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IcaroRibeiro said:
Otter said:

I think this is a bit of a misunderstanding on a lot of casual Nintendo gamers (casual gamers in general). Sure, some simply don't have interest in those games but many simply don't prioritise gaming enough to shift an entire ecosystems to play a game or 2 of interest. Many casual console gamers also literally never touch anything PC related.

My best friend has been Nintendo only since Switch (skipped PS3/4 eras), grew up on PS2, adores Zelda, would happily check out GOW. Right now he's curious about Expedition 33 but gaming is simply not an important enough hobby for him to figure out ways to play it or suddenly start gaming on his work laptop, that's simply not how he games. He doesn't have interest in owning 2 consoles and if he can only own one it'll be Nintendo because Switch fits his lifestyle and he recognises Mario/Zelda/Pokemon more than any other IP. There's lots of people like this.

Now I'm not necessarily thinking huge units will be shifted, I think there's a lot of things that just geneuinely need to be tested because theorising over limited data and assumptions of consumers can only get you so far. What I will say though is that we shouldn't take for granted the distinction between console gamers and PC.

Hence why Forza 5 was one of the top selling PS5 games this year despite being 4 years old and playable on any entry level GPU. In Europe it outsold pretty much everything on PSN bar Fifa. It's interesting because that probably wouldn't happen the other way round (a PS5 game launching on PC 4 years later and selling so well), again I think there are gaps in our knowledge of different consumer patterns/behaviours.

Also how many young adults will grow up with a Switch 2 and not really come into the mindset of "upgrading" to a PC/Playstation for another 5 years or more. 

I don't think its something to write off.

You're right in the sense there is no way to comprove what both of us are saying, however Nintendo owners and Sony owners has a significant share of playerbase that intersects, and that player base that intersects could already play those games if they have interested on them in first place 

My perception is, someone who is so close to Nintendo platformers since 2017 to never looked at Sony or PC is certainly either someone without means (read money) to get into another console or is simply not interested at all to play anything outside Switch games  

Edit: And by "no sell a thing" I'm not saying not selling literally nothing, I'm saying not moving any significant amount of units to warrant a port. How much you realistically think a game like Horizon from 2017 can sell with a maybe 10 years port for a Switch 2? 50k units? 100k units? I would say those would be pretty neglibe sales for a title that sold over 20 million units

I may be making it up but didn't witcher 3 sell 700k during launch year on Switch? And that was really quite ugly game despite being an impressive port. I see no reason why something like God of War couldn't do 1m+ LT on Switch 2.

Regarding the bolded I just think you're coming from the perspective of a dedicated gamer. You can be interested in something but not enough to spend $500 in order to experience it. Plenty of people miss out on shows they're curious about because they don't want to pay a $15 subscription to Apple TV, Disney+ etc

There is a lot of crossover between playstation/Nintendo ownership, but not 70%+ crossover. Still 40m-50m+ potential consumers on the other side. Of which 10% may be genuine potential  targets.