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Forums - Nintendo Discussion - Will Switch 2 outsell the Nintendo King?

 

How far will the Switch 2 go?

+170M units 8 10.53%
 
160-170M units 3 3.95%
 
150-160M units 3 3.95%
 
140-150M units 5 6.58%
 
130-140M units 10 13.16%
 
120-130M units 24 31.58%
 
>120M units 23 30.26%
 
Total:76

Tech has its limits. Building such a power house of a handheld console will gut the battery life, make it to heavy, make it way to expensive and a lot of other stuff that will not work for the Switch. Being around one generation behind in power but half a generation forward in use of that power is a good sweet spot for the switch where it is fairly easy to port games from current gen consoles to the handheld/hybrid format.



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If hardware power mattered as much as some of these posters claim, then Sony wouldn't be struggling to move their base to PS5 and Xbox series wouldn't be imploding. Hardware power is precisely why both brands are in the situation they are in. Hardware power is causing the pricing issues and games take longer to make trying to take advantage of the hardware power. Nintendo isn't looking at PS and Xbox as something to follow. Graphics are getting to the point where they are good enough for millions of consumers and the pricing is hitting the upper limits. Nintendo should keep it under control to the best of their ability and continue to aim for growth. Real growth, not inflation driven revenue growth.



Phenomajp13 said:

If hardware power mattered as much as some of these posters claim, then Sony wouldn't be struggling to move their base to PS5 and Xbox series wouldn't be imploding. Hardware power is precisely why both brands are in the situation they are in. Hardware power is causing the pricing issues and games take longer to make trying to take advantage of the hardware power. Nintendo isn't looking at PS and Xbox as something to follow. Graphics are getting to the point where they are good enough for millions of consumers and the pricing is hitting the upper limits. Nintendo should keep it under control to the best of their ability and continue to aim for growth. Real growth, not inflation driven revenue growth.

The PS5 is selling nearly on par with the PS4 launch-aligned currently, and the Xbox flopped b/c it has no exclusive games. Your point?



CheddarPlease said:
Phenomajp13 said:

If hardware power mattered as much as some of these posters claim, then Sony wouldn't be struggling to move their base to PS5 and Xbox series wouldn't be imploding. Hardware power is precisely why both brands are in the situation they are in. Hardware power is causing the pricing issues and games take longer to make trying to take advantage of the hardware power. Nintendo isn't looking at PS and Xbox as something to follow. Graphics are getting to the point where they are good enough for millions of consumers and the pricing is hitting the upper limits. Nintendo should keep it under control to the best of their ability and continue to aim for growth. Real growth, not inflation driven revenue growth.

The PS5 is selling nearly on par with the PS4 launch-aligned currently, and the Xbox flopped b/c it has no exclusive games. Your point?

My point stands because "nearly" is admitting it isnt and Xbox is imploding despite your excuses. What was your point of even responding? My post was towards the posters that seem obsessed with hardware power mattering more than it clearly does. The market has decided Switch keeping up with PS hardware power means nothing to them and Nintendo shouldn't be concerned as much as some of these posters are painting.



HyrulianScrolls said:
Shtinamin_ said:

I guess the main reason why Nintendo is keeping the hybrid nature as a core pillar of their consoles now is cause it simplifies everything they do as a company and provides the biggest audience to make more money.

Personally I don’t really know what Nintendo would innovate next as I feel like they found a system that works. On the go, at home, (and rumors have Switch 2 be PC software compatible).

I do agree that there were some disappointing performance issues with Switch, but it seems like Switch 2 is made to actually last 8+ years of production.

In what way is it made for 8+ years? We know it’s well behind pa5 and xsx in power, which themselves are nearly 5 years old already. It will be the exact same situation as Switch if they ride it out that long. Miserably underpowered for the last 4-5 years. 

And I never said anything about them abandoning hybrid. Absolutely not, going back would never work now. But that doesn’t mean they have to stick to the Switch brand and fail to innovate just bc it’s a hybrid console. 

To back up my claim. Here is a list of all rumored and leaked hardware for the Switch 2 in comparison to the PS4 Pro and Switch OLED

The RAM itself will allow it access to many AAA games in the future, and don't forget the potential gimmicks that'll allow diversified gaming to accommodate most (and maybe all) gamers.

The quality of games is close to maxing out with what technology we have, games take 4 to 8+ years to produce which will continue to get longer slowing down the market. Nintendo has the right idea to keep things at the pace they are going now, as it'll allow the market to expand for newer entrants in the market keeping the market and hype up.

Nintendo has never needed to be on the same level of hardware as Sony or Microsoft. Look where that put Microsoft, going pure software. Sony pushes for best hardware but the gaming companies cant fully reach the potential without spending 6+ years on development. Nintendo understands the consequences of going for maxed stats.

So what were you expecting them to do with the successor, just give it a different name? What kind of innovation were you looking for? I have a personal theory on the Switch 2 USB insert on the top and I hope I'm right (Ill put it in the gimmick section with the *).

Switch 2

PS4 Pro

OLED

Size

4.57"x10.63"x0.55"

11.6"x12.9"x2.17"

4"x9.5"x0.55"

Weight

Less than 1lbs

7.3lbs

0.71lbs

Display

8.4" 

N/A

6.9" 1280x720p OLED

SoC

Nvidia Tegra 239 GMLX30-R-A1

AMD Playstation Custom

16nm Nvidia Tegra X1+

CPU

Arm Cortex-A78C8 with cores and 1 cluster

x86-64 AMD “Jaguar”
2 quadcores

4x ARM Cortex-A57
8 cores

Cache

L1 cache: 32 KB, or 64 KB (unknown). L2 cache: 256 KB – 512 KB (unknown).

L3 cache: None, or 512 KB – 8 MB (unknown)

2 x 2MB
134.3 GFLOPS

GPU

Custom Nvidia Ampere (RTX 30 series) 1 Graphics Processing Cluster (GPC)
12 Streaming Multiprocessors (SM):
1536 CUDA cores (Shader Processors), 128 per SM
48 Texture Mapping Units (TMU), 4 per SM
24 Render Output Units (ROP), 2 per SM
12 Ray Tracing (RT) Cores, 1 per SM
48 Tensor Cores, 4 per SM
L2 cache: (unknown, likely 2 MB)

4.20 TFLOPS, AMD Radeon™ based graphics engine
GCN 4th generation
36 CUs from 2560 SMs

Nvidia second generation Maxwell
256 CUDA cores

RAM

12 GB LPDDR5 64-bit bus

2 channels

8 GB

4GB of LPDDR4 RAM

Internal Memory 256GB UFS 3.1 of internal storage

1 TB

64GB

Handheld

CPU @ 1.1008 GHz
GPU @ 561 MHz
1.721 TFLOP/s peak
13.464 Gpx/s peak filltrate
26.928 Gtex/s peak filltrate
RAM @ 2.133 GHz
68.256 GB/s peak bandwidth

CPU @ 2.13 GHz
GPU @ 911 MHz
4.1978 TFLOP/s peak
29.5 Gpx/s peak filrate
132.2 Gtex/s peak fillrate
RAM @ 2.75 GHz
217.6 GB/s peak bandwidth

CPU @ 1 GHz
GPU @ 0.3702-0.460 MHz
1.00 TFLOP/s peak
14.4 Gpx/s peak fillrate
16.0 Gtex/s peak fillrate
RAM @ 1.331 GHz
25.6 GB/s peak bandwidth

Docked:

CPU @ 998.4 MHz
GPU @ 1007.3 MHz
3.090 TFLOP/s peak
24.175 Gpx/s peak filltrate
48.350 Gtex/s peak filltrate
RAM @ 3.200 GHz
102.400 GB/s peak bandwidth

CPU @ 2.13 GHz
GPU @ 911 MHz
4.1978 TFLOP/s peak
29.5 Gpx/s peak filrate
132.2 Gtex/s peak fillrate
RAM @2.75 GHz
217.6 GB/s peak bandwidth

CPU @ 1 GHz
GPU @ 0.768 MHz
1.98 TFLOP/s peak
14.4 Gpx/s peak fillrate
16.0 Gtex/s peak fillrate
RAM @ 1.600 GHz
25.6 GB/s peak bandwidth

Gimmicks (* theory) 

Backward Compatibility with almost every Switch release.
Optical Sensor on “Joycons” (Mouse for PC ports)
WiFi 6
NFC support
New Bluetooth Antenna not on Switch
Micro SD Express card support
DLSS AI Upscaling to 4K
*Dual Screen (as an add-on)

Upscale to 4K
Bluetooth 4.0
Increased speeds and download time
Additional USB slot



Ethernet Access
OLED Display
Larger Screen than Switch



Lifetime Sales Predictions 

Switch: 160 million (was 120 million, then 140 million, then 150 million)

PS5: 130 million (was 124 million)

Xbox Series X/S: 54 million (was 60 million, then 57 million)

"The way to accomplish great things, is to be indefatigable and never rest till the thing is accomplished." - Joseph Smith Jr.

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Here is a list of all listings of games to be released on the Switch 2. Some are rumors hence the last column as it specifies if it is likely or not.

Name Confirmed How Likely
GTA VI No Debatable
Cyberpunk 2077 No Likely
Final Fantasy VII Remake No Likely
Final Fantasy VII Rebirth No Likely
Alan Wake 2 No Likely
Resident Evil 4 Remake No Likely
Monster Hunter Wilds No Likely
Mario + Rabbids Collection No Likely
GTA V No Likely
Titanfall 2 No Likely
Smash Bros No Likely
Star Fox No Likely
Red Dead Redemption 2 No Most Likely
MLB The Show No Most Likely
EA Sports FC No Most Likely
Diablo 4 No Most Likely
Fallout 4 No Most Likely
No Man's Sky No Most Likely
Gears of War Trilogy No Most Likely
Starfield No Highly Likely
Fable No Highly Likely
Perfect Dark No Highly Likely
Killer Instinct No Highly Likely
Halo: The Master Cheif Collection No Highly Likely
Microsoft Flight Simulator No Highly Likely
Tekken 8 No Highly Likely
FIFA 2025 No Highly Likely
Elden Ring Definitive Edition No Highly Likely
Jedi Fallen Order No Highly Likely
Jedi Fallen Survivor No Highly Likely
Metroid Prime 4 Beyond, Enhanced Port No Highly Likely
Pokémon Scarlet and Violet, Enhanced Port No Highly Likely
Legend of Zelda: Breath of the Wild, Enhanced Port No Highly Likely
Astral Chain 2 No Highly Likely
Professor Layton and the New World of Steam No Highly Likely
ReFantazio No Extremely
Metal Gear Solid Delta No Extremely
Doom: Dark Ages No Extremely
Call of Duty Modern Warfare 4 No Extremely
3D Mario No Extremely
Pokémon Generation 10 No Extremely
Ubisoft (7 games) Yes Confirmed
Konami Major IP Yes Confirmed
Square Enix Major IP Yes Confirmed
The Division Yes Confirmed
Rainbow Six Seige Yes Confirmed
Assassins Creed Mirage Yes Confirmed
Assassins Creed Shadows Yes Confirmed
Yooka-Replayee Yes Confirmed
Littlelands Yes Confirmed
Bestiario Yes Confirmed
Synth Beasts Yes Confirmed
AuraScope Yes Confirmed
My Time at Evershine Yes Confirmed
Secret Forest Yes Confirmed
Lucid Yes Confirmed
Mario Kart (9?) Yes Confirmed

Last edited by Shtinamin_ - on 03 February 2025

Lifetime Sales Predictions 

Switch: 160 million (was 120 million, then 140 million, then 150 million)

PS5: 130 million (was 124 million)

Xbox Series X/S: 54 million (was 60 million, then 57 million)

"The way to accomplish great things, is to be indefatigable and never rest till the thing is accomplished." - Joseph Smith Jr.

Updated list of Rumored and Leaked Games for the Switch 2 (some are Day 1, some are later and are not specified in this listing).



Lifetime Sales Predictions 

Switch: 160 million (was 120 million, then 140 million, then 150 million)

PS5: 130 million (was 124 million)

Xbox Series X/S: 54 million (was 60 million, then 57 million)

"The way to accomplish great things, is to be indefatigable and never rest till the thing is accomplished." - Joseph Smith Jr.