I've always wanted to play Fire Emblem from the Gamecube, so it's nice to see that is coming. If Skies of Arcadia comes to the Gamecube service, I will be signing up for a year for sure.
I've always wanted to play Fire Emblem from the Gamecube, so it's nice to see that is coming. If Skies of Arcadia comes to the Gamecube service, I will be signing up for a year for sure.
Lucas-Rio said:
It's a little more complicated. MK is a game that everyone can pick up and plays. It itsn't necessarily always the reason of buying the console. The selling power of BOW was more important at time to kickstart the Switch. It did not save the Wii U. At the moment it's the only asset to sell a 500€ console. They will need to fire more shots soon. |
We'll find out in just a few months.
| Otter said: What aspect are you suggesting is not true? |
This is true but only for games with in-house engines, developed specifically for the game in development, but not for games developed with already created engines
As for costs and time with optimizing the game for devices with lower specs, while it's also true those games generally come with downgraded assets as well. In reality, it's the engine and physics that are demanding, as well as resolution and framerate, the graphics themselves (as I stated) are downgraded, so they are hardly the reason for why development time is increasing. Try to understand the teams responsible for programing and modeling are not the same, but the bottleneck is programming, not modeling
Shame VGChartz didn't do an April Fools fake news story that Switch 2 games would be $80 then the next day it came true lol.


| Zippy6 said: Shame VGChartz didn't do an April Fools fake news story that Switch 2 games would be $80 then the next day it came true lol. |
Seems DKB is gonna be $70…so maybe just a MarioKart thing?
firebush03 said:
Seems DKB is gonna be $70…so maybe just a MarioKart thing? |
Yes, like how Sony charge $70 for their biggest titles but less for some others like Astro Bot.
Nintendo is going to charge (for physical) $80 for their biggest titles.
Slownenberg said:
Yeah, not surprising. And not surprising why they didn't announce the pricing during the Direct, though that only save them for a few minutes as people starting finding the prices on the website. It's a pretty classic Nintendo blunder...do amazing stuff but then totally mess up one or two things that there was just no reason in the world to mess up. If the Direct finished by revealing DK as a holiday title and then 3D Mario as a launch title, and games at $60, even if it was $60 digital / $70 physical, then I think the HW pricing still would have been eye watering but given the power of the system it is at least understandable, and the hype for the system would be insane and everyone would have come out of the Direct blown away (I sure was blown away before the last game was revealed as DK instead of Mario). But with those couple bad choices, now it's just like where the heck is Mario and why is it replaced with a critical/sales unknown such as 3D DK, and why does everything cost so much all of a sudden?! Then once people are in the wtf mood from no Mario and the prices, they you start thinking why the hell do that have a paid tech demo instead of coming with the system AND what the heck was that lame looking wheelchair basketball mouse-demo game when they could have put that effort into an actual good game or you know like getting Mario out on time after 7.5 years! I think the whole vibe has changed around the launch from super excited to all sorts of questions and concerns from the moment the DK video started playing and the mood has really turned against it. Now it's just like yeah those are some serious mistakes that make the system questions, but graphics/performance and MK World and third party support looks awesome at least, if you're willing to pay the prices. |
You sum up exactly how I feel.
A 450€console with normal game pricing and a big solo game announced like Mario would have given a positive buzz around the Switch 2 but now we have the opposite.
Nintendo trying to make us pay more for Switch 2 games than PS5 or PC games on lower tech and smaller scope is going to haunt them. I don't see people getting over it.
Lucas-Rio said:
It's a little more complicated. MK is a game that everyone can pick up and plays. It itsn't necessarily always the reason of buying the console. The selling power of BOW was more important at time to kickstart the Switch. It did not save the Wii U. At the moment it's the only asset to sell a 500€ console. They will need to fire more shots soon. |
Yeah it has nothing to do with how many copies MK sells vs 3D Mario, that is fundamentally misunderstanding things.
It's the fact that people want a great single player game to play when they buy a system. MK World might offer a bit more from a single player perspective than typical Mario Karts because of the whole open world thing, but still, a new 3D Mario game it is not. People want to pop in an epic new single player game when they get a new system. MK8D has sold like twice as much as BotW and came out in the second month of the Switch, but BotW is the reason why everyone was buying a Switch, not Mario Kart. Mario Kart is the game you get to play with friends, not the game you get to play for hours and hours right when you first get a system, Zelda or Mario is the game that makes a Nintendo system a must buy at launch.
If no Mario had been the only big blunder it would have just been a big disappointment, but when combined with the sky high prices. I mean damn, Nintendo is gonna have to do some serious damage control or they better have a hell of a lineup coming this Summer and Fall. MP4, Poke Z-A, and Elden Ring are a start, if they can also get 3D Mario out for the holidays and a couple more big Nintendo games, along with some more huge third party games then by Christmas they may have made up for things a bit, as long as everyone likes to buy digital for $10 less expensive. Honestly I guess it is too late now but they should have included the camera with the system given the price of the system. The camera looks great for chat / multiplayer / streaming and that plus the MK bundle at only $50 extra would have mostly alleviated the shock from the $450/$500 price tag at least.


Zippy6 said:
Yes, like how Sony charge $70 for their biggest titles but less for some others like Astro Bot. Nintendo is going to charge (for physical) $80 for their biggest titles. |
pretty sure it’s $90 physical, no? At least, in all other regions, it seems physical will be 10(currency) more.
(this is terrible. Wth happened at Nintendo?? Solid hardware price, but this software price is egregious.)
firebush03 said:
pretty sure it’s $90 physical, no? At least, in all other regions, it seems physical will be 10(currency) more. |
It's really confusing because they only list one price on the USA nintendo store, but UK/EU list both physical and digital.
USA just says $79.99 for Mario Kart, with no indication if that's the physical of digital version. So I'm trying to find out. $80 was already crazy, if it's $90 for the physical copy that's unbelievable.
Insider Gaming is reporting that but I'm not sure: Nintendo Switch 2 Games Will Cost Up To $80 For Digital, $90 For Physical - Insider Gaming
Nintendo Switch 2 Games Will Cost $80 For Digital, $90 For Physical https://t.co/vYSqbIqchb
— Tom Henderson (@_Tom_Henderson_) April 2, 2025