So like always I have some major catching up to do. Quick fire time, once again!
#29: Hades (Switch) - The rogue-like formula perfected. Amazing sense of progression, a story that advances with your failures, countless lines of dialogue for every situation, memorable characters all of this backed by solid and varied gameplay.
#28: Super Smash Bros. Brawl (Wii) - My favorite entry in the series because of how much fun I had playing it online with fellow VGC members.
#27: Super Mario Odyssey (Switch) - Mario's 3D moveset has been great from the get go but this entry pushed it close to perfection. What is amazing is that the game is perfectly playable without the advance moves available to you but once you do incorporate those moves it opens up so many possibilities and changes how you approach every challenge in the game.
#26: Castlevania: Symphony of the Night (PS1) - The vania of Metroidvania. Mixing Metroid's sprawling map system, RPG elements and so bad it's good voice acting this game is a delight. Let's not forget the amazing soundtrack too.
#25: Donkey Kong Country (SNES) - Nintendo wanted to reinvigorate a forgetten mascot and they succeeded splendidly. Donkey Kong got himself a whole family and stepped into the platforming genre with its own distinct identity.
#24: Diablo II: Lord of Destruction (PC) - Blizzard nailed the loot system for this game so well that you could spend hours doing runs to get the precious rune you want. I never grinded the very high end gear but that didn't stop me from making dozens of new characters (mostly Amazons) and playing it to death.
#23: Donkey Kong Country Returns (Wii) - Retro managed the hard task of capturing the magic of the SNES games while still giving it their own spin. DKC:R is a very solid platformer and I'll forever love the challenging K levels in each world.
#22: The Legend of Zelda: A Link Between Worlds (3DS) - Such a fun game, I thought the re-using of A Link to the Past's map would have bothered me but in the end it didn't matter at all. The power to flatten yourself unto walls has to be one of my favorite "items" in the Zelda series.
#21: Hollow Knight (Switch) - Haunting music, tough but rewarding combat, a huge amount of content, Hollow Knight is a game I keep coming back to again and again (one day I'll beat Nightmare King Grimm)
#20: Diablo III: Reaper of Sould (PC) - After a rough start that had me dropping the game a month after release, the expansion fixed a lot of what was wrong with the loot system and going forward from that point it kept getting better and better. To this day, I'll build a character or two when a new season comes around.