| PAOerfulone said: Nintendo's idea of acquiring devs, as based on past patterns, is very, VERY different from Sony and Microsoft's idea of acquiring devs. |
I voted that I'm against 3rd party acquisitions but what you are describing here are 2nd party acquisitions. Nintendo buying up the Poke'mon Company and Gamefreak. Or Nintendo buying Rare, in the 90's. Or Nintendo buying a studio that was going to die are all fine. Here's the thing though...
1. Guerrilla Games hardly did anything before being bought by Sony in the PS2 era. They were then built up to be a fantastic studio over a decade of hard work.
2. Sony Santa Monica was founded by ex-Sony employees to make God of War (a PS2 exclusive) and eventually got bought by Sony.
3. Many devs that made exclusive content for the PS1 like Insomniac and Naughty Dog were stuck making shovelware movie games in the Genesis/SNES era. Then Sony gave them money and coding libraries, and said "Go make whatever games you've dreamed of making. All we want in exchange is exclusive publishing rights". So it makes perfect sense for Sony to buy these type of studios after a 15-year partnership.
This is in stark contrast to what Microsoft has done. They bought up Bethesda and Obsidian making the games of those devs console exclusives. They founded studios like The Initiative (which is the right way to get 1st party games), only to fire them (along with a whole bunch of other devs. Even devs like the Hi-Fi Rush devs that made an amazing game!). There was a PS5 version of Starfield that was already in development that was cancelled. Thankfully, the failure of the Xbox Series caused Satya Nadella and investors to force Xbox to go full-on 3rd party.
Anyway, I expect any acquisitions from Nintendo to be sensible (like most of Sony's). It's not anti-consumer to buy up a company who's primary output of games was already exclusives to your system.







