zero129 said:
Cerebralbore101 said:
I voted that I'm against 3rd party acquisitions but what you are describing here are 2nd party acquisitions. Nintendo buying up the Poke'mon Company and Gamefreak. Or Nintendo buying Rare, in the 90's. Or Nintendo buying a studio that was going to die are all fine. Here's the thing though...
1. Guerrilla Games hardly did anything before being bought by Sony in the PS2 era. They were then built up to be a fantastic studio over a decade of hard work. 2. Sony Santa Monica was founded by ex-Sony employees to make God of War (a PS2 exclusive) and eventually got bought by Sony.
3. Many devs that made exclusive content for the PS1 like Insomniac and Naughty Dog were stuck making shovelware movie games in the Genesis/SNES era. Then Sony gave them money and coding libraries, and said "Go make whatever games you've dreamed of making. All we want in exchange is exclusive publishing rights". So it makes perfect sense for Sony to buy these type of studios after a 15-year partnership.
This is in stark contrast to what Microsoft has done. They bought up Bethesda and Obsidian making the games of those devs console exclusives. They founded studios like The Initiative (which is the right way to get 1st party games), only to fire them (along with a whole bunch of other devs. Even devs like the Hi-Fi Rush devs that made an amazing game!). There was a PS5 version of Starfield that was already in development that was cancelled. Thankfully, the failure of the Xbox Series caused Satya Nadella and investors to force Xbox to go full-on 3rd party.
Anyway, I expect any acquisitions from Nintendo to be sensible (like most of Sony's). It's not anti-consumer to buy up a company who's primary output of games was already exclusives to your system. |
Was ES1+2 on Sony platform or an ms one?, Was ES 3 on a Sony Console or an Ms One?. And did ES4 Launch on a Sony Console or an MS one? How many games did beth release on a Sony platform that wasnt remasters etc?. i think beth and Obsidian are two bad points to make as they always worked more closely with MS then Sony... I still get what your saying but you used 2 bad examples.. |
Elder scrolls games were primarily on PC and OG Xbox. Then with 7th gen they started to appear on Sony platforms—Ditto with Obsidian titles. It was part of a trend in 7th gen to take game series that had been exclusive to one or two platforms, and make them fully multiplatform. Final Fantasy and GTA both went this route as well during the 7th gen. Now imagine if Sony had bought both Square-Enix and Rockstar in order to make those two franchises exclusive to PS5. That's pretty much what Xbox did by buying up Bethesda and Obsidian. Elder Scrolls, Fallout, Final Fantasy, and GTA were exclusive not for moneyhat reasons, but rather for hardware reasons. All four series went multiplatform in the 7th gen, because hardware became so similar that it was easy to develop for Sony, Xbox and PC at once.
Oh and before you try stating that FF7, and FF8 were on PC, please know that these ports nearly broke Squaresoft. They were nightmare projects and did not make any money due to the insane nature of porting to Windows back then. This is why so many developers just stuck to PS2 after trying to port PS1 games to PC.