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Forums - Nintendo Discussion - Switch 2 Game Prices. Will it change how you purchase games?

 

What effect will the price of Physical Switch 2 games have on you?

I was already primarily d... 14 25.93%
 
I will switch from physic... 4 7.41%
 
I will keep buying physic... 22 40.74%
 
With these game prices I ... 14 25.93%
 
Total:54
Zippy6 said:
Jumpin said:

I wouldn't buy needless physical junk even if it were cheaper.

Junk would imply having no monetary value. Which is exactly what a digital library has.

Physical games meanwhile are still worth money after being purchased and people will have switch physical game collections on their shelves worth over $1k and for the very large collections much much more.

That's not true. There's a whole business sector based on selling junk, they're called pawn shops - and many of them sell video games.

The reason I consider them junk is because they're unnecessary plastic, and I don't want any of that in my house. It's that simple.

Last edited by Jumpin - on 03 April 2025

I describe myself as a little dose of toxic masculinity.

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I mainly play digital for three reasons:

1. I switched to PC about 4 years ago.

2. I use my brother's PS5 Digital Edition.

3. I grew as a plastic hating minimalist.

However I just recently realised how great physical is when I was going to sell my old PS4 with a bunch of games. I went to eBay and found a number of collections and games at very cheap prices (from respectable sellers). I mean if you buy collections and sell them when you're done playing, you can pretty much play countless games free of charge!



Zippy6 said:
Jumpin said:

I wouldn't buy needless physical junk even if it were cheaper.

Junk would imply having no monetary value. Which is exactly what a digital library has.

Physical games meanwhile are still worth money after being purchased and people will have switch physical game collections on their shelves worth over $1k and for the very large collections much much more.

I only have 88 Switch games, and my collection is worth $3000. It's a medium-sized collection of Switch games. For people who do limited runs and indies as physical, their collections are enough to buy a car.

People are complaining about physical price hikes but a digital game has a value of $0 after purchase. A physical game still has value. This means that when you buy a physical game at $80 and it is still worth $30 years later you are really only paying $50 to play it. Meanwhile if you buy a digital game for $70 it is worth $0. So you are paying $70 to play it. The cost to play is cheaper as a physical copy. This is especially true if you like to try out new games that might not be a home run. Bad games can be sold as physical. With digital bad games are in your library forever.



It is a daily recurrence to hear 'damn that 'Product X' is getting expensive' so I am not surprised the same happens with games..., when do you think they will announce the price hike for the online subscriptions?






konnichiwa said:

It is a daily recurrence to hear 'damn that 'Product X' is getting expensive' so I am not surprised the same happens with games..., when do you think they will announce the price hike for the online subscriptions?

I'm surprised they haven't announced switch online increasing in price already. If it's not happening at launch it will before Switch 2 is 1 year old I'm sure.



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konnichiwa said:

It is a daily recurrence to hear 'damn that 'Product X' is getting expensive' so I am not surprised the same happens with games..., when do you think they will announce the price hike for the online subscriptions?

The free test period for their 'Game Chat' feature lasts until about March next year. Maybe after that.



Soundwave said:
BraLoD said:

Nintendo fans keep proving over and over that Nintendo can charge whatever they want for anything they make, and they will want to buy it regardless. It's nauseating to see people defending it, but it is what it is, not surprised at all.

And certain gamers proving over and over again they don't understand inflation as a concept nor do they understand why retail games can't be priced the same as digital forever unless Nintendo is supposed to subsidize $10 cut for the retailer + packaging/shipping costs + the cost of the new cartridge which has to be faster than the old carts, so that's probably another $10 cost right there too (discs is a no go for a portable, even Sony ditched them for Vita). 

Nintendo honestly should have just gone digital only, it's obvious that's where everything is going, but they wanted to be nice and leave carts around, but if that's something you have to have you can't expect Nintendo to eat the cost of the retail margin + the new cartridges as well forever. 

Switch 3 and PS6 are likely going to be digital only period. 

Switch launched in 2017 for $299, game prices were $50 and $60

Inflation rate went bananas from Covid, for the US progressive inflation rate from 2017 to now is 30.2%

That makes the launch price, $389 and games $65 and $78 respectively, not $449 and $80/$90.

But I guess it works when you add Trump's tariff increases on top. An extra 15% on the console and games on top.



Soundwave said:

I suspect these new cartridges cost significantly more just due to the higher speed.

Look at SD Micro Express cards ... they are definitely a premium over older, slower SD Cards. No one complains about that because it's expected.

But for cartridges it's likely the same deal ... the new faster carts cost more than the old, slower ones.

To match or be in the ball park of UFS 3.1 speed (Switch 2's internal storage) and/or the speed SD Express cards, it likely cost Nintendo a premium.

Physical is just going to have to cost more or Nintendo was going to have to gimp the speed of the games and add in longer loading times.

Or install critical elements to the internal SSD. PS3 did that, hybrid loading from HDD and Blu-ray. Switch 2 physical games could have the fastest loading times by installing some content and reading from 2 sources at once.



Still 100% physical all the way. $80 is hardly the most burdensome price point I've ever faced. I paid $70 for N64 games back in 1998 when I was making only $5.40/hour.



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Shadow1980 said:

Still 100% physical all the way. $80 is hardly the most burdensome price point I've ever faced. I paid $70 for N64 games back in 1998 when I was making only $5.40/hour.

To be fair, late-SNES and N64 game prices were absurd. But that was the established norm back then. Some games cost over the equivalent to120 USD in the N64 era in some markets - Doom 64, for example. That’s about 240 USD today.



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