| Soundwave said: It's not really though, there's no scenario in which having some split of physical games is some how more profitable. Gamers are simply going to be forced to buy games digitally or get out of the industry, and Sony/MS/Nintendo all know the crowd of people that talk about quitting gaming entirely if they don't get physical games is a tiny actual audience. If you only offer digital games, people will simply just shift to digital. I disagree that Game Key Cards will be less prevanlent over time. I think it's going to be at least 90% of the third party game market and that's not going to be any different 2 years from now, 3 years from now. "Oooh! Let me cut my margin down by $8 a copy so I can have a physical 64GB cartridge" is not appealing to a publisher. When PS6 is announced in a year or two and is a digital only platform with no disc drive period, that's basically going to be the nail in the coffin for physical games, all 3rd parties will basically bail out at that point. There's not going to be a situation where 3rd party Capcom or Namco or whoever who is now used to having digital only for PS6, XBox, and PC is going to be on Switch 2 suddenly like "you know what we need to do? Pay for cartridges again". Like yeah they need that like they need a hernia. Next 5-6 years is going to be a nightmare for dev studios just trying to keep skyrocketing dev costs as is. |
It's certain that the industry would like to believe that gamers will simply just shift to digital when physical gets abolished, and yes, this could be true to some extent. Problem is that not all digital sales are equal, so it's likely that physical-first gamers who would have paid $70 for a physical game will only pay up to $30 for the digital version of the same game. And just like that, the entire idea of higher margins on digital games gets destroyed.
Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.











