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Ryuu96 said:
kenjab said:

It's even odder that Clockwork Revolution has no release date when you consider it was the longest, most detailed trailer of the show too. There was gameplay, detailed story elements, and countless character and weapon modification examples. It sure SEEMED ready to go pretty soon, so it's even odder to still have no idea of a release date after that.

Exactly...All of that shown and "in due time" is odd, not even a "2026" date? I would be absolutely baffled if it was a 2027 release based on what we were just shown. So what we have is Clockwork being the ONLY non-2025 1st party shown but also one of the most lengthy and detailed trailers in the entire show, Lol.

Why wouldn't they just say 2026? Does it really have a chance of slipping into 2027? I feel like based on what was shown it is far more likely to launch in Early 2026 than slipping into 2027.

Keep in mind, yes, they showed a lot of really cool stuff that seems really far along, but the big selling point here that really puts the game over the top in terms of making it unique is the way you can alter the timeline. This idea of your choices affecting not only things like relationships with characters you meet, or fairly binary story outcomes, but literally the whole structure and state of the world. It's one thing to show that in a trailer with some quick visual cuts of different aesthetics, and another to fully build that out in terms of the amount of work you have to do. Level design work goes through the roof, you have to write way more dialogue for all the different scenarios, QA testing all these branching levels to make sure one of them (or some potential combination you choose) doesn't cause something in the chain of reactivity to break...that's just off the top of my head as a non dev. 

If the game was a much more static world, say if we just took a snapshot of the first minute or so that they showed off...then yea, it would probably be ready to go pretty soon. But when you take the full scope of what they're trying to do into account, it's hard to say how much work they still have ahead of them.



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Ryuu96 said:

Rewatched all the trailers from the showcase, I think I might bump my rating up to 7.5 based on all the stuff I'm interested in. I don't know how to rank them but this is basically everything that I found interesting, a mix of "definitely day one" to "very likely day one" and finally a few "they look interesting but I'll want to see more and/or wait for reviews" but I have my eye on them all.

  1. Clockwork Revolution (Game Pass)
  2. Gears of War: Reloaded (Game Pass)
  3. Grounded 2 (Game Pass)
  4. Keeper (Game Pass)
  5. The Outer Worlds 2 (Game Pass)
  6. Planet of Lana II (Game Pass)
  7. Aphelion (Game Pass)
  8. High on Life 2 (Game Pass)
  9. Resonance: A Plague Tale Legacy (Game Pass)
  10. Super Meat Boy 3D (Game Pass)
  11. At Fate’s End (Game Pass)
  12. Beast of Reincarnation (Game Pass)
  13. There Are No Ghosts at The Grand (Game Pass)
  14. Call of Duty: Black Ops 7 (Game Pass)
  15. The Blood of Dawnwalker
  16. Mudang: Two Hearts

Blood of the Dawnwalker 15?!

A cool ass looking vampire RPG from a bunch of people who worked on Witcher 3? Dafuq?



Ryuu96 said:
G2ThaUNiT said:

PS5 would drop to 720p in heavy combat scenarios as well. To most, the more consistent framerate will be preferred on Series X, which the PS5 still has a lot of consistency issues for some reason. In fact, most players went to the 30fps mode on PS5 just for the consistent framerate lol.

FF16 in a lot of ways is a technological mess.

So basically it is a mess on everything? Lol.

Edit - Yeah, Xbox Series FPS is way more consistent, basically locked 60fps in combat and exploration according to DF but the 720p is ugly. Lmao. So either you accept an ugly Xbox version or a poor framerate PS version. Either way you lose, damnit Square Enix, Lol. Performance aside though, I really think this should have launched on Game Pass.

I feel fairly confident that both this, and FF7 remake will be on GP within a year of their Xbox release. They're gonna get what money/sales they can off the people who have been desperately waiting and willing to shell out full price despite said wait, and then once those sales stagnate they're gonna look to start building more fandom on the platform by putting them in GP.



Angelus said:
Ryuu96 said:

Rewatched all the trailers from the showcase, I think I might bump my rating up to 7.5 based on all the stuff I'm interested in. I don't know how to rank them but this is basically everything that I found interesting, a mix of "definitely day one" to "very likely day one" and finally a few "they look interesting but I'll want to see more and/or wait for reviews" but I have my eye on them all.

  1. Clockwork Revolution (Game Pass)
  2. Gears of War: Reloaded (Game Pass)
  3. Grounded 2 (Game Pass)
  4. Keeper (Game Pass)
  5. The Outer Worlds 2 (Game Pass)
  6. Planet of Lana II (Game Pass)
  7. Aphelion (Game Pass)
  8. High on Life 2 (Game Pass)
  9. Resonance: A Plague Tale Legacy (Game Pass)
  10. Super Meat Boy 3D (Game Pass)
  11. At Fate’s End (Game Pass)
  12. Beast of Reincarnation (Game Pass)
  13. There Are No Ghosts at The Grand (Game Pass)
  14. Call of Duty: Black Ops 7 (Game Pass)
  15. The Blood of Dawnwalker
  16. Mudang: Two Hearts

Blood of the Dawnwalker 15?!

A cool ass looking vampire RPG from a bunch of people who worked on Witcher 3? Dafuq?

Well, all the games above it are Game Pass titles you don't need to buy to play so that it's a much easier decision if you will play them day one.

I really hope that's the reason lol. And if it is, then the game is Nr. 1 of 2 games!



Angelus said:
Ryuu96 said:

-Snip-

I mean some of the most popular release windows for video games are February, March, and April. GTA isn't releasing until the tail end of May (and that's of course assuming they don't delay it again). There's no reason the January direct couldn't really be business as usual. Not like everybody's gonna stop playing games until GTA releases.

Yeah, I'm not ruling out stuff releasing in February-March and maybe April but I don't know how much they'll pack in those 3 months, in fairness they did have Avowed, South of Midnight and Oblivion Remastered in those 3 months for 2025 but Oblivion Remastered was kind of an out of the blue shadow-drop. Doom was May which they're going to avoid like the plague and they'll also avoid June.

January can only be a shadow drop, so maybe that Kiln from Double Fine.

Given GTA 6 is at the end of May, then April is probably safe but I do think it depends on the type of game, I can't see them releasing any really lengthy videogames or big GaaS at the end of April - into May even before GTA 6's release because the GaaS will have their vital legs cleaved off by GTA 6 and the lengthy games will be dropped like a bag of bricks, plus people may take that into account; "Well, I want to play Fable but there's no way I'd finish it before GTA 6 so I'll just wait for GTA 6" and for those buying, save $80, Lol.

If I'm a publisher I'm probably going to put a month between me and GTA 6 in either direction for my big AAAs. But January (Shadow-Drop), February and March are perfectly safe Imo, and early April should be too, any later, like late April into May, I would only risk a smaller project but even then, the month leading up to GTA 6, ain't nobody going to be reporting on or caring about anything other than GTA 6. You will not be able to compete with the marketing and socials leading up to GTA 6, anything releasing in May even before GTA 6 will be drowned out.

Angelus said:
Ryuu96 said:

Rewatched all the trailers from the showcase, I think I might bump my rating up to 7.5 based on all the stuff I'm interested in. I don't know how to rank them but this is basically everything that I found interesting, a mix of "definitely day one" to "very likely day one" and finally a few "they look interesting but I'll want to see more and/or wait for reviews" but I have my eye on them all.

  1. Clockwork Revolution (Game Pass)
  2. Gears of War: Reloaded (Game Pass)
  3. Grounded 2 (Game Pass)
  4. Keeper (Game Pass)
  5. The Outer Worlds 2 (Game Pass)
  6. Planet of Lana II (Game Pass)
  7. Aphelion (Game Pass)
  8. High on Life 2 (Game Pass)
  9. Resonance: A Plague Tale Legacy (Game Pass)
  10. Super Meat Boy 3D (Game Pass)
  11. At Fate’s End (Game Pass)
  12. Beast of Reincarnation (Game Pass)
  13. There Are No Ghosts at The Grand (Game Pass)
  14. Call of Duty: Black Ops 7 (Game Pass)
  15. The Blood of Dawnwalker
  16. Mudang: Two Hearts

Blood of the Dawnwalker 15?!

A cool ass looking vampire RPG from a bunch of people who worked on Witcher 3? Dafuq?

It's not in order, Lol. It was mostly just the order of the trailers I watched on the Xbox Wire article, I did originally have it broken down a little but then I gave up when I couldn't decide where to place things, if it was in order though then Black Ops 7 would be at the bottom, Lol.



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Call of Duty fucked this guys wife and killed his dog, JFC. LMAO.

There are only two possible explanations here and neither make him look good.

  • Scenario 1 - "I, the CEO, don't have a fucking clue what is happening inside of my own company."
  • Scenario 2 - "I'm lying out of my ass, to push the backlash away from myself, I'm going to blame a former employee"

Also...You're the CEO...You hired the former Activision/Call of Duty person to lead your monetization efforts, despite the fact that you're using bashing Call of Duty and saying how terrible it is and how much it has ruined the industry as a core part of your marketing campaign, but then you hire former Activision employees, then blame them for issues in your game, then make a Battle Royale.

Randy Pitchford has competition! Dude is probably relieved that another tool is taking the spotlight off him, Lmao.

Last edited by Ryuu96 - on 11 June 2025

Ninja Gaiden 4 First Hands-On Impressions: It’s Faster and Bloodier Than Ever



Late to the party but just got the Gold Edition of Saints Row and holy shit are the controls atrocious. It's like the devs and playtesters never had a controller in their hands.
No wonder Volition closed down. Didn't even bother to fix them even though the game is on version 1.6.1 etc.
Tried to use some community settings and they do make it better but still way worse than any shooter I've played in the past 20 years.
There's some weird acceleration going on and there's no setting to turn it off.



Barozi said:

Late to the party but just got the Gold Edition of Saints Row and holy shit are the controls atrocious. It's like the devs and playtesters never had a controller in their hands.
No wonder Volition closed down. Didn't even bother to fix them even though the game is on version 1.6.1 etc.
Tried to use some community settings and they do make it better but still way worse than any shooter I've played in the past 20 years.
There's some weird acceleration going on and there's no setting to turn it off.

Sounds like Call of Duty's fault.



Circana Player Engagement Tracker - Top 15 Titles by Total Weekly Active Users (Not Concurrent) - W/E May 31, 2025

- Star Wars: Battlefront II was in top 15 on both PS and XBX.
- Elden Ring: Nightrein debuted in top 5 across Steam (was 17 on US PS, 24 on US XBX).
- Rematch beta in Steam top 10.

[image or embed]

— Mat Piscatella (@matpiscatella.bsky.social) 10 June 2025 at 14:44

Doom: The Dark Ages is doing damn good on Xbox for engagement to still manage to stay in the Top 10.