Runa216 said:
9 - Elden Ring! |
Correct.
Runa216 said:
9 - Elden Ring! |
Correct.
Alright, it's been a while, so I'll post my next 15 games, up to the Top 10.
25 - The Legend of Zelda: A Link to the Past |
The game that made me a Nintendo fan, and a Zelda fan. How could it not, being one of the most iconic video games ever made. |
24 - SoulCalibur |
Every once in a while there will be a fighting game, a genre which isn't nearly my favourite, which is so awesome it lifts all its peers. This Dreamcast game made us not even consider ever needing a PS2. |
23 - Super Mario Bros. 3 |
One of the tightest platformers ever, and still a challenging and fun game. This game probably made Mario what he is today. |
22 - Prince of Persia (1989) |
This is an impressive game for its age. I played the 1992 Mac version, which has much better graphics, but it's the premise of beating this very challenging within 60 minutes that makes it so timeless. |
21 - Rome: Total War |
Still surpassing its great successors, it's probably because the setting and era just fits the best for such a game. As a Roman faction, you can just conquer everything, because that's what they actually did in real history as well. Makes sense. |
20 - Star Wars Jedi Knight: Dark Forces II |
This game took its series in a new direction, and made a Jedi out of the main protagonist. Because why not? Lightsabers are cool, and so were the live action cutscenes. Probably one of the final games to have this. |
19 - The Legend of Zelda: Majora's Mask |
Often seen as the black sheep of the franchise, it made sense back then to create a game that was completely different than its illustrious predecessor which couldn't be matched anyway. And it worked, because this game is as memorable and stood the test of time because of it. |
18 - Kula World (Rollaway) |
A peculiar and niche puzzle game on PlayStation, it was the simple idea that allowed great variety in levels and a steep difficulty curve in its many levels that gave it great replayability. |
17 - The Operative: No One Lives Forever |
I like unique, memorable games. That that aren't bland, that are instantly recognisable, have humour and are just fun. This silly 60s spy-movie inspired shooter is just that. And I can remember this much, much better than thousands of other dime a dozen shooters out there. |
16 - Astérix (Asterix: The Gallic War) |
This turn-based strategy game based on a French BD (comic) series, is kind of the kid version of the Total War franchise. It features the art and humour of the real stories, which was right up the alley of a young S.Peelman. |
15 - Star Wars Jedi Knight II: Jedi Outcast |
Dropping the 'Dark Forces' name, this is probably the quintessential lightsaber game, even though it doesn't set out to be that. The fights against your Dark Jedi opponents are so cool, I used to save and replay every one of them. |
14 - Lylat Wars (Star Fox 64) |
Short but sweet, and the game I have seen the credits of more than any other. When you complete a playthrough, you'll immediately want to begin another. The campy oneliners have become legendary. |
13 - The Legend of Zelda: Twilight Princess |
A moody entry in a usually more light-hearted series, this game actually does contain what I consider to be some of the greatest examples of level-design ever in a video game. The dungeons of the second part of the game are really second to none. |
12 - MediEvil |
It got a great remake on PS4, but on the original PlayStation this was the go-to game. Again it featured a great unique style and premise, humour, and fun, varied levels. Strangely I never really played the sequel, and I still hope it too will get the remake treatment. I would be a console seller to me. |
11 - Theme Hospital |
Combining uniqueness with my love for the simulation genre, which is probably my favourite genre. This game didn't make any sense, but I'm glad it didn't because it probably would have been beyond boring if it did. |
Next up into the Top 10. Almost there again already.
Last edited by S.Peelman - 3 days agoS.Peelman said:
23: Banjo-Kazooie 21: Donkey Kong Country 15: Uhm.. Yoshi's Woolly World? |
Correct on all three my friend.
Naughty Dog's greatest masterpiece remains just as effective an experience today as it was when it was first released over a decade ago now. From one of the most harrowing and heartbreaking opening scenes in video game history, all the way to its final bittersweet moments, this was the developer at its best, especially in terms of storytelling and writing. The world Naughty Dog created here was darker than anything it had done before, eschewing its past adventurous or even comedic titles for a full-on tragedy, with just enough small moments of levity and joy sprinkled throughout to keep the game from becoming too depressing.
The Last of Us also features a truly intense and often genuinely terrifying gameplay experience, an excellent soundtrack by Gustavo Santaolalla, and absolutely gorgeus visuals regardless of which version of the game you play. In addition, the game also received one of my all-time favourite DLC expansions in Left Behind, which gave us a wonderful glimpse into Ellie's backstory before the events of the main game. It's great to see her simply being a happy kid for a brief moment, even if that obviously couldn't last for very long. Not only is The Last of Us Naughty Dog's best work to date, but it is also one of the very best games of its generation, and easily among the most emotionally impactful games I've ever played. Being willing to end a game on something other than an unambiguously happy note is still all too rare in video games, and it was done to near-perfection here.
S.Peelman said:
|
I recall guessing this one most years. Nice little game, and always good to see you giving it recognition.
Okay, never mind hinting them one at a time, I gotta make things easier here lol. Can't believe we're already about to enter the last ten days of the year...
#13 - A beloved cult classic many thought was never getting a sequel, but just had a sequel announced on the day of its 10th anniversary.
Hint 2 - It's famous for having a pretty revolutionary AI for a certain monster that stalks you around.
#12 - Though it was this franchise's move into 3D, the game's name makes reference to only two dimensions.
#11 - Also this franchise's move into 3D, this game has been playable on four consecutive Nintendo home consoles.
mZuzek said: Okay, never mind hinting them one at a time, I gotta make things easier here lol. Can't believe we're already about to enter the last ten days of the year... #13 - A beloved cult classic many thought was never getting a sequel, but just had a sequel announced on the day of its 10th anniversary. |
That's gotta be Alien Isolation right?
mZuzek said: Okay, never mind hinting them one at a time, I gotta make things easier here lol. Can't believe we're already about to enter the last ten days of the year... #13 - A beloved cult classic many thought was never getting a sequel, but just had a sequel announced on the day of its 10th anniversary. #12 - Though it was this franchise's move into 3D, the game's name makes reference to only two dimensions. |
is 11 Metroid Prime?
Gamecube game originally
Had a Wii/Trilogy Remake that can be played on Wii and WiiU
Remake on Switch.
that's 4 home consoles and it's the first 3D Metroid game.
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android
Second hint then.
#10
#9 Elden Ring
Think this will probably be the last call for number 22.
Current list - https://gamrconnect.vgchartz.com/thread/248646/post-only-once-the-official-thread-the-15th-annual-greatest-games-event/4/#4
22 - Powerslave
- The name of the NTSC version of this game is surely a reference to a legendary heavy metal album... I mean, after all, both this game and the front cover (and title track) of that album are based on Ancient Egypt.
- The recent remaster combined the name of the NTSC and PAL releases in quite a clever way.
- A ‘90s first person shooter that requires you to collect artifacts that enable you to reach previously inaccessible areas and level exits.
17 - Paper Mario: The Thousand Year Door
- This fan favourite got put back in the spotlight this year, exposing it to a far larger audience than when it was first released.
- And speaking of audience - in this game, your battles now have spectators, who can help or hinder you.
16
- This sequel is a more action packed, combat heavy experience than the previous game.
- Killing more enemies gives you more points, which you can use to buy ammo, health supplies, new weapons, or upgrades for your current weaponry.
14
- For the first time in 3D, the playable character can use this power up that dates back to the first 2D game.
13 - The Legend of Zelda: Breath of the Wild
- The DLC for this game has an unlockable feature that shows where your character has been on the map, which is handy considering how big the world is.
12
- Poisonous rivers and pachinko machines giving players headaches.
11 - Super Mario 64
- The way you enter certain levels can impact the way you play them.