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Forums - Gaming Discussion - Dragon age Veilgaurd sales "fall short of Inquisition"

 

Lifetime sales...

2 million 3 17.65%
 
3 million 8 47.06%
 
4 million 6 35.29%
 
5-10 million 0 0%
 
10-15 million 0 0%
 
15-20 million 0 0%
 
20+ million 0 0%
 
Total:17

"According to an average estimate from several third-party trackers, Dragon Age: The Veilguard sold more than 300,000 copies on Steam alone in its first few days on the market. As of November 24, a week ahead of the game's first-month anniversary, that average projection has now surpassed 500,000 units."

https://gamerant.com/dragon-age-the-veilguard-launch-sales-inquisition-comparison-analyst/

Rumor has it that Bioware celebrated one million sales across all platforms, within the studio about a week ago but even at that, that's pretty rough. To say that it falls short of Inquisition is an understatement, this is very much a flop as there will be short legs on this little trooper. I suppose time will tell but they'll be lucky to hit half the sales Inquisition done lifetime. 



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LegitHyperbole said:

Rumor has it that Bioware celebrated one million sales within the studio but even at that, that's pretty rough. To say that it falls short of Inquisition is an understatement, this is very much a flop as there will be short legs on this little trooper. I suppose time will tell but they'll be lucky to hit half the sales Inquisition done lifetime. 

This.... I heard that rumor as well, at that time (a few weeks ago?).
The thing is the people in there, weren't really celebrateing, the mood wasn't good going from the rumor.

Why? because 1m at this point, isn't anywhere near where it needs to be.
I heard that it needs to go over 4-5m in sales to recoupe its costs (from this rumor), and that was why the 1m sales was abit gloomy... it took too long, hinting at it possibily not haveing the sales in it, to reach the numbers it needs too to recoupe the investment costs.

Basically another game with huge focus on DEI ingame, and around the people hired to make the game, and its another game that looks like it won't turn a profit.

*edit:
Inquisition sold like 12million units.
I seriously doubt, Dragon Age Veilgaurd does even half that.
I'm not even sure it, sells enough to recoupe the cost to develope it.



JRPGfan said:
LegitHyperbole said:

Rumor has it that Bioware celebrated one million sales within the studio but even at that, that's pretty rough. To say that it falls short of Inquisition is an understatement, this is very much a flop as there will be short legs on this little trooper. I suppose time will tell but they'll be lucky to hit half the sales Inquisition done lifetime. 

This.... I heard that rumor as well, at that time (a few weeks ago?).
The thing is the people in there, weren't really celebrateing, the mood wasn't good going from the rumor.

Why? because 1m at this point, isn't anywhere near where it needs to be.
I heard that it needs to go over 4-5m in sales to recoupe its costs (from this rumor), and that was why the 1m sales was abit gloomy... it took too long, hinting at it possibily not haveing the sales in it, to reach the numbers it needs too to recoupe the investment costs.

Basically another game with huge focus on DEI ingame, and around the people hired to make the game, and its another game that looks like it won't turn a profit.

Yeah, with how long the game was in development, as early as 2015 when it was codenamed Joplin then rebooted in 2018, and the previous failure of Anthem, Veilguard needed to be a runaway success which it does not appear to be. The game is hanging around in the top 50 across all platforms, but 4-5m in sales looks like the games best case scenario at this point. I imagine steep discounts will be happening in the not too distant future.

There was an absurd amount of well documented turnover at BioWare during the games development as well, so company morale must be pretty devastated.



Before this thread gets moved to polticis because people delve into Pronouns and whatever. The game just looked bland. Boring. Bad to me. Awful art. Awful writing. Combat did not look fun. Also released in a crowded year of great RPGs. Plus with Biowares rep these days and waiting a decade for a sequel. Bound to be dropoff.  I lost all interest and not alone. The initial trailer was horrible. Just a combination of things.

This is more of a friendly jab and not meant as an insult. Going to start calling Legit the Vince Russo of VGchartz. Everything is on a poll topic. :P



Bite my shiny metal cockpit!

JRPGfan said:


Basically another game with huge focus on DEI ingame, and around the people hired to make the game, and its another game that looks like it won't turn a profit.

The writer, artist, and directors of this game are all BioWare veterans.

You can argue that they weren't up to the task but that's another matter entirely. The bleeding of senior talent has been devastating for BioWare (see the convoluted development of both Veilguard and ME4) and has been ongoing for a decade.



 

 

 

 

 

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JRPGfan said:
LegitHyperbole said:

Rumor has it that Bioware celebrated one million sales within the studio but even at that, that's pretty rough. To say that it falls short of Inquisition is an understatement, this is very much a flop as there will be short legs on this little trooper. I suppose time will tell but they'll be lucky to hit half the sales Inquisition done lifetime. 

This.... I heard that rumor as well, at that time (a few weeks ago?).
The thing is the people in there, weren't really celebrateing, the mood wasn't good going from the rumor.

Why? because 1m at this point, isn't anywhere near where it needs to be.
I heard that it needs to go over 4-5m in sales to recoupe its costs (from this rumor), and that was why the 1m sales was abit gloomy... it took too long, hinting at it possibily not haveing the sales in it, to reach the numbers it needs too to recoupe the investment costs.

Basically another game with huge focus on DEI ingame, and around the people hired to make the game, and its another game that looks like it won't turn a profit.

*edit:
Inquisition sold like 12million units.
I seriously doubt, Dragon Age Veilgaurd does even half that.
I'm not even sure it, sells enough to recoupe the cost to develope it.

G2ThaUNiT said:
JRPGfan said:

This.... I heard that rumor as well, at that time (a few weeks ago?).
The thing is the people in there, weren't really celebrateing, the mood wasn't good going from the rumor.

Why? because 1m at this point, isn't anywhere near where it needs to be.
I heard that it needs to go over 4-5m in sales to recoupe its costs (from this rumor), and that was why the 1m sales was abit gloomy... it took too long, hinting at it possibily not haveing the sales in it, to reach the numbers it needs too to recoupe the investment costs.

Basically another game with huge focus on DEI ingame, and around the people hired to make the game, and its another game that looks like it won't turn a profit.

Yeah, with how long the game was in development, as early as 2015 when it was codenamed Joplin then rebooted in 2018, and the previous failure of Anthem, Veilguard needed to be a runaway success which it does not appear to be. The game is hanging around in the top 50 across all platforms, but 4-5m in sales looks like the games best case scenario at this point. I imagine steep discounts will be happening in the not too distant future.

There was an absurd amount of well documented turnover at BioWare during the games development as well, so company morale must be pretty devastated.

We'll know if they go on sale before Christmas to vlose the gap. I'd reckon it could hit over 4 million but most of that will be on such heavy discounts that it won't really help their siuation. 



haxxiy said:
JRPGfan said:


Basically another game with huge focus on DEI ingame, and around the people hired to make the game, and its another game that looks like it won't turn a profit.

The writer, artist, and directors of this game are all BioWare veterans.

You can argue that they weren't up to the task but that's another matter entirely. The bleeding of senior talent has been devastating for BioWare (see the convoluted development of both Veilguard and ME4) and has been ongoing for a decade.


Producers/Leadership:
DA1: Amber Vincent, Rob Davidson, Scylla Costa
DA2: Mark Darrah, Mike Laidlaw, Alain Baxter
DA-I : Scylla Costa, Pat LaBine, Cameron Lee, Kyle Scott
DA-Veilguard : Amber Vincent, Rob Davidson, Scylla Costa

writers:
DA1: David Gaider
DA2: David Gaider
DA-I: David Gaider
DA-Veiguard: Trick Weekes

Your honestly right, alot of the names repeat.... its a sad thing, the games seem so differnt compaired to their earlier works.


Maybe its not the ones that stayed... its the ones lost that caused the change?
I don't know what to say.

Maybe your right, and its just the loss of talents the studio had, that left over time.
Bioware today, just seems very differnt from how it was way back when.



It's the writers that are to blame, everything else could pass if the writing wasn't a disaster.



LegitHyperbole said:

It's the writers that are to blame, everything else could pass if the writing wasn't a disaster.

Facts though. What made BioWare, BioWare is the great writing. Gameplay was lowkey ass most of the time lol. It took me forever to beat KOTOR for example because the gameplay was nearly impossible to get around, especially for a 13 year old when I played, yet the writing and story was so god damn good the game remains in my top 5 games of all time! 

Now the turn tables of great gameplay, but ass writing



The people behind Veilguard clearly wanted to reboot the franchise but didn't have the balls to say so. So instead they "pretended" to make a sequel to Inquisition that ignores virtually all the previous player choices, breaks lore, literally wipes out southern Thedas, to ensure they never have address player choice again. Remember everything you did in Origins, Awakening, DA2, and Inquisition? Well all of that means nothing because not only is Veilguard a terrible Dragon Age game and complete meh game generally, it made a point to invalidate the Dragon Age games fans actually cared about. They should have called the game something else. Irreparable damage has been done to Dragon Age. At least Andromeda took place in another galaxy. So the people that actually like ME3, not me, can hand wave it away. You can't do that with Veilguard. Now if you'll excuse me, I'll go back to modding Origins. Thankfully modders allow you to remaster the game because EA won't and honestly I wouldn't trust them to do so.