For me, it's mainly about the money. I game on a very tight budget, and Gamepass is by far the best value in gaming. I have managed to keep my Gamepass sub going entirely with Microsoft Rewards points earned by using my Xbox and using Bing as my search engine instead of Google, so I have managed to go 3 years into this generation spending less than $700 on Xbox, $500 for my Series X, $130 on 2 day one games that weren't on Gamepass that I really wanted to play day one (Cyberpunk and Hogwarts Legacy), and the rest on some cheap digital sale games. ABK Games being added to Gamepass further increases it's already incredible value for me.
More than that though, Xbox is in 3rd place and they could really use the boost that ABK will bring them to help close some of the gap with Nintendo and Sony. Xbox in a stronger position in terms of marketshare can only mean good things for Xbox gamers, Xbox ports of games become more likely to be made, Sony and Nintendo timed exclusivity deals become more expensive for them to make due to needing to compensate the publishers for more lost Xbox sales, etc. With Xbox where it is currently at in terms of marketshare, being an Xbox owner feels like being a 3rd class passenger or something, we constantly live in fear of a game we want to play not being ported to Xbox or being hatted as an exclusive by Sony (or even sometimes Nintendo). The ABK deal is really a win-win for all Xbox owners as it will help to remedy this issue.
Lastly, it could mean a much better ABK. The work culture at ABK has been toxic for years, they are in bad need to reorganization and fresh management. Blizzard is badly bloated and in bad need to reorganization (they have more developers than all Xbox Game Studios and Zenimax studios combined at just Blizzard, and yet the games they currently have active and the new smaller IP they are making, don't need anywhere near that number of developers, they are particularly bloated in terms of oversized middle management according to former Blizzard devs). Phil has already indicated plans to stop yearly CoD releases over at Activision meanwhile, which would mean they pretty much only need the 4 core CoD studios (Treyarch, Sledgehammer, Infinity Ward, and Raven), since each team would have 6 years instead of 3 years to make CoD games. So not only will those longer dev cycles for each CoD result in higher quality CoD releases, the other Activision studios like Beenox and Toys for Bob could go back to working on their own games more often instead of constantly being taken off of their own games to crunch out yearly CoD releases; those smaller studios being freed up can only mean good things for IP's like Crash, Spyro/Skylanders, and Tony Hawk's Pro Skater, there is even a possibility of a new Guitar Hero happening under Xbox, or a revival of Prototype, which would never have happened under Bobby Kotick and his overreliance on the CoD milking machine.
Last edited by shikamaru317 - on 14 July 2023