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Forums - Sony - Will PS5 beat PS2 numbers, if PS6 is delayed?

 

PS6 delayed to 2030. PS5 sells more than PS2.

True. 5 8.33%
 
False 50 83.33%
 
I have no idea 5 8.33%
 
Total:60

The PS2 was ridiculously cheap towards the end. I remember it being £99 with 4 games in 2007 at Toys R Us. For many it was a DVD player that also played games. It had mass appeal, it had games for every genre, 1st and 3rd party, so many games that defined a generation. It was small enough to take away with you on holiday! In some ways, it was the perfect console. Plug in and play. Only thing expensive was the memory cards.

PS5 doesn't have any of that, it costs nearly £500 (more expensive than at launch!) £699 for a Pro version even though few games exist that take advantage of the base PS5! Streaming has taken over from physical media and most people can cast their phone to their TV! Sony with PS4 went for mass appeal and didn't beat the PS2 sales, Sony with the PS5 is in some ways what they wanted the PS3 to be, a status symbol, a luxury to show off. It's an elite, exclusive product, only those in to gaming would buy one! It's an enormous console too, that won't be moved once you find space for it! Sadly 1st party and 3rd party is completely lacklustre if you want anything new to play, so many re-releases! Nothing really wows us on the PS5. If it was natively backwards compatible with the PS2 (and PS3), that's what I would be playing on it. As it doesn't, it collects dust. Every time I turn it on, it wants an update that does nothing new. Maybe I'm negative here, but even compared to PS4, it seems like little appeals to me on PS5.

And I can't help but compare to Nintendo who have seemed to copy everything I don't like about the PS5 with the Switch 2. The lack of colours this time says it all. Phones would also take a considerable number of people away who bought PS2 (or Wii or DS) at a whim.

Also I miss the old Sony, the one that made a variety of games, that wasn't afraid to create weird and unique games and was willing to try things. PS1 to PS3, PS4 at first (and PSP and Vita) was great for that.



Xbox Series, PS5 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

Prediction: Switch 2 will outsell the PS5 by 2030

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Otter said:
IcaroRibeiro said:

I don't think those games (PS4 games) would sell a thing on Switch tbh. Switch owners who could have any kind of interest in those titles already have a PS5 or a PC. I mean, an entry-level GPU can play GoW 2018

The target audience being discussed here is someone who plays exclusively on Switch (and therefore don't have access to such games yet), and this is an audience that has varying degrees of indifference, ambivalence or simply dislike for this kind of games

I think this is a bit of a misunderstanding on a lot of casual Nintendo gamers (casual gamers in general). Sure, some simply don't have interest in those games but many simply don't prioritise gaming enough to shift an entire ecosystems to play a game or 2 of interest. Many casual console gamers also literally never touch anything PC related.

My best friend has been Nintendo only since Switch (skipped PS3/4 eras), grew up on PS2, adores Zelda, would happily check out GOW. Right now he's curious about Expedition 33 but gaming is simply not an important enough hobby for him to figure out ways to play it or suddenly start gaming on his work laptop, that's simply not how he games. He doesn't have interest in owning 2 consoles and if he can only own one it'll be Nintendo because Switch fits his lifestyle and he recognises Mario/Zelda/Pokemon more than any other IP. There's lots of people like this.

Now I'm not necessarily thinking huge units will be shifted, I think there's a lot of things that just geneuinely need to be tested because theorising over limited data and assumptions of consumers can only get you so far. What I will say though is that we shouldn't take for granted the distinction between console gamers and PC.

Hence why Forza 5 was one of the top selling PS5 games this year despite being 4 years old and playable on any entry level GPU. In Europe it outsold pretty much everything on PSN bar Fifa. It's interesting because that probably wouldn't happen the other way round (a PS5 game launching on PC 4 years later and selling so well), again I think there are gaps in our knowledge of different consumer patterns/behaviours.

Also how many young adults will grow up with a Switch 2 and not really come into the mindset of "upgrading" to a PC/Playstation for another 5 years or more. 

I don't think its something to write off.

You're right in the sense there is no way to comprove what both of us are saying, however Nintendo owners and Sony owners has a significant share of playerbase that intersects, and that player base that intersects could already play those games if they have interested on them in first place 

My perception is, someone who is so close to Nintendo platformers since 2017 to never looked at Sony or PC is certainly either someone without means (read money) to get into another console or is simply not interested at all to play anything outside Switch games  

Edit: And by "no sell a thing" I'm not saying not selling literally nothing, I'm saying not moving any significant amount of units to warrant a port. How much you realistically think a game like Horizon from 2017 can sell with a maybe 10 years port for a Switch 2? 50k units? 100k units? I would say those would be pretty neglibe sales for a title that sold over 20 million units

Last edited by IcaroRibeiro - on 15 January 2026

IcaroRibeiro said:
Otter said:

I think this is a bit of a misunderstanding on a lot of casual Nintendo gamers (casual gamers in general). Sure, some simply don't have interest in those games but many simply don't prioritise gaming enough to shift an entire ecosystems to play a game or 2 of interest. Many casual console gamers also literally never touch anything PC related.

My best friend has been Nintendo only since Switch (skipped PS3/4 eras), grew up on PS2, adores Zelda, would happily check out GOW. Right now he's curious about Expedition 33 but gaming is simply not an important enough hobby for him to figure out ways to play it or suddenly start gaming on his work laptop, that's simply not how he games. He doesn't have interest in owning 2 consoles and if he can only own one it'll be Nintendo because Switch fits his lifestyle and he recognises Mario/Zelda/Pokemon more than any other IP. There's lots of people like this.

Now I'm not necessarily thinking huge units will be shifted, I think there's a lot of things that just geneuinely need to be tested because theorising over limited data and assumptions of consumers can only get you so far. What I will say though is that we shouldn't take for granted the distinction between console gamers and PC.

Hence why Forza 5 was one of the top selling PS5 games this year despite being 4 years old and playable on any entry level GPU. In Europe it outsold pretty much everything on PSN bar Fifa. It's interesting because that probably wouldn't happen the other way round (a PS5 game launching on PC 4 years later and selling so well), again I think there are gaps in our knowledge of different consumer patterns/behaviours.

Also how many young adults will grow up with a Switch 2 and not really come into the mindset of "upgrading" to a PC/Playstation for another 5 years or more. 

I don't think its something to write off.

You're right in the sense there is no way to comprove what both of us are saying, however Nintendo owners and Sony owners has a significant share of playerbase that intersects, and that player base that intersects could already play those games if they have interested on them in first place 

My perception is, someone who is so close to Nintendo platformers since 2017 to never looked at Sony or PC is certainly either someone without means (read money) to get into another console or is simply not interested at all to play anything outside Switch games  

Edit: And by "no sell a thing" I'm not saying not selling literally nothing, I'm saying not moving any significant amount of units to warrant a port. How much you realistically think a game like Horizon from 2017 can sell with a maybe 10 years port for a Switch 2? 50k units? 100k units? I would say those would be pretty neglibe sales for a title that sold over 20 million units

I may be making it up but didn't witcher 3 sell 700k during launch year on Switch? And that was really quite ugly game despite being an impressive port. I see no reason why something like God of War couldn't do 1m+ LT on Switch 2.

Regarding the bolded I just think you're coming from the perspective of a dedicated gamer. You can be interested in something but not enough to spend $500 in order to experience it. Plenty of people miss out on shows they're curious about because they don't want to pay a $15 subscription to Apple TV, Disney+ etc

There is a lot of crossover between playstation/Nintendo ownership, but not 70%+ crossover. Still 40m-50m+ potential consumers on the other side. Of which 10% may be genuine potential  targets.



Otter said:
Pemalite said:

I think there will be a cliff with PS5 sales once we see the DRAM and NAND price rises start to impact console hardware prices which will slow down sales rates of hardware... Meaning software sales will be the core focus going forth until the PS6 comes in like a wrecking ball.

I was thinking about this and whether we might see Playstation try and coup a few extra million sales of legacy titles with NS2 additions. I don't think they'll do anything new (ala Astrobot) but God of War (2018), Horizon (remastered), Ghost of Tsushima (2020) etc

Possible. Software and services is what they make money on... So there may be a fall back on remasters and re-releases, they are cheap and easy to push.

PAOerfulone said:

Ahhh the dreaded ‘cliff’ rears its ugly head. lol

Though, kidding aside, I do agree that those rising costs may force Sony’s hand and we may seem them raise the prices again and that’s going to have a notable impact on hardware sales

The components the consoles are derived from have been skyrocketing in cost... Something I projected to happen a year ago.

If you haven't been paying attention... DDR5 Ram that was $200 USD in October last year is over $1000 USD, some even at $1500 USD.
nVidia has stopped the Geforce 5070Ti sales and is stopping the Geforce 5060Ti 16GB cards so they can redirect some extra RAM to $6000 graphics cards for A.I due to shortages.

Price of NAND has also more than doubled.

If you think those costs won't impact consoles... That use that same hardware and thus won't impact sales, then you haven't been paying attention.

Sales of PC's have already plummeted due to higher prices... As they don't have contracts to guarantee prices and supply.


A




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