time you need to buy, your paying "sky high prices" for components.
Sony is not insulated from Memory price crunch.
They just wont feel it until 2027.
CosmicSex said:
XtremeBG said:
Take me up to speed. Why and how Sony is insulated from that memory price crunch ? I must've missed all of this. I know they had some stock pile, or so I read.
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Apparently Sony had stockpiled a bunch of ram at a lower price prior Sam Altman setting everyone on fire. Most likely Sony had secured it thinking GTA would launch this year and if so the got super lucky. But... the actual size of the Ram stockpiled is unknown so we dont know how long they are insulated. The idea is that if they have enough the could hold out long enough for prices to drop... but this is seeming less and less likely with each day. Apparently Apple also has Ram stockpiled. Xbox did not and clearly neither did Nintendo or Valve.
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It is not luck, or GTA delay.
It is a different approach to how they do business, than Microsoft with Xbox.
Sony is a hardware business, and Japanese.... so they are set in their ways and value stability over other factors.
They probably always do these massive buy in's of components OR they have a guy with a good head on his shoulders that predicted this stuff, and acted early.
MLID claims it is a massive stockpile and contract's.... like a year's worth of production, worth of components.
This just means that the effects that might hit Xbox, will be delayed by a year's worth for Sony.
Xbox will either rise prices of their consoles because of ram in 2026, or eat the losses on each sale.
Last edited by JRPGfan - on 05 February 2026