Between the IR pointer aiming used in games like Metroid Prime 3/Trilogy, RE4 Wii Edition, Sin & Punishment Star Successor, and many others on Wii, and the gyro based aiming used in games like Splatoon 1-3, BOTW, TOTK, and a lot of other Switch titles, which do you think is better, and what's your best example/argument for your choice?