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Ryuu96 said:

I think Microsoft will chill for a couple of years after this, likely go for some independent studios though. Activision-Blizzard was just really hard and the political climate isn't in their favour. I'd be surprised if they try to acquire another publisher unless it's a counteroffer against someone else. What I would like to see is them take minority stakes in a few companies, such as Sega.

I do wonder if Sony's desperation to get the deal blocked and therefore convincing regulators to boot Nintendo from the market will backfire on them a little, Sony will receive more scrutiny on major acquisitions due to being a market leader but before that it included Nintendo, now it's just Xbox vs Sony and in some countries Sony dominates Xbox (I.E. Japan, as pointed out by the Senator under this made up market, Sony has a 96-98% share of it).

I believe they will still get acquisitions through but it will be a lot harder than before, Sony has ironically helped educate regulators on their dominance in the market and established themselves as the market leader by a significant margin. Once the maths was corrected, once people actually looked at the data, the Console SLC was dropped for Xbox.

Seems like Xbox has to worry more about a Cloud SLC than a Console SLC for the near future which sometimes feels more difficult because the Cloud SLC is based on a nascent market and a prediction of a future market, I think Xbox will have to worry more about if any future companies they acquire are strong Cloud supporters. Sony will have to be more concerned about a Console SLC.

Chill for a couple of years until they get a pubby? or anything all together? They can still and should go for smaller ones now. Especially if Sony will respond. Would lol if Sony f'ed themselves over for future buys. 

In the meantime Sony will definitely be buying up more 3rd party games to take away from Xbox. Meltdowns in here will be funny though  

Once this deal closes would love to see another interview asking Patriarch Philly of any news on buying any more studios. 



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Spade said:
Ryuu96 said:

I think Microsoft will chill for a couple of years after this, likely go for some independent studios though. Activision-Blizzard was just really hard and the political climate isn't in their favour. I'd be surprised if they try to acquire another publisher unless it's a counteroffer against someone else. What I would like to see is them take minority stakes in a few companies, such as Sega.

I do wonder if Sony's desperation to get the deal blocked and therefore convincing regulators to boot Nintendo from the market will backfire on them a little, Sony will receive more scrutiny on major acquisitions due to being a market leader but before that it included Nintendo, now it's just Xbox vs Sony and in some countries Sony dominates Xbox (I.E. Japan, as pointed out by the Senator under this made up market, Sony has a 96-98% share of it).

I believe they will still get acquisitions through but it will be a lot harder than before, Sony has ironically helped educate regulators on their dominance in the market and established themselves as the market leader by a significant margin. Once the maths was corrected, once people actually looked at the data, the Console SLC was dropped for Xbox.

Seems like Xbox has to worry more about a Cloud SLC than a Console SLC for the near future which sometimes feels more difficult because the Cloud SLC is based on a nascent market and a prediction of a future market, I think Xbox will have to worry more about if any future companies they acquire are strong Cloud supporters. Sony will have to be more concerned about a Console SLC.

Chill for a couple of years until they get a pubby? or anything all together? They can still and should go for smaller ones now. Especially if Sony will respond. Would lol if Sony f'ed themselves over for future buys. 

In the meantime Sony will definitely be buying up more 3rd party games to take away from Xbox. Meltdowns in here will be funny though  

Once this deal closes would love to see another interview asking Patriarch Philly of any news on buying any more studios. 

Publisher...Unless it's a defensive move.



Spade said:
NobleTeam360 said:

Capcom is one of the best publishers/developers out there imo. I love Atlus but if I had to pick a Japanese publisher for MS to acquire it'd definitely be Capcom over anyone else. RE, MH, SF, DMC, would all be big boons to have under the xbox ecosystem. Of course I don't believe MS will make a bid for Capcom or any decently sized Japanese pub. I think Sony could be a more likely suiter for Capcom at this point than MS.

Although sales of Japanese games are heavily scewed towards PS anyway so idk if there's much point in Sony purchasing any Japanese pub in the first place. Sony making a play for the struggling Ubisoft or another smaller/medium sized western pub makes more sense to me than them buying Square Enix or Capcom.

Yeah I aint readin all that, god forbid Sony can't have anything. Idk why you xbots won't let them have one thing. If anything Capcom should beg Sony to buy them and offer them up for free. 

And Capcom games don't sell on Xbox pimp. I was told by multiple people on many servers from very reliable sources that Phoenix Wright sold like 1000 copies on Xbox, that fact alone should disqualify a capcom purchase. 

Also Sony the type of company to take games off of a platform where they outsell the competition 95/5 on sales, so business logic kinda goes out the window tbh. 



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

Spade said:

All in favor of exiling Noble from Empire? 

*slightsmile*



Gamepass Check - 1st Quarter 2023

Summary: I will try to update every three months (I probably won't and will forget about this until the end of the year). The purpose is to see when/if the Xbots here have hit their Gamepass subscription fee. 

For me: I have the Ultimate Edition, so I have to hit $180 worth of games. I will only count games that came out to Gamepass this year and where I've played for at least 5 hours. 

After extensive analysis, I have found that I reached my Gamepass Cost on March 3rd, 2023. 

  • 5,270,400 seconds
  • 87,840 minutes
  • 1464 hours
  • 61 days
  • 8 weeks and 5 days
  • 16.71% of 2023 
  • ~17% of 2023

Persona 3 - Completed - $20 - Jan 19
Persona 4 - Completed - $20 - Jan 19
High Fi Rush - Completed - $30 - Jan 25
JoJo's Bizarre Adventure - Completed - $50 - Jan 31 (END OF JAN $120)
Wo Long: Fallen Dynasty - Completed - $60 - Mar 3 ($180 COST REACHED)
Guilty Gear Strive - Completed - $40 - Mar 7 
Ni No Kuni II - In Progress 6 Hours In - $60 - Mar 21 

Currently as of 3/26/23 - $280 in Total Savings. 

BestDealInGaming



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More thoughts on Diablo 4 after the 2nd beta weekend, about 30 hours of playtime, and trying all 5 classes, 3 of them to max level:

Class Ranking

S tier

Necromancer- Necromancer is a god among men in this game. Necromancer is essentially easy mode for Diablo newcomers. You can pretty easily get an army of 8 companions (more with a certain legendary) in beta, each of them doing more damage than any of companions that druid can get, and with lower skill point investment than you need to get Druid's companions. These companions can tank alot of damage for you, body block enemies from reaching you in chokepoints, and output pretty high damage while you simply support them from range (one of the Necromancer basic skills is even a "beam" attack where you simply need to hold down the A button to do a steady stream of fairly high damage while creating new bodies to use to replenish your summons if they die, explode with a later skill, or use to buff your companions. You need to dodge attacks and watch your health bar far less with Necromancer than you do with any of the other classes. At one point I cleared a level 15 fortress at level 10 with Necromancer on world tier 2 (the highest difficulty available in the beta), while I struggled to clear that same fortress at level 17 on Druid. 

A tier

Sorcerer/Sorceress- Sorceress isn't quite the God among men that Necromancer is, but thanks to currently very powerful frost+hydra and lightning+hydra builds, I will slot Sorceress into A tier. The hydra is a pretty powerful summon that is pretty much essential in any Sorceress build unless you really want a challenge, unlike the Druid's rather weak companions which aren't very useful and can and probably should be skipped in your build unless Blizzard buffs them before release, but unlike the Necro's minions, hydra can't draw enemy aggro, tank damage, or body block. What it can do is output steady, constant damage against a difficult boss fight while you dodge attacks and attack from a distance with Sorceress' many ranged attack options. Because you need to dodge more and watch your healthbar more than Sorceress, I am putting it one tier lower. 

B tier

Rogue- Unlike Necro, Sorc, and Druid, I didn't get Rogue to high levels during the beta, and only got 3 Legendaries for Rogue, so I didn't get to test it out as well as those other 3 classes. However, I've seen some high level build guide videos on youtube so I know what Rogue is capable of with a good spec and fully optimized legendaries. While Rogue is certainly capable of outputting damage as high as the above 2 classes with a good spec and some good legendaries, the problem is that Rogue is harder to play than the above two classes. It has no companion ability, few tanky skills for increased survivability, and requires more dodging than sorceress above, as well as abilities being used in a more specific order to get the most out of it's builds. It's going to be generally harder to level than the above 2 classes, and as such I am putting it on B tier. 

C tier

Barbarian- Barbarian has 2 big problems in my eyes. One, it's an all melee class and Diablo 4 has a fairly common crowd control effect that confuses you and makes you run away from enemies, and two, it has no resource regeneration. Because you are forced to deal damage to generate resource, that means you must go into melee range against mostly melee enemies, so if you're low on health and out of potions you are a bit screwed once you run out of fury. On the plus side, barbarian does have a few things that help to compensate for those 2 weakness, a base movement speed increase skill for getting into melee range, another that reduced the duration of crowd control effects on you, the Leap ability which lets you instantly close the gap with enemies, a chain pull ability that pulls ranged enemies into melee range, etc. With a good spec and good legendaries you can deal alot of damage, but the levelling experience is going to be generally slower, more difficult, and more painful than the above classes, so in C tier it goes. 

Druid- It pains me to have to rank Druid as the worst class in Diablo 4 currently as that was the class I was planning on playing on launch, but unfortunately, it is the worst class currently, so unless Blizzard gives it some substantial buffs ahead of release, I can't recommend Druid as your first class in Diablo 4. The first 10-15 levels feel painfully slow and stressful on world tier 2 because alot of Druid's best options are deeper in the skill tree or require legendaries. Like Barbarian, alot of it's abilities are melee and melee generally suffers in Diablo 4 for the reasons listed above, and like Barbarian there is no resource regeneration, you must do damage with your base skills to generate resource for your core skills, but unlike Barbarian, it has weaker movement speed increase options for melee builds, the crowd control duration reduction skill is much deeper into the tree than Barbarian, and there are less melee gap closing skills than Barbarian. As such an all melee Druid build feels like the least viable of all of the various builds of all the classes in Diablo 4 currently. On top of that, the druid companions are completely and utterly outclassed by the necromancer's minions and the sorceress' hydra, so if you wanted to do a Druid companion build it's not particularly viable right now unless you have multiple companion boosting legendaries, though the wolves can at least draw boss aggro and tank for you for awhile, which is nice on certain bosses. On the plus side, there is one ranged basic skill for resource regeneration, and you have lots of ranged attack abilities, so you can do an all ranged Druid build that feels more viable than a melee druid or companion Druid build. Druid is also one of the tankiest classes in the game, able to hit huge damage reduction percentages above 80% with the right spec and good legendaries, with the wolves also tanking some hits and aggro, which is nice if you're planning to play in a group and want to tank for your friends. The solo levelling experience will be slow and painful though unless Druid gets some nice buffs ahead of launch. 

Needed Class Balance Changes

  • Most importantly, barbarian and druid need to get regen on their resource pools. It doesn't need to be fast regen like Sorceress and Rogue have, it can be quite slow like Necro's regen, but you should be able to go into every battle with max resource at the start, and should be able to just dodge boss attacks while waiting on some needed regen.
  • Druid's 3 companion skills, wolves, creeper vines, and crows, each need some buffs to bring them closer in line with Necro's minions. Firstly, since Necro gets multiple types of minions available at once without needing to take up ability slots for each minion type, it would be nice if the basic passive version of all 3 druid companions were available all the time without the active effects slotted onto your ability bar. Secondly, each of the 3 pets needs some buffs, crow and creeper passive attacks need to happen more often than once every 5 seconds and 7 seconds respectively, and all 3 pets need to be doing more damage per hit passively and with their active skill than they are doing right now
  • Druid, Rogue, and Barbarian need some smaller buffs on their early tree skills since those first 10-15 levels or with each of the 3 of them are kind of painful right now.
  • Druid also needs better movement speed buffs in the skill tree, the current one is only +9% speed for a 3 point spend, and that effect only works with werewolf skills, if you are using a bear build or the melee human basic attack you get no movement speed boost from that skill. A melee build always needs to be able to get into melee range quickly, so make that movement speed skill the same +15% as barbarian and make it available regardless of which of the 3 shapeshift forms you are in.
  • The "invincible" Necro build with the always up blood mist skill probably needs to be nerfed somewhat, as that seems a bit gamebreaking, will make even world tier 3 and 4 a cakewalk.
  • I personally think that the 6 second dodge cooldown on all 5 classes should be reduced to like 3 or 4 seconds. 6 seconds feels a bit too limiting and really made certain boss fights a pain in the ass. 
  • Certain abilties for pretty much every class need some tweaks here and there to make them better and more viable compared to other abilities and builds. 
Last edited by shikamaru317 - on 26 March 2023

Ryuu96 said:
Spade said:

Chill for a couple of years until they get a pubby? or anything all together? They can still and should go for smaller ones now. Especially if Sony will respond. Would lol if Sony f'ed themselves over for future buys. 

In the meantime Sony will definitely be buying up more 3rd party games to take away from Xbox. Meltdowns in here will be funny though  

Once this deal closes would love to see another interview asking Patriarch Philly of any news on buying any more studios. 

Publisher...Unless it's a defensive move.

I don't see MS going for another publisher for a very long time. $70B is a one of a kind aquisition for MS to date so I think they would want to get some data on the impact of the move over a sufficient large timeframe and see wether it meet expectation first. Then they would likely analyze whether another aquisition of a similar size can be expected to produce less of, a repetition of or more of an impact.

The most important metric on which they would measure this is probably in Gamepass sub counts, MAU and time spent by those subs in ABK content. And since CoD may well be kept out of gamepass for some years due to those marketing deal witch, correct me if I'm wrong, should end at the end of 2025, getting data on the impact might be an exercice in patience.

Also I think they might have some significant diminishing returns aquiring another publisher. They should already have like 50 studios by that point able to produce like 8-9 AAA/ years on a 6 years cycle not counting 2nd party initiatives. At some point there's not much increasing this will do to increase the appeal of GamePass. 

Last edited by EpicRandy - on 26 March 2023



They really needed to plug up the gamepass exploits so that's a start. If they do add Activision and Blizzard titles to gamepass they need subscription revenue to increase dramatically for it to be worthwhile and the ways to pay next to nothing need to be patched.

Been subbed since FH4 launch and I think my total payments are under £150 for those 4.5 years. Didn't create any alt accounts for the $1 exploit, just upgraded 3 years of gold, ms reward points, auto renew bonus months, Spotify free month etc etc.



shikamaru317 said:

That one ex journalist and other dents were going on about, "it finally happened"

Yeah, after 6 years. Can't wait for the bad faith arguments and fake outrage in tomorrow's Trunks article.  



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