https://blog.playstation.com/2026/02/27/upgraded-pssr-upscaler-is-coming-to-ps5-pro/
New PSSR version is here and is used in RE9 which is why it's so much more impressive than previous games PS5 Pro upgrades.
https://blog.playstation.com/2026/02/27/upgraded-pssr-upscaler-is-coming-to-ps5-pro/
New PSSR version is here and is used in RE9 which is why it's so much more impressive than previous games PS5 Pro upgrades.
| BraLoD said: If Jason is posting about it, it's because he is up to something. |
They don't deserve PS games on PC anyway.
gooch_destroyer said:
They don't deserve PS games on PC anyway. |
Come on lol.
Anyway, seems like you are back here now and then, how have you been?
BraLoD said:
Come on lol. Anyway, seems like you are back here now and then, how have you been? |
I've been fine. I prefer to chat on Discord nowadays. But, yeah, I've been lurkin.
gooch_destroyer said:
I've been fine. I prefer to chat on Discord nowadays. But, yeah, I've been lurkin. |
Cool, nice to know, the site is slow nowdays but I really don't like Discord lol.
Played Marathon for a couple of hours yesterday. It's pretty good overall, but some changes I immediately thought of that they can make for the game's launch
-enable proximity chat by default
-LOWER AI ENEMY HEALTH!!!! (you barely ran into players during matches because they were already dead from the AI enemies. They're bullet sponges)
-lower damage from environmental hazards. I died a couple of times from toxic plants because how much damage they do and how quickly your health drains lol
-lower the cost of all items across the board. Basic things like shields and health cost wayyyy too much.
-TTK is too fast. The second you get shot in the back, 9/10 times you're dead.
-Active camo, smoke grenade, and shotgun is already the OP build. So i guess readjust weapons and abilities.
These are mainly things that can be adjusted in the short term. Hopefully even by launch.
In the long term, they really need to change the menus and UI. It's the most jarring UI i've experienced in a video game lol. The game oozes new age sci-fi style, but in doing so, they didn't really look to see how it felt. There's like 20 different style/sized fonts alone on top menus inside menus inside menus. Even the gear system is all over the place with too many slots and sub categories with additional slots.
If you're a new player, you WILL be very confused when you're going through the menus.
There's still a good amount of positives
-Game looks really good and is vibrant in color
-Rock solid performance with no performance dips, crashes, or noticeable bugs
-Sooooooo much lore to find in practically every corner of the game
-PVP fights feel really good! At least when you're able to find other players and you don't go against the OP build
-Sound design is BRILLIANT!
In the game's current state, I believe it's a 7/10 experience.

You called down the thunder, now reap the whirlwind
| Zippy6 said: https://blog.playstation.com/2026/02/27/upgraded-pssr-upscaler-is-coming-to-ps5-pro/ |
So in March other games will receive the upgraded PSSR (Sony is refusing to call it PSSR 2, that is likely saved for the PS6) treatment.
Hope you guys that have one can give some feedback after the March updates, seems great on RE9.
Ooooooof. Jason Schreier is now reporting that Bluepoint pitched a Bloodborne remake. Sony approved it. FromSoft did not.

You called down the thunder, now reap the whirlwind
| G2ThaUNiT said: Ooooooof. Jason Schreier is now reporting that Bluepoint pitched a Bloodborne remake. Sony approved it. FromSoft did not. |
Holy shit...
