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Forums - Nintendo - How well do you think Nintendo is handling the transition from Switch 1 to 2?

It's been over 3 months now since the Switch 2 arrived on shelves, marking the dawn of a new generation for Nintendo.

Some games are/will be exclusive to the new system such as Mario Kart World, Donkey Kong Bananza, and the upcoming Kirby Air Riders and Hyrule Warriors Age of Imprisonment, while some others are still coming to Switch 1 such as Metroid Prime 4, Pokémon Legends Z-A, Tomodachi Life, and Rhythm Heaven Groove.

Generational transitions have traditionally been tricky for Nintendo; in terms of their transitional strategy, (which games are exclusive, which are crossgen, balancing support for current and last gen, etc) do you think they're handling this one well or not, and why?

Last edited by curl-6 - on 22 September 2025

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I am probably a little over-critical.

No huge Mario or Zelda titles for this Holiday Season... Leaving the currently heavily criticized Metroid to fend for itself mostly.
Game Key Cards are an abomination.
Initial release full of remastered re-released titles at full price, many games don't include the DLC either. (Zelda)

Hardware leaves much to be desired, display is inferior to the Switch 1 LCD, let alone the OLED variant... Shorter battery life even with games like Breath of the Wild compared to Switch OLED.
Fake HDR due to a lack of local dimming, VRR not able to be used in docked mode.

Could have done with an extra 4GB of Ram to let the hardware breathe a little more for the next 7 years.

Console is significantly more expensive, but that is an industry-wide issue rather than a strictly Nintendo issue.

Happy with the CPU and GPU capabilities, improved Joycons, large and higher resolution display and vastly improved speakers.



--::{PC Gaming Master Race}::--

Pemalite said:

I am probably a little over-critical.

No huge Mario or Zelda titles for this Holiday Season... Leaving the currently heavily criticized Metroid to fend for itself mostly.
Game Key Cards are an abomination.
Initial release full of remastered re-released titles at full price, many games don't include the DLC either. (Zelda)

Hardware leaves much to be desired, display is inferior to the Switch 1 LCD, let alone the OLED variant... Shorter battery life even with games like Breath of the Wild compared to Switch OLED.
Fake HDR due to a lack of local dimming, VRR not able to be used in docked mode.

Could have done with an extra 4GB of Ram to let the hardware breathe a little more for the next 7 years.

Console is significantly more expensive, but that is an industry-wide issue rather than a strictly Nintendo issue.

Happy with the CPU and GPU capabilities, improved Joycons, large and higher resolution display and vastly improved speakers.

I mean it less as a question of the system itself, but more a question of their transitional strategy, given in the past they have often had difficulty maintaining momentum and userbase when transitioning from one generation to the next.



That's a tough one. On the internet, the vibe was less than good. But in the real world, the sales were great so... 50/50?



curl-6 said:
Pemalite said:

I am probably a little over-critical.

No huge Mario or Zelda titles for this Holiday Season... Leaving the currently heavily criticized Metroid to fend for itself mostly.
Game Key Cards are an abomination.
Initial release full of remastered re-released titles at full price, many games don't include the DLC either. (Zelda)

Hardware leaves much to be desired, display is inferior to the Switch 1 LCD, let alone the OLED variant... Shorter battery life even with games like Breath of the Wild compared to Switch OLED.
Fake HDR due to a lack of local dimming, VRR not able to be used in docked mode.

Could have done with an extra 4GB of Ram to let the hardware breathe a little more for the next 7 years.

Console is significantly more expensive, but that is an industry-wide issue rather than a strictly Nintendo issue.

Happy with the CPU and GPU capabilities, improved Joycons, large and higher resolution display and vastly improved speakers.

I mean it less as a question of the system itself, but more a question of their transitional strategy, given in the past they have often had difficulty maintaining momentum and userbase when transitioning from one generation to the next.

I am just highlighting where they fell short/regressed on the platform during the transition from the Switch 1 to Switch 2.

Lots of changes that I personally don't agree with during the jump... And a lack of ambition to really showcase the platform in a positive light. (Other than Donkey Kong)

Every previous generation there was a clear improvement in every single aspect at every level from one generation to another. The Switch 2 broke that trend.



--::{PC Gaming Master Race}::--

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Pemalite said:

Every previous generation there was a clear improvement in every single aspect at every level from one generation to another. The Switch 2 broke that trend.

This I'd disagree with, for instance I'd say in previous generational transitions Gamecube was a step down from N64 in the ambition and innovation of its software, (nothing they did on Gamecube was as impactful as say Mario or Ocarina of Time) that Wii U was a step back from Wii in terms of accessibility and user friendliness, (more cumbersome controller and interface, worse load times, etc) or that N64 was a step down from SNES in terms of the standard framerate going from 60 to 20-30.

In fact I'd argue most consoles aren't an improvement in every aspect over their predecessors.



So far so good. Nintendo has historically did a poor job with this, just ditching their old system entirely when moving to the new one. Gamecube got Twilight Princess and Wii U got Breath of the Wild, that’s about it. Well except if we go all the way back to NES and SNES they were treated a bit better.
It’s important to have an exclusive showcase like Donkey Kong Bananza, but I would have released Kirby Air Ride and Mario Kart World on Switch 1 too.
But at least they are still releasing big titles on the old system, I hope they will continue with that for another 2 years.



Transition has been fantastic as proven by sales. This console might clear 20 million by March 2026 ie before it turns 1.

Heavy hitting software via first and third parties. MK World, Pokemon, and DK along with new AAA third party releases.

Superior hardware in every way such as: Power is the obvious one as seen by the third party releases and MK & DK.

Screen with 1080p, VRR, 120 hz, and soon HDR trumps 720p, Oled, and 60hz on Switch Oled.

Controls are another huge improvement, Joycons 2 has to be the most versatile controller in history. Might I add Nintendo allows me to fully utilize all of the controllers I purchased in the past to play Switch 2 games ie I didn't need to buy a Switch 2 pro controller because I can use the controller I purchased in 2018 to play Cyberpunk, a game no on Switch. 

Battery seems more of the same since Switch hardly lasted long when it was playing AAA games if it got any at all.

GameChat is the incredible online experience it advertises to be. Watching someone demonstrate certain things so easily has been nice.

$20.00 for online play ie remained the same in the transition when many expected it to go up!

Last edited by Phenomajp13 - on 22 September 2025

Phenomajp13 said:

Transition has been fantastic as proven by sales. This console might clear 20 million by March 2026 ie before it turns 1.

Heavy hitting software via first and third parties. MK World, Pokemon, and DK along with new AAA third party releases.

Superior hardware in every way such as:
Power is the obvious one as seen by the third party releases and MK & DK.
Screen with 1080p, VRR, 120 hz, and soon HDR trumps 720p, Oled, and 60hz on Switch Oled.
Controls are another huge improvement, Joycons 2 has to be the most versatile controller in history.
Battery seems more of the same since Switch hardly lasted long when it was playing AAA games if it got any at all.

You really should research the Switch 2's screen, it is technologically crap. And the battery is factually worse at runtime. 



I think we also had a lot of cross-gen titles on PS5 during the transition from PS4. The mix between cross-gen titles and Switch 2 exclusives should be fine. The new console has an exclusive Mario Kart, which is even a bigger franchise nowadays than a 3D-Mario game. On paper everything's fine.

Though, I have to admit, that beside Mario Kart World there are currently not many Switch 2 exclusives available nor announced, that let you think that you have to upgrade coming from Switch 1. If Metroid Prime 4 or Pokémon Z-A would have been Switch 2 exclusive, there would be no reason to worry. Currently Switch 2 is only for enthusiasts or people who don't own a Switch 1.

I wonder why they haven't revealed the big new IP, for which we already had two playtests within the last 12 months. Drag X Drive was pretty underwhelming for a new IP.