Hardstuck-Platinum said:
Kyuu said:
It won't necessarily mean success in Xbox's context. Valve has a major platform in Steam that is actually assisted by the SteamDeck. Whereas Xbox going PC could end Xbox as a distinct platform and have the majority of its users move to Steam.
I wouldn't call SteamDeck a "huge" success. But both it and "Xbox-PC" increase the popularity of Steam. For Xbox-PC to be successful, it'll need to retain a large userbase and generate a ton of money from platform fees.
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MS's equivalent of Steam is Gamepass though? You could argue that is also a major platform/service? I disagree with it needing a large userbase to be successful. It's job is to be a compliment to Gamepass, exactly how the Steamdeck is a compliment to Steam. If steam deck fails Steam still stays alive but, it's just not as successful as it would have been without Steam deck success. If the next Xbox-PC fails, Gamepass stays alive too, just not as successful as before. See? It's very different to current sales model where, if the console dies the online store dies with too.Â
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GamePass isn't Steam's equivalent. Major services were their own thing that used complement existing platforms (we don't know for instance which between PS+ and GamePass is more profitable per user or in total). GamePass's profitability remains questionable, and it's not going to replace the 30% tax, most of which pure profit.
It might evolve to a service big enough to beat "current Xbox" in most relevant metrics. But all I'm saying is that Xbox-PC selling like SteamDeck or even multiple times more doesn't automatically make it a success. Other factors will need to be considered.
SteamDeck had no negative implications on Steam whatsoever, it was always going to be a net positive just like Playstation Portal. Xbox-PC clearly has negative implications on Xbox, calculating the impact is inherently more complicated.