konnichiwa said:
Every sane person should care and every company who promises something but ends up failing deserves to be called out on it. |
I think you're looking at this in a screwy way, so I'll try to break down what I'm getting at:
1.) Annoying fanboys are always going to find something to complain about, so I don't think it's insane to brush off those reactions.
2.) For earnest fans, I totally understand complaining about a broken promise and calling a spade a spade. But for me, I tend to think more about MS' shittier past compared to the advertised "12-month" structure: cropped gameplay or CGI trailers for games that have either been cancelled or haven't come out yet. Wasting time hyping up Everwild or State of Decay 3 as just coming tbd with no grasp of what the final product will look like was getting stale years ago.
Now jump to E3 2022: aside from a couple outliers (like Kojima announcement), we saw snippets or full showcases of tangible gameplay promised for the next 12 months. Some of those games will miss that window, but the majority will still hit their marks. And given how common delays are in this industry, it's more of a blemish than something truly malicious. I'd even go so far as to say I truly believe every listed game had earnest internal targets but just simply miscalculated. If MS just uses the appropriate language to prepare for those potential delays, I don't see the problem.
Hell, have Spencer commit a blood oath that'll guarantee every single showcased game will make it by Dec. 31 2024. Trim out ALL far-future trailers. Given me some in-game time with Avowed, Compulsion's adventure, Starfield, etc. etc. Things that can at least be played in an alpha state by end of this year or bust.
Last edited by coolbeans - on 10 April 2023November 2024 Articles: