I can't help but notice a slight pattern amongst some of you here, when it comes to talking about MS and "exclusives".
When some of you say "exclusives", what some of you are relating it to is console platform exclusivity, and not console exclusivity (exclusive to one console, but available on PC as well). I said before that MS isn't really geared to maintain two separate lines of studios to make games "only for Xbox" and games "only for PC", because that does not make sense with their unified brand strategy.
Think about it for a few moments in a non hardcore brand fan way... If you split MS into two platform lines of studios, that means PC will not get Gears, Fable, Halo, Forza and so on, while PC will only be left with AoE and AoM. The balance would be lopsided and have MS going back to their old ways of neglecting the very platform they originally started off with (PC was their first).
MS would also face the issue of having to come up with games "just for PC", that cannot show up on Xbox, and then you're going to eventually see people complaining about how splintered their Xbox and MS Windows libraries are, whilst also having to use both at different times. In the modern era, this does not make sense, especially when you consider that Sony are releasing their games on PC and they work either via Steam or via PSN (but PSN at this current time is disrupting Steam's ecosystem in a negative and abusive manner whether you like it or not).
MS cannot go back to the 360 days where they keep themselves split into two entities, while trying to maintain this whacky balancing act for both PC and Xbox, while also trying to make excuses for why Xbox cannot have this PC game or vice versa for PC, especially within this day and age where multiple platforms are trying to lay their own foundations for being able to "play anywhere on anything".
What you want, what you truly want in your own mind is from a bygone era, and it will never come back, because it does not make sense from an evolution pov, especially with how our species wants to strive forward towards making things more accessible, more easy to use for ease of life and comfort. Going back to keeping their console/PC divisions completely separate would go back on all of that, and would only ever appeal to a few hardcore folks in that market. The world today is not filled with hardcore only people, it is a mix of casual, normie and hardcore people (and the former two outnumber the latter, that is undeniable).
At the end of the day, MS cannot "fix" their issue by simply going back to 2006 and splitting PC and Xbox back in two, and going back to neglecting PC all over again, because they'll just lose even more ground than what they have currently, and that in turn would lead to an even faster decline. Some of you need to stop thinking like brand businessmen and be more realistic with the data we currently have (By that I mean that we hardcore folk are outnumbered and what we want matters very little to the normies & casuals, they want to be able to play anywhere at any time).