IcaroRibeiro said:
curl-6 said:
If I'm going to drop like $700-800 AUD on a brand new next generation console, then I want brand new experiences, not just the same games I've been playing since 2017 with some extra pixels and frames. There's nothing exciting or interesting about just playing Switch 1 games in 4K.
The point of a new generation is to enable new experiences.
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But they are not the same games
They are newer games
Most Nintendo games are not technically demanding. Why should Nintendo not release their smaller games on both systems if they are perfectly able to run on both? Majority of Switch library of first 3 years are basically refurbished Wii U games, either straight ports or just games they withhold from releasing on Wii U since it was already a dead console
Seems a strange feeling. You want people to not be able to play games their console is perfectly able to run because you want to feel "exclusive"
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If next gen exclusive type games can be made so they also work on last gen hardware, even if the last gen version plays poorly, that's not really a problem as long as the game can truly achieve it's next gen vision on the newest hardware. (It would be somewhat of a problem from a PR point of view if last gen players complain about how poorly the game functions, which could hinder the next gen version sales.)
That would be an extreme rarity. Few studios would bother to do that because of how much work it would be. Big AAA exclusive type games cost too much to make and take way too long already. They would either focus on making the game next gen exclusive only, or water down that next gen game so it works on last gen.
This is why some games, enough games, should be next gen exclusive. What's enough doesn't have a solid number or percentage to it though. Everybody will see it a bit differently as to what's enough. Now many games, like COD for example, can remain on last gen for years and nobody is really going to care much, so it's not like all games have to immediately jump to next gen.
The cost itself also matters. If PS5 Pro was slotting in at $499, and PS5 was dropping to $399, then while obviously buyers would want to see some new games showing off what the new Pro can do, it wouldn't have to be as many games. It's a value thing. The more that hardware is going to cost, the more someone is going to expect out of it. The fact SNY didn't show that at all just makes it sting all the worse for a buyer hyped to see what new games will be coming to the PS5 platform and what those experiences would be like on the Pro.