Interesting, good list, but I have some major disagreements. Mostly because I disagree with the criteria and how they are weigthed. I don't see why current popularity is weighted so highly, compared to historical popularity, when you are rating greatest franchises of all time, not as of now. I would argue Pong and Doom dominated the market a lot more in their prime than current trendy games such as PUGB, Lol, Fortnite. But also my criteria would be completely different.
First off I would disqualify games that are only/mainly based around online multiplayer for the following 3. reasons:
1. I see video games as an art form first, but most (not all) online multiplayer games are more sport than art.
2. For something to be the greatest of all time, it needs to have some sort of timeless relevance. Future generations won't ever get the Fortnite experience, because it either literally won't be playable or they won't have the option to experience it with the number of players that make the experience great in the first place.
For the same reasons, the online component of games with both offline and online content will not be evaluated.
My other criteria would be:
-Overall critical acclaim
-At least three separate critically acclaimed and popular games to make it a proper franchise
-Historical/cultural impact and influence
-The franchise's ability to reinvent itself and draw in new audience with new releases
-Historical consistency: If acclaimed games span several generations, it is a plus
-Legacy titles remain popular/relevant even after release of newer titles
-The more 'great' games the franchise has, the more likely it is to rank high
With these criteria, the top 10 franchises would be:
1. Mario platformers - With the exception of gen 1 and 6, each gen has had at least one Mario platformer that made the top 10 most acclaimed games of that gen.
2. The Legend of Zelda - Every generation from the 3rd onwards has had a Zelda game in the top 15-20 most acclaimed games
3. Metal Gear - Every generation from the 5th onwards has had a Metal Gear game in the top 20 most acclaimed games, and even the games before that were somewhat acclaimed
4. Doom - Not as many games as some other franchises, but the consistency, longetivity and influence makes it high on the list. DOOM (1993) is obviously the most important, and while the follow-up games in the 90s were "more of the same" they are still games with sustained popularity. DOOM 3 might be divisive, but the impact on game design when it comes to graphics, sound and atmosphere is often understated. DOOM (2016) and DOOM Eternal basicly reinvented the modern shooter.
5. Resident Evil - It had some bad years during the 7th gen, but has otherwise remained consistent among the most acclaimed series and the most important in the horror genre
6. Grand Theft Auto - The influence is enormous and the critical acclaim is consistently high, the only reason it is not higher is because all the relevant games were released in the span of just 12 years (2001-2013), GTA VI would need to match previous titles for the series to climb higher.
7. Final Fantasy - Obviously peaked in the 90s and early 2000s, but the acclaim and popularity of VII remake and XVI cements its spot.
8. Sonic the Hedgehog -Controversial probably. While it certainly peaked in the 4th gen, where it was probably the most important franchise, it has reinvented itself many times since, sometimes more successful than others. It certainly sustained its relevance into the Dreamcast era with the Adventure games (though I dislike them personally), and games like Colors, Generations, Mania and Frontier have shown that it can still deliver good new experiences from time to time.
9. Castlevania - Extremely important in the 80s and 90s. GBA-DS titles are also highly regarded. Unfortunately it has kind of disappeared.
10. Metroid - Major gaps between releases, but once it shows up, it is usually an event.
Honorable mentions:
Halo - Very relevant during 6th and 7th gen, been in decline since.
Call of Duty - Black Ops 2 was probably the last title that had some sort of timeless relevance, as each title since seems to disappear from the discourse once the sequel arrives. But those 7th gen titles certainly left an impact.
Assassin's Creed - Last truly loved title was probably Black Flag, but I guess the series has managed to reinvent itself, for instance with Origins. The franchise is still "young", so perhaps with a return to form, it can climb the ranks.
Pokemon - It has not managed to reinvent itself or expand to a broader audience, except when it comes to Pokemon Go, which almost made it break the top 10 here. Still last Gen 2 was probably the last time it delivered a game-of-the-generation contender. But the series has remained consistent over the course of many entries.
God of War - It is on its way, but probably needs to come up with something "new" once more.
Mega Man - Used to be extremely important, and I guess it has been consistent to this day, but it has become a "small" franchise.
Street Fighter - The problem with fighting franchises, is that there are usually only 1-2 games that stay relevant. Street Fighter is the closest to an exception, as II, III, IV, Alpha 2, Alpha 3 all remain somewhat popular. However, they are still quite similar.









Art by Hunter B