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Forums - Nintendo - Nintendo's greatest creator (Person)

firebush03 said:
exceedingdeath said:

Reminder that Yokoi was very opposed to the idea of the Gameboy as we know it but it was rather thanks to Okada's team that it became more than a glorified game and watch.

This statement needs some additional context. Yes, Yokoi wanted the most affordable design for GameBoy, but he ultimately did support Okada’s proposal. This matter boils down to nothing more than a difference in vision and should not tarnish his overall contribution which arguably made the GameBoy the success that it was.

That said: What was his contribution? Well, one if his major contributions was in making the system significantly less powerful and, in particular, being without color output. In doing such, Yokoi intended for the system (a.) to have a solid battery life and (b.) be sold at an affordable price. If it weren’t for Yokoi’s intense advocation on this matter, the system would’ve likely been in a situation very similar to the GearGear, a portable system which did output color at the cost of being over priced and with a very short battery life.

Matter of fact, had it not been for Yokoi scrapping together the GameBoy production fiasco after a fatal production error caused GB to temporarily be canned, there would have been no GameBoy. So, again, I don’t believe a single difference in vision should discredit Yokoi’s overwhelming contribution to the GameBoy’s massive success. (Need I remind you that this individual was solely responsible for setting up GameFreak with small projects to pump up funds, in order that they may produce a little know franchise called Pokémon?)

Agreed. Okada wasn't discrediting Yokoi and replacing an idea, but rather helping perfect the idea. This is true with the process of many collaborative art forms, including music and film.

That said, Okada is a name that should really be mentioned among Nintendo's greats, too.

So, if I were to give a "Mount Rushmore" or the four people most important in defining Nintendo, it would be Yokoi, Okada, Miyamoto, and Tezuka. And then there are really great people down the road the further represented the ideas of these four, perhaps in superior ways such as Koizumi and Iwata.

As a note, as designers/creative artists, I'm also a big fan of Tetsuya Takahashi (but that foes way back before his time with Nintendo) and Shigesato Itoi.

Last edited by Jumpin - on 18 October 2025

I describe myself as a little dose of toxic masculinity.

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Miyamoto is prob the most important person in gaming ever,without him gaming would be verry different.



Jumpin said:
firebush03 said:

This statement needs some additional context. Yes, Yokoi wanted the most affordable design for GameBoy, but he ultimately did support Okada’s proposal. This matter boils down to nothing more than a difference in vision and should not tarnish his overall contribution which arguably made the GameBoy the success that it was.

That said: What was his contribution? Well, one if his major contributions was in making the system significantly less powerful and, in particular, being without color output. In doing such, Yokoi intended for the system (a.) to have a solid battery life and (b.) be sold at an affordable price. If it weren’t for Yokoi’s intense advocation on this matter, the system would’ve likely been in a situation very similar to the GearGear, a portable system which did output color at the cost of being over priced and with a very short battery life.

Matter of fact, had it not been for Yokoi scrapping together the GameBoy production fiasco after a fatal production error caused GB to temporarily be canned, there would have been no GameBoy. So, again, I don’t believe a single difference in vision should discredit Yokoi’s overwhelming contribution to the GameBoy’s massive success. (Need I remind you that this individual was solely responsible for setting up GameFreak with small projects to pump up funds, in order that they may produce a little know franchise called Pokémon?)

Agreed. Okada wasn't discrediting Yokoi and replacing an idea, but rather helping perfect the idea. This is true with the process of many collaborative art forms, including music and film.

That said, Okada is a name that should really be mentioned among Nintendo's greats, too.

So, if I were to give a "Mount Rushmore" or the four people most important in defining Nintendo, it would be Yokoi, Okada, Miyamoto, and Tezuka. And then there are really great people down the road the further represented the ideas of these four, perhaps in superior ways such as Koizumi and Iwata.

As a note, as designers/creative artists, I'm also a big fan of Tetsuya Takahashi (but that foes way back before his time with Nintendo) and Shigesato Itoi.

Ah, good catch, I didn't even think of him, but you're right, Monolith Soft is a Nintendo studio for nearly 20 years now. Big fan of his work on the Xenoblade series.



Jumpin said:

Agreed. Okada wasn't discrediting Yokoi and replacing an idea, but rather helping perfect the idea. This is true with the process of many collaborative art forms, including music and film.

That said, Okada is a name that should really be mentioned among Nintendo's greats, too.

So, if I were to give a "Mount Rushmore" or the four people most important in defining Nintendo, it would be Yokoi, Okada, Miyamoto, and Tezuka. And then there are really great people down the road the further represented the ideas of these four, perhaps in superior ways such as Koizumi and Iwata.

As a note, as designers/creative artists, I'm also a big fan of Tetsuya Takahashi (but that foes way back before his time with Nintendo) and Shigesato Itoi.

I'd say the person most influential in shaping Nintendo is Yamauchi and should be on a Mt. Rushmore more than anyone as he's the one that not only pushed the companyinto gaming but to also create their own platform, he actually set the parameters that defined the approach those under him would take, the people at the company were well up to the task but Yamauchi reigning the whole company in forced ingenuity and resourcefulness.

Nintendo's whole identity is defined purely by him down to the platforms to be mainly sold by first party titles.



I'm gonna throw in a nod to Iwata.

While best known as the president of Nintendo from 2002-2015, he was also a talented programmer who worked on games like Kirby's Adventure, Earthbound, Super Smash Bros, and Pokémon Gold/Silver, as well as playing a key role in the creation of systems like the Wii, DS, and Switch.



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Probably not the greatest, but a lot of people either don't know or forget about him, so as someone who co-created and designed Zelda, and with his love of Lord of the Rings had a lot of influence on early Zelda (and early Zelda being my favourite Nintendo IP), was writer for Zelda II and director of A Link to the Past and Link's Awakening, my nod to Takashi Tezuka.



HoloDust said:

Probably not the greatest, but a lot of people either don't know or forget about him, so as someone who co-created and designed Zelda, and with his love of Lord of the Rings had a lot of influence on early Zelda (and early Zelda being my favourite Nintendo IP), was writer for Zelda II and director of A Link to the Past and Link's Awakening, my nod to Takashi Tezuka.

Tezuka is a legend for sure; he also directed Mario Bros 3 and World, as well as Yoshi's Island, so he was at the helm of some of the best games ever made.



Nintendo have a lot of old guard devs that has worked there since the 70s, 80s and 90s that have done a massive number of good games over a long period of time:

Miyamoto, Tezuka, Aonuma, Koizumi etc. I think that is a pretty unique situation for the Japanese development scene, where a lot of devs stay at the same company for decades. In western studios i imagine its the norm to reguarly shift between different studios.



curl-6 said:
HoloDust said:

Probably not the greatest, but a lot of people either don't know or forget about him, so as someone who co-created and designed Zelda, and with his love of Lord of the Rings had a lot of influence on early Zelda (and early Zelda being my favourite Nintendo IP), was writer for Zelda II and director of A Link to the Past and Link's Awakening, my nod to Takashi Tezuka.

Tezuka is a legend for sure; he also directed Mario Bros 3 and World, as well as Yoshi's Island, so he was at the helm of some of the best games ever made.

Yeah - though I must admit, as someone who doesn't care much for MB/SMB (though I will play some of them on occasion).

What irks me is that often Miyamoto is only one mentioned when Zelda is talked about, and the truth is that without Tezuka, Zelda would be nowhere near as good of an IP as it turned to be.