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Hardstuck-Platinum said:
Kyuu said:

It won't necessarily mean success in Xbox's context. Valve has a major platform in Steam that is actually assisted by the SteamDeck. Whereas Xbox going PC could end Xbox as a distinct platform and have the majority of its users move to Steam.

I wouldn't call SteamDeck a "huge" success. But both it and "Xbox-PC" increase the popularity of Steam. For Xbox-PC to be successful, it'll need to retain a large userbase and generate a ton of money from platform fees.

MS's equivalent of Steam is Gamepass though? You could argue that is also a major platform/service? I disagree with it needing a large userbase to be successful. It's job is to be a compliment to Gamepass, exactly how the Steamdeck is a compliment to Steam. If steam deck fails Steam still stays alive but, it's just not as successful as it would have been without Steam deck success. If the next Xbox-PC fails, Gamepass stays alive too, just not as successful as before. See? It's very different to current sales model where, if the console dies the online store dies with too. 

GamePass isn't Steam's equivalent. Major services were their own thing that used complement existing platforms (we don't know for instance which between PS+ and GamePass is more profitable per user or in total). GamePass's profitability remains questionable, and it's not going to replace the 30% tax, most of which pure profit.

It might evolve to a service big enough to beat "current Xbox" in most relevant metrics. But all I'm saying is that Xbox-PC selling like SteamDeck or even multiple times more doesn't automatically make it a success. Other factors will need to be considered.

SteamDeck had no negative implications on Steam whatsoever, it was always going to be a net positive just like Playstation Portal. Xbox-PC clearly has negative implications on Xbox, calculating the impact is inherently more complicated.