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Forums - Nintendo Discussion - Will the Switch 2 finally be powerful enough and popular enough to get Nintendo all the top games?

Chrkeller said:
HoloDust said:

I think you've got caught up into specs too much - even if SW1 to SW2 jump in performance ends up to be only as PS4 to PS5 jump (and all the guesstimates point that it will be bigger), we have the same situation as with Switch 1, expect this time around big publishers know Switch 2 will sell from the start.

Good specs are always nice for easy porting, but I doubt they'll be deciding factor whether or not SW2 gets current gen ports.  

Good chance you are right.  Games are quite scalable these days.  Even Ragnarök, per minimum requirements, can run on a 1060.  

Yeah, very scalable, and with FSR, Ragnarok can run 1080p@30fps even on something as old as RX550 - and SW2 will have newer and better GPU, with DLSS.



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Chrkeller said:

I've long since lost interest.  Everyone has moved on.  I stand by my position.  Deal with it.

Admittance you don't care about evidence? Fair enough. Your prerogative.

kazuyamishima said:

It won’t, a lot of people have unrealistic expectations and will be very disappointed.

Indeed.
I am feeling things are a little calmer this time around, we aren't getting a new thread with a new rumor every day going around asserting that it's going to be AMD powered or IBM powered device with 32GB of Ram, so that's a plus.

Chrkeller said:

Really depends on clock speed and amount of ram.  One of the reasons I want an announcement is to know for sure what the device will be.  I would expect 112 gb/s with 12 gb of ram to be significantly different than 88 gb/s (underlocked) at 8 gb ram.  Same is true if by chance Nintendo goes 16 gb ram.  Lots of unknowns so it is really hard to tell.  I think porting is relatively easy (at least easier) if the S2 is 16 gb, but 8 gb could be problematic.  Don't get me wrong, ports are possible either way, but 8 gb likely would need more customization (time/money).  To be clear I think the 12 gb rumors are fair and that doesn't strike me as unrealistic, but with Nintendo you never know.    

At the end of the day, really depends on the price point Nintendo is trying to hit.  Nintendo doesn't typically take a loss on hardware.  And Steam Deck and Rog Ally are all $550+.  Personally, I don't see Nintendo going above $400 for the S2, but that is speculation.  Others disagree and expect $500.  

Ram capacity -will- be stupidly important.

Frame Generation, DLSS, Ray Tracing need oodles of memory space to all competently operate.

I would personally like to see 16GB as the minimum, but it depends on the type of memory bus they go with.



--::{PC Gaming Master Race}::--

HoloDust said:
Chrkeller said:

Good chance you are right.  Games are quite scalable these days.  Even Ragnarök, per minimum requirements, can run on a 1060.  

Yeah, very scalable, and with FSR, Ragnarok can run 1080p@30fps even on something as old as RX550 - and SW2 will have newer and better GPU, with DLSS.

Indeed, but also you can add pretty much everything the PS4 does, the Switch sucessor(if it is as the alleged leaks) will do much better all around. CPU(Cortex 9A if ain't wrong) is bound to do leaps and bounds better the PS4-Pro old Jaguar cores which were awful. Better RAM, better GPU and with a newer architecture comes with advanced features the Gen 8th console can't do. Tensor cores will help with the DLSS use. 

Appart from the power draw and bandwidth 217Gb/s (267Gb/s for the Pro). Previous generation doesn't have much to equal what the Switch will be capable of. 

Though it'll be closer to the current generation feature set wise and even exceed the Series S RAM, it'll be quite behind nonetheless. Miracles can't be made unless they just go rogues with their specs lol.

Anyway as usual, Nintendo and close partners are the master of their hardware so it'll be fun to see what they'll achieve this time around.



Switch Friend Code : 3905-6122-2909 

Pemalite said:
Chrkeller said:

I've long since lost interest.  Everyone has moved on.  I stand by my position.  Deal with it.

Admittance you don't care about evidence? Fair enough. Your prerogative.

kazuyamishima said:

It won’t, a lot of people have unrealistic expectations and will be very disappointed.

Indeed.
I am feeling things are a little calmer this time around, we aren't getting a new thread with a new rumor every day going around asserting that it's going to be AMD powered or IBM powered device with 32GB of Ram, so that's a plus.

Chrkeller said:

Really depends on clock speed and amount of ram.  One of the reasons I want an announcement is to know for sure what the device will be.  I would expect 112 gb/s with 12 gb of ram to be significantly different than 88 gb/s (underlocked) at 8 gb ram.  Same is true if by chance Nintendo goes 16 gb ram.  Lots of unknowns so it is really hard to tell.  I think porting is relatively easy (at least easier) if the S2 is 16 gb, but 8 gb could be problematic.  Don't get me wrong, ports are possible either way, but 8 gb likely would need more customization (time/money).  To be clear I think the 12 gb rumors are fair and that doesn't strike me as unrealistic, but with Nintendo you never know.    

At the end of the day, really depends on the price point Nintendo is trying to hit.  Nintendo doesn't typically take a loss on hardware.  And Steam Deck and Rog Ally are all $550+.  Personally, I don't see Nintendo going above $400 for the S2, but that is speculation.  Others disagree and expect $500.  

Ram capacity -will- be stupidly important.

Frame Generation, DLSS, Ray Tracing need oodles of memory space to all competently operate.

I would personally like to see 16GB as the minimum, but it depends on the type of memory bus they go with.

Evidence meaning like space marines 2 and dragons dogma 2 not running on the Steam Deck?

I mean we can keep dancing but I don't agree with your stance.  Is it a requirement that we agree?  

Seems to me we should be able to agree to disagree.

Last edited by Chrkeller - on 07 September 2024

Mar1217 said:

Anyway as usual, Nintendo and close partners are the master of their hardware so it'll be fun to see what they'll achieve this time around.

Yeah that's what I'm most looking forward to.

Given what studios like EPD, Retro, Next Level, etc were able to squeeze out of the Switch, the thought of what they can pull off with a generationally more powerful chipset is tantalizing.

I'm of the opinion that the best looking PS4/XBO games still look great; seeing a new Zelda or Xenoblade with the level of fidelity of something like The Last of Us Part 2 or Ghost of Tsushima, now that I'd love to see.



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First of all every single PS4 game could get a port without doing 480p like on Switch 1.

I think a lot of PS5 games will be ported also, even GTA VI could.



Radek said:

First of all every single PS4 game could get a port without doing 480p like on Switch 1.

I think a lot of PS5 games will be ported also, even GTA VI could.

Ps4 games should run better on the S2 than ps4, probably by a good margin as well.  



Chrkeller said:
Radek said:

First of all every single PS4 game could get a port without doing 480p like on Switch 1.

I think a lot of PS5 games will be ported also, even GTA VI could.

Ps4 games should run better on the S2 than ps4, probably by a good margin as well.  

Yep, and considering lots of current gen Playstation games the past few years have also been released on PS4, that means lots of games released in the current console gen can easily get ported to S2, if the companies want to do it.



Chrkeller said:
Pemalite said:

Admittance you don't care about evidence? Fair enough. Your prerogative.

kazuyamishima said:

It won’t, a lot of people have unrealistic expectations and will be very disappointed.

Indeed.
I am feeling things are a little calmer this time around, we aren't getting a new thread with a new rumor every day going around asserting that it's going to be AMD powered or IBM powered device with 32GB of Ram, so that's a plus.

Ram capacity -will- be stupidly important.

Frame Generation, DLSS, Ray Tracing need oodles of memory space to all competently operate.

I would personally like to see 16GB as the minimum, but it depends on the type of memory bus they go with.

Evidence meaning like space marines 2 and dragons dogma 2 not running on the Steam Deck?

I mean we can keep dancing but I don't agree with your stance.  Is it a requirement that we agree?  

Seems to me we should be able to agree to disagree.

That actually be a fair point ... If the games were actually optimized for the platform with a closed API, but they're not since the Steam Deck works through a compatibility layer. The Switch successor would benefit from said optimization, possibly better bandwidth and a more efficient Nvidia chipset. 

In any case, like others said, if there's a push for it, those ports will happen nonetheless 



Switch Friend Code : 3905-6122-2909 

Mar1217 said:
Chrkeller said:

Evidence meaning like space marines 2 and dragons dogma 2 not running on the Steam Deck?

I mean we can keep dancing but I don't agree with your stance.  Is it a requirement that we agree?  

Seems to me we should be able to agree to disagree.

That actually be a fair point ... If the games were actually optimized for the platform with a closed API, but they're not since the Steam Deck works through a compatibility layer. The Switch successor would benefit from said optimization, possibly better bandwidth and a more efficient Nvidia chipset. 

In any case, like others said, if there's a push for it, those ports will happen nonetheless 

That would be a fair point is SM2 and DD2 were as taxing as games were going to get.  But both are  already on the market.  In a few years those titles will be far from the most demanding.

And I agree, ports can always be done.  It will be hit or miss based on developer interest.