| Pemalite said: "Lumen Lite". Get it? Light. |
100%. I am not sure everyone realizes how bad pricing has gotten. My 32 gb of ram was $130, bought it 2 years ago, today the exact ram (and I mean exact) is $470...
Switch 2 is out! How you classify? | |||
| Terribly outdated! | 3 | 5.00% | |
| Outdated | 1 | 1.67% | |
| Slightly outdated | 15 | 25.00% | |
| On point | 33 | 55.00% | |
| High tech! | 7 | 11.67% | |
| A mixed bag | 1 | 1.67% | |
| Total: | 60 | ||
| Pemalite said: "Lumen Lite". Get it? Light. |
100%. I am not sure everyone realizes how bad pricing has gotten. My 32 gb of ram was $130, bought it 2 years ago, today the exact ram (and I mean exact) is $470...
Chrkeller said:
I haven't played it, but DF said the graphical settings (outside textures) was basically closer to the ps4 than ps5, which is what most of us expected. So, to your point, take the ps4 version, add the Integrade textures and the final product is the S2 version. None of the above is bad, seems reasonable. |
Lighting-wise and aesthetically/art style it is more like the other Intergrade versions.
Shadows are PS4-like, which is a common trend on SW2.
And of course anything CPU-bound (NPCs) is PS4-like, again common trend on Switch 2.
sc94597 said:
Lighting-wise and aesthetically/art style it is more like the other Intergrade versions. Shadows are PS4-like, which is a common trend on SW2. And of course anything CPU-bound (NPCs) is PS4-like, again common trend on Switch 2. |
Yeah, the pop in seemed very ps4. But shadows, I mean, weaker than ps5 but still looked good, based on the videos I saw. It deserves credit, holds steady 30 fps, which is nice. good port.


sc94597 said:
Lighting-wise and aesthetically/art style it is more like the other Intergrade versions. Shadows are PS4-like, which is a common trend on SW2. And of course anything CPU-bound (NPCs) is PS4-like, again common trend on Switch 2. |
The real test is if Clouds door is blurry like PS4 or not. :P




Lighting is where Switch 2 has the advantage with Final Fantasy 7 over the PS4.

www.youtube.com/@Pemalite


Image quality is better on Switch 2 as well, due to DLSS being superior to the vanilla TAAU in the PS4 version.
Due to faster I/O, there's also less texture pop-in.
All in all, a very good port, Square Enix did right by both the game and the Switch 2.
Finally got to play a chunk of the FF7 remake on my 4k tv. It looks great. I was focused on Cloud's hair because of how it looked in the Youtube videos, but it didn't look anywhere near as bad once I got it on a big screen, and the image is so clean it's hard to believe it's only 1080p. I'm very happy with how the game looks and runs so far.


GRID Legends on Switch 2 seems a very competent port; in graphics mode it outperforms the PS4 version with a dynamic 1440p resolution when docked, (PS4 is 1080p) and reflections that update at full rate. (They update at 15fps on PS4)
It also offers a performance mode that manages a mostly stable 60fps, where PS4 was stuck at 30fps, though this mode does cut back things like reflections and volumetric lighting to get there.
Curiously, the game does not seem to use DLSS on Switch 2 at all, instead relying on native res rendering.
So connected my Switch 2 to a capture card (Elgato 4k X) and applied Lossless Scaling via OBS on an EM680 mini-PC. This is how tiny the mini-PC is. But the iGPU (680m) is sufficient for lossless scaling FG.

Been playing with FF7 and it definitely "feels" >30fps, especially during combat.
Two big issues are 1. The latency is slightly noticeable. Not horrible for a console game (feels like playing 360 games on an old, slow 2007-era LCD.) 2. Ghosting can be noticeable. I would not say latency or ghosting is worse than lossless scaling from 30->60 fps on a Steam Deck or Rog Ally though. Feels about the same.
I am pretty insensitive to ghosting, especially in fantasy games so I don't mind it. Also for this game I don't find latency to be a big issue, because even though the combat is action combat, it is forgiving + I am playing on Normal (Classic) anyway, which automates quite a few of the actions.
Might try out some 30fps locked turn-based games doing this.