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Forums - Indie - Currently Playing: indie

Sometimes when I am in a longer game, I’ll throw an indie game in the mix to break it up. Currently I am playing Is This Seat Taken? 


what about you guys? 



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I'm still semi-obsessively playing Silksong! That will change to Hades II on Friday.



Silksong. So much fun!! It definitely rivals Celeste as my all-time favorite indie. Cannot get enough of it. (If only I had the time to go crazy with it.)



Also Silksong for me. I started it today and it's really good so far though time will tell if it surpasses HK for me or not.

Last edited by Norion - on 23 September 2025

I've got Silksong downloaded on my xbox. If I ever get a chance to play my Series X, it would be nice. Until then, I'm just going to keep churning away at DK Bananza. 



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Norion said:

Also Silksong for me. I started it today and it's really good so far though time will tell if it surpasses HK for me or not.

I've 100%'d it and while it was overall great it's not the masterpiece that HK is and has significant issues. I replayed HK before playing Silksong and actually enjoyed doing that more overall despite it not being my 1st playthrough, it's that damn amazing of a game. Silksong was a lot of fun overall and in particular I was having a blast for most of act 2 but the 100% experience wasn't that good since while HK is super tight with basically everything you can do being meaningful in Silksong there's a notable amount of fluff for example some of the quests are just not interesting and at times felt more like completing a checklist than doing something truly engaging. There's also that I think HK has a better map but its map is a 10/10 so it was always gonna be hard to follow it up.

The most common complaints are about it being hard, the gauntlet fights, runbacks and the currency economy but nothing in Silksong is as hard as Path of Pain and especially Godhome so that critique is just a skill issue in my view and I enjoyed the gauntlets, was fine with the runbacks other than finding one a little annoying and almost always had enough to immediately buy the maps and benches and was swimming in money by the end so don't really agree with any of those criticisms. In fact for the difficulty I genuinely wish it was harder and found it disappointingly easy compared to HK with how there were only a couple bosses that took double digit tries to beat with the vast majority taking just 2-3 even in the late game. I imagine a Godhome equivalent and a truly brutal platforming sequence will be added as DLC later but the lack of that at launch is my biggest issue with the game. 

After such a long development time I really thought it would have everything HK had to offer at launch but it's currently lacking equivalents to some of the coolest and most memorable parts of that game. Mount Fey was pretty cool but neither that or any of the other platforming sequences were as intense and gruelling as PoP was the first time and none of the bosses are as hard as Absolute Radiance, let alone stuff like P5 or the ascended and radiant versions of the tougher bosses. The absolute hardest parts of HK are so insane that I hit my limit and had to give up before finishing all of it and I love when a game has optional challenges that push me that hard so was hoping Silksong would do the same but it didn't even get close to doing that to me at any point.

The base game is definitely significantly harder compared to HK but Silksong unfortunately doesn't ramp up even remotely as much in terms of difficulty at least for now which a boss rush area like Godhome would easily fix. I put a lot of hours into that part so the same sort of thing here would've extended my playtime in a big way. There's also that it's a shame that I can't really use the fully upgraded Hornet in combat in meaningful ways currently other than rematching the final boss. Godhome avoiding the common issue with metroidvanias where by the time you're fully upgraded there's not much left to do was so nice so the lack of that here is a major bummer since I'd really like to experiment a bunch with her full moveset but don't really care to do that against normal enemies and just one boss. The memory locket mechanic didn't help either since it heavily discourages you from trying out new crests since they're gonna be crap compared to the fully upgraded one you normally use so that aspect is outright badly designed. They should really let you respec the lockets.

At the end of the day Silksong is still a high quality game despite these issues and after Team Cherry is done adding DLC and patching it it should get significantly better but man after such a long wait I was hoping for another masterpiece and for them to even outdo HK but it just isn't matching it in areas like peak difficulty, map design and soundtrack though those aspects are still all good and it does surpass it in areas like combat due to the tools system, better movement once you get all the upgrades for that and the enemies and bosses being notably more complex on average though again the current lack of a Godhome like area really holds that and the combat part back a lot. I guess this shows the harm of having really high expectations though after HK and the very long development it was really hard not to go in expecting a 10/10 game. Despite all my issues I do still look forward to replaying Silksong in a few years or whenever they're done doing DLC and patches.

Last edited by Norion - on 30 September 2025

My physical copy of Pizza Tower (from FanGamer) just came in the other day following over a year since pre-order. Only got play through the tutorial and a single level… very interesting game so far. It feels very nice to control, I can see the gameplay becoming extremely rewarding and satisfying after giving it some time. Love the MS Paint aesthetic and the OST!

I’m very eager to continue my playthrough this upcoming weekend.



firebush03 said:

My physical copy of Pizza Tower (from FanGamer) just came in the other day following over a year since pre-order. Only got play through the tutorial and a single level… very interesting game so far. It feels very nice to control, I can see the gameplay becoming extremely rewarding and satisfying after giving it some time. Love the MS Paint aesthetic and the OST!

I’m very eager to continue my playthrough this upcoming weekend.

You'll definitely like Pizza Tower! It's one of the best platformers out there. Kind of a spiritual sequel to Wario Land 4 (the best one), as you're probably noticing, but like Sonic fans would love it too. Such a crazy, creative game! Really well-made.

I've recently finished Hades II. (Strongly recommended, as in like above Silksong.) Currently playing the Habromania demo, which is the first chapter in the new, episodic Alice in Wonderland RPG. The puzzles are a bit on the easy side so far, but the narrative's so far really the most interesting take on the story in a game to date, IMO. Basically think like Fran Bow if it were a bit more polished. I think they're setting the Cheshire Cat up to be the villain in this telling. I'm always to these haunting little tales of feeling lost and uncertain of who you are. The art style, as you can tell, is incredible and really unique!

Last edited by Jaicee - on 19 October 2025

I made a break from Last of Us Remastered and played Hades 2.
Not as good as the first game but it still got me addicted for 10-20 hours.



Finally got a chance to play Silksong. It’s so gorgeous! It might even make its way to GOTY for me.