Otter said:
Kyuu said:
A shame Lost Soul Aside bombed. Out of all the anticipated Chinese/Korean games, it was one of the least impressive to me. The story direction seemed cringe, graphics weird, some animations goofy af, but the worst part to me was the particle effects abundance lol, I'm shocked they didn't dial that down..
I really wanted it to be good, and hope some fans are enjoying the game for what it is. But I don't think the studio is going to survive this...
The real big Chinese single player game to look for is Phantom Blade Zero. I have some gripes with it, but its potential is huge. Expecting high 80's score and 10 million+ sales.
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What numbers are we referencing?
Even though this went from a single developer game to a whole team, I think our expectations should still be that it is a relatively low budget project. If it manages to do 1m I'd imagine that'd be a success.Â
I'd be wary of using recent mega success' like Wu Kong to extrapolate on what success means from China Hero Project. Even Stella Blade was a much bigger success than internally forecast. These games overperformed and it could be that Lost Soul Aside sits closer to expectations of an indie slasher game dressed as a AAA
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BasilZero said:
Kyuu said:
A shame Lost Soul Aside bombed. Out of all the anticipated Chinese/Korean games, it was one of the least impressive to me. The story direction seemed cringe, graphics weird, some animations goofy af, but the worst part to me was the particle effects abundance lol, I'm shocked they didn't dial that down..
I really wanted it to be good, and hope some fans are enjoying the game for what it is. But I don't think the studio is going to survive this...
The real big Chinese single player game to look for is Phantom Blade Zero. I have some gripes with it, but its potential is huge. Expecting high 80's score and 10 million+ sales.
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Did it bomb?Â
Shame though.Â
Animation did seem rough at least from the footage I've seen someone play.
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It clearly bombed on Steam. In revenues, it opened outside the top 100 and quickly fell outside the top 2000, apparently. Concurrent player numbers looking terrible as well.
Might be doing slightly better on Playstation but that's nothing to write home about. Unless something dramatic happens, I doubt the game is gonna sell close to 500k, let alone a million. I'd hope to be wrong but it feels like it'll be among Sony's worst performing non-handheld games of all time.
Still, I respect the attempt and hope failures like this won't stop Sony from publishing and funding similar projects in the future. For every Concord or Lost Soul Aside, there is Helldivers 2 or Stellar Blade. So it's a net positive. At least this didn't cost a fortune like the disaster that is Concord.
Last edited by Kyuu - on 03 September 2025