Kyuu said:
GamePass isn't Steam's equivalent. Major services were their own thing that used complement existing platforms (we don't know for instance which between PS+ and GamePass is more profitable per user or in total). GamePass's profitability remains questionable, and it's not going to replace the 30% tax, most of which pure profit. It might evolve to a service big enough to beat "current Xbox" in most relevant metrics. But all I'm saying is that Xbox-PC selling like SteamDeck or even multiple times more doesn't automatically make it a success. Other factors will need to be considered. SteamDeck had no negative implications on Steam whatsoever, it was always going to be a net positive just like Playstation Portal. Xbox-PC clearly has negative implications on Xbox, calculating the impact is inherently more complicated. |
Does it? What are they because I don't see any negative implications of Xbox-PC. Everyone on this website (even hardcore Xbox fans) are saying that Xbox has evolved into a service now. It's more of an App that you can run on any Xbox/windows device. That + Gamepass. Standard Xbox console hardware has been selling terribly for awhile now but the windows App and Gamepass still survives.
So, what are the negative implications or consequences of the Xbox-PC not selling? If hardware selling poorly was able to have negative consequences on the Xbox App or Gamepass it would've happened by now. There aren't any, it's just not been as successful as hoped.







